summaryrefslogtreecommitdiffhomepage
path: root/Stars45/TacRefDlg.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'Stars45/TacRefDlg.cpp')
-rw-r--r--Stars45/TacRefDlg.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/Stars45/TacRefDlg.cpp b/Stars45/TacRefDlg.cpp
index 1219612..a298e34 100644
--- a/Stars45/TacRefDlg.cpp
+++ b/Stars45/TacRefDlg.cpp
@@ -193,7 +193,7 @@ TacRefDlg::SelectShip(const ShipDesign* design)
if (design) {
char txt[256];
- sprintf(txt, "%s %s", design->abrv, design->DisplayName());
+ sprintf_s(txt, "%s %s", design->abrv, design->DisplayName());
txt_caption->SetText(txt);
}
}
@@ -205,10 +205,10 @@ TacRefDlg::SelectShip(const ShipDesign* design)
Text desc;
char txt[256];
- sprintf(txt, "%s\t\t\t%s\n", Game::GetText("tacref.type").data(), Ship::ClassName(design->type));
+ sprintf_s(txt, "%s\t\t\t%s\n", Game::GetText("tacref.type").data(), Ship::ClassName(design->type));
desc += txt;
- sprintf(txt, "%s\t\t\t%s\n", Game::GetText("tacref.class").data(), design->DisplayName());
+ sprintf_s(txt, "%s\t\t\t%s\n", Game::GetText("tacref.class").data(), design->DisplayName());
desc += txt;
desc += Game::GetText("tacref.length");
desc += "\t\t";
@@ -218,19 +218,19 @@ TacRefDlg::SelectShip(const ShipDesign* design)
else
FormatNumber(txt, design->radius*2);
- strcat(txt, " m\n");
+ strcat_s(txt, " m\n");
desc += txt;
desc += Game::GetText("tacref.mass");
desc += "\t\t\t";
FormatNumber(txt, design->mass);
- strcat(txt, " T\n");
+ strcat_s(txt, " T\n");
desc += txt;
desc += Game::GetText("tacref.hull");
desc += "\t\t\t";
FormatNumber(txt, design->integrity);
- strcat(txt, "\n");
+ strcat_s(txt, "\n");
desc += txt;
if (design->weapons.size()) {
@@ -248,14 +248,14 @@ TacRefDlg::SelectShip(const ShipDesign* design)
for (int g = 0; g < 8; g++) {
WepGroup* group = &groups[g];
if (group && group->count) {
- sprintf(txt, "\t\t%s (%d)\n\t\t", group->name.data(), group->count);
+ sprintf_s(txt, "\t\t%s (%d)\n\t\t", group->name.data(), group->count);
desc += txt;
for (int w = 0; w < design->weapons.size(); w++) {
Weapon* gun = design->weapons[w];
if (group->name == gun->Group()) {
- sprintf(txt, "\t\t\t%s\n\t\t", (const char*) gun->Design()->name);
+ sprintf_s(txt, "\t\t\t%s\n\t\t", (const char*) gun->Design()->name);
desc += txt;
}
}
@@ -607,7 +607,7 @@ TacRefDlg::OnMode(AWEvent* event)
if (dsn) {
char txt[256];
- sprintf(txt, "%s %s", dsn->abrv, dsn->DisplayName());
+ sprintf_s(txt, "%s %s", dsn->abrv, dsn->DisplayName());
lst_designs->AddItemWithData(txt, (DWORD) dsn);
}