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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: Slider.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Slider/Gauge ActiveWindow class
+*/
+
+#ifndef Slider_h
+#define Slider_h
+
+#include "Types.h"
+#include "ActiveWindow.h"
+
+// +--------------------------------------------------------------------+
+
+class Slider : public ActiveWindow
+{
+public:
+ static const char* TYPENAME() { return "Slider"; }
+
+ enum { MAX_VAL=8, ORIENT_HORIZONTAL=0, ORIENT_VERTICAL=1 };
+
+ Slider(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid);
+ Slider(Screen* s, int ax, int ay, int aw, int ah, DWORD aid);
+ virtual ~Slider();
+
+ // Operations:
+ virtual void Draw();
+
+ // Event Target Interface:
+ virtual int OnMouseMove(int x, int y);
+ virtual int OnLButtonDown(int x, int y);
+ virtual int OnLButtonUp(int x, int y);
+ virtual int OnClick();
+
+ // Property accessors:
+ bool GetActive();
+ void SetActive(bool bNewValue);
+ Color GetFillColor();
+ void SetFillColor(Color c);
+ bool GetBorder();
+ void SetBorder(bool bNewValue);
+ Color GetBorderColor();
+ void SetBorderColor(Color c);
+
+ int GetNumLeds();
+ void SetNumLeds(int nNewValue);
+ int GetOrientation();
+ void SetOrientation(int nNewValue);
+
+ int GetRangeMin();
+ void SetRangeMin(int nNewValue);
+ int GetRangeMax();
+ void SetRangeMax(int nNewValue);
+ int GetStepSize();
+ void SetStepSize(int nNewValue);
+ int GetThumbSize();
+ void SetThumbSize(int nNewValue);
+ bool GetShowThumb();
+ void SetShowThumb(bool bNewValue);
+
+ int NumValues();
+ int GetValue(int index=0);
+ void SetValue(int nNewValue, int index=0);
+ double FractionalValue(int index=0);
+
+ void SetMarker(int nNewValue, int index=0);
+
+ // Methods:
+ void StepUp(int index=0);
+ void StepDown(int index=0);
+
+protected:
+ int captured;
+ int dragging;
+ int mouse_x;
+ int mouse_y;
+
+ bool active; // true => slider; false => gauge
+ bool border;
+ Color border_color;
+ Color fill_color; // default: dark blue
+
+ int num_leds; // default: 1
+ int orientation; // 0 => horizontal; !0 => vertical
+
+ int range_min;
+ int range_max;
+ int step_size;
+ int show_thumb;
+ int thumb_size;
+ int thumb_pos;
+
+ int nvalues;
+ int value[MAX_VAL];
+ int marker[2];
+};
+
+#endif Slider_h
+