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-rw-r--r--Stars45/ShipDesign.cpp3702
1 files changed, 0 insertions, 3702 deletions
diff --git a/Stars45/ShipDesign.cpp b/Stars45/ShipDesign.cpp
deleted file mode 100644
index cda8013..0000000
--- a/Stars45/ShipDesign.cpp
+++ /dev/null
@@ -1,3702 +0,0 @@
-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Starship Design parameters class
-*/
-
-#include "ShipDesign.h"
-#include "Ship.h"
-#include "Shot.h"
-#include "Power.h"
-#include "HardPoint.h"
-#include "Weapon.h"
-#include "WeaponDesign.h"
-#include "Shield.h"
-#include "Sensor.h"
-#include "NavLight.h"
-#include "NavSystem.h"
-#include "Drive.h"
-#include "QuantumDrive.h"
-#include "Farcaster.h"
-#include "Thruster.h"
-#include "FlightDeck.h"
-#include "LandingGear.h"
-#include "Computer.h"
-#include "SystemDesign.h"
-#include "Component.h"
-
-#include "Game.h"
-#include "ContentBundle.h"
-#include "Solid.h"
-#include "Skin.h"
-#include "Sprite.h"
-#include "Light.h"
-#include "Bitmap.h"
-#include "Sound.h"
-#include "DataLoader.h"
-#include "ParseUtil.h"
-
-// +--------------------------------------------------------------------+
-
-const char* ship_design_class_name[32] = {
- "Drone", "Fighter",
- "Attack", "LCA",
- "Courier", "Cargo",
- "Corvette", "Freighter",
-
- "Frigate", "Destroyer",
- "Cruiser", "Battleship",
- "Carrier", "Dreadnaught",
-
- "Station", "Farcaster",
-
- "Mine", "DEFSAT",
- "COMSAT", "SWACS",
-
- "Building", "Factory",
- "SAM", "EWR",
- "C3I", "Starbase",
-
- "0x04000000", "0x08000000",
- "0x10000000", "0x20000000",
- "0x40000000", "0x80000000"
-};
-
-// +--------------------------------------------------------------------+
-
-static const int NAMELEN = 64;
-static bool degrees = false;
-
-struct ShipCatalogEntry {
- static const char* TYPENAME() { return "ShipCatalogEntry"; }
-
- ShipCatalogEntry() : hide(false), design(0) {}
-
- ShipCatalogEntry(const char* n, const char* t, const char* p, const char* f, bool h=false) :
- name(n), type(t), path(p), file(f), hide(h), design(0) {}
-
- ~ShipCatalogEntry() { delete design; }
-
- Text name;
- Text type;
- Text path;
- Text file;
- bool hide;
-
- ShipDesign* design;
-};
-
-static List<ShipCatalogEntry> catalog;
-static List<ShipCatalogEntry> mod_catalog;
-
-// +--------------------------------------------------------------------+
-
-#define GET_DEF_BOOL(n) if (defname==(#n)) GetDefBool((n), def, filename)
-#define GET_DEF_TEXT(n) if (defname==(#n)) GetDefText((n), def, filename)
-#define GET_DEF_NUM(n) if (defname==(#n)) GetDefNumber((n), def, filename)
-#define GET_DEF_VEC(n) if (defname==(#n)) GetDefVec((n), def, filename)
-
-static char cockpit_name[80];
-static List<Text> detail[4];
-static List<Point> offset[4];
-
-static char errmsg[256];
-
-// +--------------------------------------------------------------------+
-
-ShipLoad::ShipLoad()
-{
- ZeroMemory(name, sizeof(name));
- ZeroMemory(load, sizeof(load));
- mass = 0;
-}
-
-ShipSquadron::ShipSquadron()
-{
- name[0] = 0;
- design = 0;
- count = 4;
- avail = 4;
-}
-
-static void PrepareModel(Model& model)
-{
- bool uses_bumps = false;
-
- ListIter<Material> iter = model.GetMaterials();
- while (++iter && !uses_bumps) {
- Material* mtl = iter.value();
- if (mtl->tex_bumpmap != 0 && mtl->bump != 0)
- uses_bumps = true;
- }
-
- if (uses_bumps)
- model.ComputeTangents();
-}
-
-// +--------------------------------------------------------------------+
-
-ShipDesign::ShipDesign()
-: sensor(0), navsys(0), shield(0), type(0), decoy(0),
-probe(0), gear(0), valid(false), secret(false), auto_roll(1), cockpit_model(0),
-bolt_hit_sound_resource(0), beam_hit_sound_resource(0), lod_levels(0)
-{
- ZeroMemory(filename, sizeof(filename));
- ZeroMemory(path_name, sizeof(path_name));
- ZeroMemory(name, sizeof(name));
- ZeroMemory(display_name, sizeof(display_name));
- ZeroMemory(abrv, sizeof(abrv));
-
- for (int i = 0; i < 4; i++)
- feature_size[i] = 0.0f;
-}
-
-// +--------------------------------------------------------------------+
-
-ShipDesign::ShipDesign(const char* n, const char* p, const char* fname, bool s)
-: sensor(0), navsys(0), shield(0), type(0),
-quantum_drive(0), farcaster(0), thruster(0), shield_model(0), decoy(0),
-probe(0), gear(0), valid(false), secret(s), auto_roll(1), cockpit_model(0),
-bolt_hit_sound_resource(0), beam_hit_sound_resource(0), lod_levels(0)
-{
- ZeroMemory(filename, sizeof(filename));
- ZeroMemory(path_name, sizeof(path_name));
- ZeroMemory(name, sizeof(name));
- ZeroMemory(display_name, sizeof(display_name));
- ZeroMemory(abrv, sizeof(abrv));
-
- strcpy_s(name, n);
-
- if (!strstr(fname, ".def"))
- sprintf_s(filename, "%s.def", fname);
- else
- strcpy_s(filename, fname);
-
- for (int i = 0; i < 4; i++)
- feature_size[i] = 0.0f;
-
- scale = 1.0f;
-
- agility = 2e2f;
- air_factor = 0.1f;
- vlimit = 8e3f;
- drag = 2.5e-5f;
- arcade_drag = 1.0f;
- roll_drag = 5.0f;
- pitch_drag = 5.0f;
- yaw_drag = 5.0f;
-
- roll_rate = 0.0f;
- pitch_rate = 0.0f;
- yaw_rate = 0.0f;
-
- trans_x = 0.0f;
- trans_y = 0.0f;
- trans_z = 0.0f;
-
- turn_bank = (float) (PI/8);
-
- CL = 0.0f;
- CD = 0.0f;
- stall = 0.0f;
-
- prep_time = 30.0f;
- avoid_time = 0.0f;
- avoid_fighter = 0.0f;
- avoid_strike = 0.0f;
- avoid_target = 0.0f;
- commit_range = 0.0f;
-
- splash_radius = -1.0f;
- scuttle = 5e3f;
- repair_speed = 1.0f;
- repair_teams = 2;
- repair_auto = true;
- repair_screen = true;
- wep_screen = true;
-
- chase_vec = Vec3(0, -100, 20);
- bridge_vec = Vec3(0, 0, 0);
- beauty_cam = Vec3(0, 0, 0);
- cockpit_scale = 1.0f;
-
- radius = 1.0f;
- integrity = 500.0f;
-
- primary = 0;
- secondary = 1;
- main_drive = -1;
-
- pcs = 3.0f;
- acs = 1.0f;
- detet = 250.0e3f;
- e_factor[0] = 0.1f;
- e_factor[1] = 0.3f;
- e_factor[2] = 1.0f;
-
- explosion_scale = 0.0f;
- death_spiral_time = 3.0f;
-
- if (!secret)
- Print("Loading ShipDesign '%s'\n", name);
-
- strcpy_s(path_name, p);
- if (path_name[strlen(path_name)-1] != '/')
- strcat_s(path_name, "/");
-
- // Load Design File:
- DataLoader* loader = DataLoader::GetLoader();
- loader->SetDataPath(path_name);
-
- BYTE* block;
- int blocklen = loader->LoadBuffer(filename, block, true);
-
- // file not found:
- if (blocklen <= 4) {
- valid = false;
- return;
- }
-
- Parser parser(new BlockReader((const char*) block, blocklen));
- Term* term = parser.ParseTerm();
-
- if (!term) {
- Print("ERROR: could not parse '%s'\n", filename);
- valid = false;
- return;
- }
- else {
- TermText* file_type = term->isText();
- if (!file_type || file_type->value() != "SHIP") {
- Print("ERROR: invalid ship design file '%s'\n", filename);
- valid = false;
- return;
- }
- }
-
- cockpit_name[0] = 0;
- valid = true;
- degrees = false;
-
- do {
- delete term;
-
- term = parser.ParseTerm();
-
- if (term) {
- TermDef* def = term->isDef();
- if (def) {
- ParseShip(def);
- }
- else {
- Print("WARNING: term ignored in '%s'\n", filename);
- term->print();
- }
- }
- }
- while (term);
-
- for (int i = 0; i < 4; i++) {
- int n = 0;
- ListIter<Text> iter = detail[i];
- while (++iter) {
- const char* model_name = iter.value()->data();
-
- Model* model = new Model;
- if (!model->Load(model_name, scale)) {
- Print("ERROR: Could not load detail %d, model '%s'\n", i, model_name);
- delete model;
- model = 0;
- valid = false;
- }
-
- else {
- lod_levels = i+1;
-
- if (model->Radius() > radius)
- radius = (float) model->Radius();
-
- models[i].append(model);
- PrepareModel(*model);
-
- if (offset[i].size()) {
- *offset[i].at(n) *= scale;
- offsets[i].append(offset[i].at(n)); // transfer ownership
- }
- else
- offsets[i].append(new Point);
-
- n++;
- }
- }
-
- detail[i].destroy();
- }
-
- if (!secret)
- Print(" Ship Design Radius = %f\n", radius);
-
- if (cockpit_name[0]) {
- const char* model_name = cockpit_name;
-
- cockpit_model = new Model;
- if (!cockpit_model->Load(model_name, cockpit_scale)) {
- Print("ERROR: Could not load cockpit model '%s'\n", model_name);
- delete cockpit_model;
- cockpit_model = 0;
- }
- else {
- if (!secret)
- Print(" Loaded cockpit model '%s', preparing tangents\n", model_name);
- PrepareModel(*cockpit_model);
- }
- }
-
- if (beauty.Width() < 1 && loader->FindFile("beauty.pcx"))
- loader->LoadBitmap("beauty.pcx", beauty);
-
- if (hud_icon.Width() < 1 && loader->FindFile("hud_icon.pcx"))
- loader->LoadBitmap("hud_icon.pcx", hud_icon);
-
- loader->ReleaseBuffer(block);
- loader->SetDataPath(0);
-
- if (abrv[0] == 0) {
- switch (type) {
- case Ship::DRONE: strcpy_s(abrv, "DR"); break;
- case Ship::FIGHTER: strcpy_s(abrv, "F"); break;
- case Ship::ATTACK: strcpy_s(abrv, "F/A"); break;
- case Ship::LCA: strcpy_s(abrv, "LCA"); break;
- case Ship::CORVETTE: strcpy_s(abrv, "FC"); break;
- case Ship::COURIER:
- case Ship::CARGO:
- case Ship::FREIGHTER: strcpy_s(abrv, "MV"); break;
- case Ship::FRIGATE: strcpy_s(abrv, "FF"); break;
- case Ship::DESTROYER: strcpy_s(abrv, "DD"); break;
- case Ship::CRUISER: strcpy_s(abrv, "CA"); break;
- case Ship::BATTLESHIP: strcpy_s(abrv, "BB"); break;
- case Ship::CARRIER: strcpy_s(abrv, "CV"); break;
- case Ship::DREADNAUGHT: strcpy_s(abrv, "DN"); break;
- case Ship::MINE: strcpy_s(abrv, "MINE"); break;
- case Ship::COMSAT: strcpy_s(abrv, "COMS"); break;
- case Ship::DEFSAT: strcpy_s(abrv, "DEFS"); break;
- case Ship::SWACS: strcpy_s(abrv, "SWAC"); break;
- default: break;
- }
- }
-
- if (scuttle < 1)
- scuttle = 1;
-
- if (splash_radius < 0)
- splash_radius = radius * 12.0f;
-
- if (repair_speed <= 1e-6)
- repair_speed = 1.0e-6f;
-
- if (commit_range <= 0) {
- if (type <= Ship::LCA)
- commit_range = 80.0e3f;
- else
- commit_range = 200.0e3f;
- }
-
- // calc standard loadout weights:
- ListIter<ShipLoad> sl = loadouts;
- while (++sl) {
- for (int i = 0; i < hard_points.size(); i++) {
- HardPoint* hp = hard_points[i];
- sl->mass += hp->GetCarryMass(sl->load[i]);
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-ShipDesign::~ShipDesign()
-{
- delete bolt_hit_sound_resource;
- delete beam_hit_sound_resource;
- delete cockpit_model;
- delete navsys;
- delete sensor;
- delete shield;
- delete thruster;
- delete farcaster;
- delete quantum_drive;
- delete decoy;
- delete probe;
- delete gear;
-
- navlights.destroy();
- flight_decks.destroy();
- hard_points.destroy();
- computers.destroy();
- weapons.destroy();
- drives.destroy();
- reactors.destroy();
- loadouts.destroy();
- map_sprites.destroy();
-
- delete shield_model;
- for (int i = 0; i < 4; i++) {
- models[i].destroy();
- offsets[i].destroy();
- }
-
- spin_rates.destroy();
-
- for (int i = 0; i < 10; i++) {
- delete debris[i].model;
- }
-}
-
-const char*
-ShipDesign::DisplayName() const
-{
- if (display_name[0])
- return display_name;
-
- return name;
-}
-
-// +--------------------------------------------------------------------+
-
-void AddModCatalogEntry(const char* design_name, const char* design_path)
-{
- if (!design_name || !*design_name)
- return;
-
- ShipCatalogEntry* entry = 0;
-
- for (int i = 0; i < catalog.size(); i++) {
- ShipCatalogEntry* e = catalog[i];
- if (e->name == design_name) {
- if (design_path && *design_path && e->path != design_path)
- continue;
- entry = e;
- return;
- }
- }
-
- for (int i = 0; i < mod_catalog.size(); i++) {
- ShipCatalogEntry* e = mod_catalog[i];
- if (e->name == design_name) {
- if (design_path && *design_path) {
- Text full_path = "Mods/Ships/";
- full_path += design_path;
-
- if (e->path != full_path)
- continue;
- }
-
- entry = e;
- return;
- }
- }
-
- // still here? not found yet:
- Text file = Text(design_name) + ".def";
- Text path = Text("Mods/Ships/");
- Text name;
- Text type;
- bool valid = false;
-
- if (design_path && *design_path)
- path += design_path;
- else
- path += design_name;
-
- path += "/";
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->SetDataPath(path);
-
- BYTE* block;
- int blocklen = loader->LoadBuffer(file, block, true);
-
- // file not found:
- if (blocklen <= 4) {
- return;
- }
-
- Parser parser(new BlockReader((const char*) block, blocklen));
- Term* term = parser.ParseTerm();
-
- if (!term) {
- Print("ERROR: could not parse '%s'\n", file.data());
- delete block;
- return;
- }
- else {
- TermText* file_type = term->isText();
- if (!file_type || file_type->value() != "SHIP") {
- Print("ERROR: invalid ship design file '%s'\n", file.data());
- delete block;
- return;
- }
- }
-
- valid = true;
-
- do {
- delete term;
-
- term = parser.ParseTerm();
-
- if (term) {
- TermDef* def = term->isDef();
- if (def) {
- Text defname = def->name()->value();
- defname.setSensitive(false);
-
- if (defname == "class") {
- if (!GetDefText(type, def, file)) {
- Print("WARNING: invalid or missing ship class in '%s'\n", file.data());
- valid = false;
- }
- }
-
- else if (defname == "name") {
- if (!GetDefText(name, def, file)) {
- Print("WARNING: invalid or missing ship name in '%s'\n", file.data());
- valid = false;
- }
- }
- }
- else {
- Print("WARNING: term ignored in '%s'\n", file.data());
- term->print();
- }
- }
- }
- while (term && valid && (name.length() < 1 || type.length() < 1));
-
- delete block;
-
- if (valid && name.length() && type.length()) {
- Print("Add Mod Catalog Entry '%s' Class '%s'\n", name.data(), type.data());
-
- ShipCatalogEntry* entry = new ShipCatalogEntry(name, type, path, file);
- mod_catalog.append(entry);
- }
-}
-
-void
-ShipDesign::Initialize()
-{
- if (catalog.size()) return;
-
- LoadCatalog("Ships/", "catalog.def");
- LoadSkins("Mods/Skins/");
-
- List<Text> mod_designs;
- DataLoader* loader = DataLoader::GetLoader();
- loader->SetDataPath("Mods/Ships/");
- loader->ListFiles("*.def", mod_designs, true);
-
- for (int i = 0; i < mod_designs.size(); i++) {
- Text full_name = *mod_designs[i];
- full_name.setSensitive(false);
-
- if (full_name.contains('/') && !full_name.contains("catalog")) {
- char path[1024];
- strcpy_s(path, full_name.data());
-
- char* name = path + full_name.length();
- while (*name != '/')
- name--;
-
- *name++ = 0;
-
- char* p = strrchr(name, '.');
- if (p && strlen(p) > 3) {
- if ((p[1] == 'd' || p[1] == 'D') &&
- (p[2] == 'e' || p[2] == 'E') &&
- (p[3] == 'f' || p[3] == 'F')) {
-
- *p = 0;
- }
- }
-
- // Just do a quick parse of the def file and add the
- // info to the catalog. DON'T preload all of the models,
- // textures, and weapons at this time. That takes way
- // too long with some of the larger user mods.
-
- AddModCatalogEntry(name, path);
- }
- }
-
- mod_designs.destroy();
- loader->SetDataPath(0);
-}
-
-void
-ShipDesign::Close()
-{
- mod_catalog.destroy();
- catalog.destroy();
-}
-
-// +--------------------------------------------------------------------+
-
-int
-ShipDesign::LoadCatalog(const char* path, const char* fname, bool mod)
-{
- int result = 0;
-
- // Load Design Catalog File:
- DataLoader* loader = DataLoader::GetLoader();
- loader->SetDataPath(path);
-
- char filename[NAMELEN];
- ZeroMemory(filename, NAMELEN);
- strncpy(filename, fname, NAMELEN-1);
-
- Print("Loading ship design catalog: %s%s\n", path, filename);
-
- BYTE* block;
- int blocklen = loader->LoadBuffer(filename, block, true);
- Parser parser(new BlockReader((const char*) block, blocklen));
- Term* term = parser.ParseTerm();
-
- if (!term) {
- Print("ERROR: could not parse '%s'\n", filename);
- loader->ReleaseBuffer(block);
- loader->SetDataPath(0);
- return result;
- }
- else {
- TermText* file_type = term->isText();
- if (!file_type || file_type->value() != "SHIPCATALOG") {
- Print("ERROR: invalid ship catalog file '%s'\n", filename);
- loader->ReleaseBuffer(block);
- loader->SetDataPath(0);
- return result;
- }
- }
-
- do {
- delete term;
-
- term = parser.ParseTerm();
-
- Text name, type, fname, path;
- bool hide = false;
-
- if (term) {
- TermDef* def = term->isDef();
- if (def && def->term() && def->term()->isStruct()) {
- TermStruct* val = def->term()->isStruct();
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name") {
- if (!GetDefText(name, pdef, filename))
- Print("WARNING: invalid or missing ship name in '%s'\n", filename);
- }
- else if (defname == "type") {
- if (!GetDefText(type, pdef, filename))
- Print("WARNING: invalid or missing ship type in '%s'\n", filename);
- }
- else if (defname == "path") {
- if (!GetDefText(path, pdef, filename))
- Print("WARNING: invalid or missing ship path in '%s'\n", filename);
- }
- else if (defname == "file") {
- if (!GetDefText(fname, pdef, filename))
- Print("WARNING: invalid or missing ship file in '%s'\n", filename);
- }
- else if (defname == "hide" || defname == "secret") {
- GetDefBool(hide, pdef, filename);
- }
- }
- }
-
- ShipCatalogEntry* entry = new ShipCatalogEntry(name, type, path, fname, hide);
-
- if (mod) mod_catalog.append(entry);
- else catalog.append(entry);
-
- result++;
- }
- else {
- Print("WARNING: term ignored in '%s'\n", filename);
- term->print();
- }
- }
- }
- while (term);
-
- loader->ReleaseBuffer(block);
- loader->SetDataPath(0);
-
- return result;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::LoadSkins(const char* path, const char* archive)
-{
- // Load MOD Skin Files:
- List<Text> list;
- DataLoader* loader = DataLoader::GetLoader();
- bool oldfs = loader->IsFileSystemEnabled();
-
- loader->UseFileSystem(true);
- loader->SetDataPath(path);
- loader->ListArchiveFiles(archive, "*.def", list);
-
- ListIter<Text> iter = list;
- while (++iter) {
- Text filename = *iter.value();
- BYTE* block;
- int blocklen = loader->LoadBuffer(filename, block, true);
-
- // file not found:
- if (blocklen <= 4) {
- continue;
- }
-
- Parser parser(new BlockReader((const char*) block, blocklen));
- Term* term = parser.ParseTerm();
- ShipDesign* design = 0;
-
- if (!term) {
- Print("ERROR: could not parse '%s'\n", filename.data());
- return;
- }
- else {
- TermText* file_type = term->isText();
- if (!file_type || file_type->value() != "SKIN") {
- Print("ERROR: invalid skin file '%s'\n", filename.data());
- return;
- }
- }
-
- do {
- delete term;
-
- term = parser.ParseTerm();
-
- if (term) {
- TermDef* def = term->isDef();
- if (def) {
- Text defname = def->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name") {
- Text name;
- GetDefText(name, def, filename);
- design = Get(name);
- }
-
- else if (defname == "skin" && design != 0) {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: skin struct missing in '%s'\n", filename.data());
- }
- else {
- TermStruct* val = def->term()->isStruct();
- Skin* skin = design->ParseSkin(val);
-
- if (skin)
- skin->SetPath(archive);
- }
- }
- }
- }
- }
- while (term);
- }
-
- loader->UseFileSystem(oldfs);
-}
-
-// +--------------------------------------------------------------------+
-
-int
-ShipDesign::StandardCatalogSize()
-{
- return catalog.size();
-}
-
-void
-ShipDesign::PreloadCatalog(int index)
-{
- if (index >= 0 && index < catalog.size()) {
- ShipCatalogEntry* entry = catalog[index];
-
- if (entry->hide)
- return;
-
- int ship_class = ClassForName(entry->type);
- if (ship_class > Ship::STARSHIPS)
- return;
-
- if (!entry->path.contains("Alliance_"))
- return;
-
- if (!entry->design) {
- entry->design = new ShipDesign(entry->name,
- entry->path,
- entry->file,
- entry->hide);
- }
- }
-
- else {
- ListIter<ShipCatalogEntry> iter = catalog;
- while (++iter) {
- ShipCatalogEntry* entry = iter.value();
-
- if (!entry->design) {
- entry->design = new ShipDesign(entry->name,
- entry->path,
- entry->file,
- entry->hide);
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-ShipDesign::CheckName(const char* design_name)
-{
- ShipCatalogEntry* entry = 0;
-
- for (int i = 0; i < catalog.size(); i++) {
- if (catalog.at(i)->name == design_name) {
- entry = catalog.at(i);
- break;
- }
- }
-
- if (!entry) {
- for (int i = 0; i < mod_catalog.size(); i++) {
- if (mod_catalog.at(i)->name == design_name) {
- entry = mod_catalog.at(i);
- break;
- }
- }
- }
-
- return entry != 0;
-}
-
-// +--------------------------------------------------------------------+
-
-ShipDesign*
-ShipDesign::Get(const char* design_name, const char* design_path)
-{
- if (!design_name || !*design_name)
- return 0;
-
- ShipCatalogEntry* entry = 0;
-
- for (int i = 0; i < catalog.size(); i++) {
- ShipCatalogEntry* e = catalog[i];
- if (e->name == design_name) {
- if (design_path && *design_path && e->path != design_path)
- continue;
- entry = e;
- break;
- }
- }
-
- if (!entry) {
- for (int i = 0; i < mod_catalog.size(); i++) {
- ShipCatalogEntry* e = mod_catalog[i];
- if (e->name == design_name) {
- if (design_path && *design_path) {
- Text full_path = "Mods/Ships/";
- full_path += design_path;
-
- if (e->path != full_path)
- continue;
- }
-
- entry = e;
- break;
- }
- }
- }
-
- if (entry) {
- if (!entry->design) {
- entry->design = new ShipDesign(entry->name,
- entry->path,
- entry->file,
- entry->hide);
- }
- return entry->design;
- }
- else {
- Print("ShipDesign: no catalog entry for design '%s', checking mods...\n", design_name);
- return ShipDesign::FindModDesign(design_name, design_path);
- }
-}
-
-ShipDesign*
-ShipDesign::FindModDesign(const char* design_name, const char* design_path)
-{
- Text file = Text(design_name) + ".def";
- Text path = Text("Mods/Ships/");
-
- if (design_path && *design_path)
- path += design_path;
- else
- path += design_name;
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->SetDataPath(path);
-
- ShipDesign* design = new ShipDesign(design_name, path, file);
-
- if (design->valid) {
- Print("ShipDesign: found mod design '%s'\n", design->name);
-
- ShipCatalogEntry* entry = new ShipCatalogEntry(design->name,
- ClassName(design->type),
- path,
- file);
- mod_catalog.append(entry);
- entry->design = design;
- return entry->design;
- }
- else {
- delete design;
- }
-
- return 0;
-}
-
-void
-ShipDesign::ClearModCatalog()
-{
- mod_catalog.destroy();
-
- for (int i = 0; i < catalog.size(); i++) {
- ShipCatalogEntry* e = catalog[i];
-
- if (e && e->design) {
- ListIter<Skin> iter = e->design->skins;
-
- while (++iter) {
- Skin* skin = iter.value();
- if (*skin->Path())
- iter.removeItem();
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-int
-ShipDesign::GetDesignList(int type, List<Text>& designs)
-{
- designs.clear();
-
- for (int i = 0; i < catalog.size(); i++) {
- ShipCatalogEntry* e = catalog[i];
-
- int etype = ClassForName(e->type);
- if (etype & type) {
- if (!e->design)
- e->design = new ShipDesign(e->name,
- e->path,
- e->file,
- e->hide);
-
- if (e->hide || !e->design || !e->design->valid || e->design->secret)
- continue;
-
- designs.append(&e->name);
- }
- }
-
- for (int i = 0; i < mod_catalog.size(); i++) {
- ShipCatalogEntry* e = mod_catalog[i];
-
- int etype = ClassForName(e->type);
- if (etype & type) {
- designs.append(&e->name);
- }
- }
-
- return designs.size();
-}
-
-// +--------------------------------------------------------------------+
-
-int
-ShipDesign::ClassForName(const char* name)
-{
- if (!name || !name[0])
- return 0;
-
- for (int i = 0; i < 32; i++) {
- if (!_stricmp(name, ship_design_class_name[i])) {
- return 1 << i;
- }
- }
-
- return 0;
-}
-
-const char*
-ShipDesign::ClassName(int type)
-{
- if (type != 0) {
- int index = 0;
-
- while (!(type & 1)) {
- type >>= 1;
- index++;
- }
-
- if (index >= 0 && index < 32)
- return ship_design_class_name[index];
- }
-
- return "Unknown";
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseShip(TermDef* def)
-{
- char detail_name[NAMELEN];
- Vec3 off_loc;
- Vec3 spin;
- Text defname = def->name()->value();
-
- defname.setSensitive(false);
-
- if (defname == "cockpit_model") {
- if (!GetDefText(cockpit_name, def, filename))
- Print("WARNING: invalid or missing cockpit_model in '%s'\n", filename);
- }
-
- else if (defname == "model" || defname == "detail_0") {
- if (!GetDefText(detail_name, def, filename))
- Print("WARNING: invalid or missing model in '%s'\n", filename);
-
- detail[0].append(new Text(detail_name));
- }
-
- else if (defname == "detail_1") {
- if (!GetDefText(detail_name, def, filename))
- Print("WARNING: invalid or missing detail_1 in '%s'\n", filename);
-
- detail[1].append(new Text(detail_name));
- }
-
- else if (defname == "detail_2") {
- if (!GetDefText(detail_name, def, filename))
- Print("WARNING: invalid or missing detail_2 in '%s'\n", filename);
-
- detail[2].append(new Text(detail_name));
- }
-
- else if (defname == "detail_3") {
- if (!GetDefText(detail_name, def, filename))
- Print("WARNING: invalid or missing detail_3 in '%s'\n", filename);
-
- detail[3].append(new Text(detail_name));
- }
-
- else if (defname == "spin") {
- if (!GetDefVec(spin, def, filename))
- Print("WARNING: invalid or missing spin in '%s'\n", filename);
-
- spin_rates.append(new Point(spin));
- }
-
- else if (defname == "offset_0") {
- if (!GetDefVec(off_loc, def, filename))
- Print("WARNING: invalid or missing offset_0 in '%s'\n", filename);
-
- offset[0].append(new Point(off_loc));
- }
-
- else if (defname == "offset_1") {
- if (!GetDefVec(off_loc, def, filename))
- Print("WARNING: invalid or missing offset_1 in '%s'\n", filename);
-
- offset[1].append(new Point(off_loc));
- }
-
- else if (defname == "offset_2") {
- if (!GetDefVec(off_loc, def, filename))
- Print("WARNING: invalid or missing offset_2 in '%s'\n", filename);
-
- offset[2].append(new Point(off_loc));
- }
-
- else if (defname == "offset_3") {
- if (!GetDefVec(off_loc, def, filename))
- Print("WARNING: invalid or missing offset_3 in '%s'\n", filename);
-
- offset[3].append(new Point(off_loc));
- }
-
- else if (defname == "beauty") {
- if (def->term() && def->term()->isArray()) {
- GetDefVec(beauty_cam, def, filename);
-
- if (degrees) {
- beauty_cam.x *= (float) DEGREES;
- beauty_cam.y *= (float) DEGREES;
- }
- }
-
- else {
- char beauty_name[64];
- if (!GetDefText(beauty_name, def, filename))
- Print("WARNING: invalid or missing beauty in '%s'\n", filename);
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->LoadBitmap(beauty_name, beauty);
- }
- }
-
- else if (defname == "hud_icon") {
- char hud_icon_name[64];
- if (!GetDefText(hud_icon_name, def, filename))
- Print("WARNING: invalid or missing hud_icon in '%s'\n", filename);
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->LoadBitmap(hud_icon_name, hud_icon);
- }
-
- else if (defname == "feature_0") {
- if (!GetDefNumber(feature_size[0], def, filename))
- Print("WARNING: invalid or missing feature_0 in '%s'\n", filename);
- }
-
- else if (defname == "feature_1") {
- if (!GetDefNumber(feature_size[1], def, filename))
- Print("WARNING: invalid or missing feature_1 in '%s'\n", filename);
- }
-
- else if (defname == "feature_2") {
- if (!GetDefNumber(feature_size[2], def, filename))
- Print("WARNING: invalid or missing feature_2 in '%s'\n", filename);
- }
-
- else if (defname == "feature_3") {
- if (!GetDefNumber(feature_size[3], def, filename))
- Print("WARNING: invalid or missing feature_3 in '%s'\n", filename);
- }
-
-
- else if (defname == "class") {
- char typestr[64];
- if (!GetDefText(typestr, def, filename))
- Print("WARNING: invalid or missing ship class in '%s'\n", filename);
-
- type = ClassForName(typestr);
-
- if (type <= Ship::LCA) {
- repair_auto = false;
- repair_screen = false;
- wep_screen = false;
- }
- }
-
- else GET_DEF_TEXT(name);
- else GET_DEF_TEXT(description);
- else GET_DEF_TEXT(display_name);
- else GET_DEF_TEXT(abrv);
- else GET_DEF_NUM(pcs);
- else GET_DEF_NUM(acs);
- else GET_DEF_NUM(detet);
- else GET_DEF_NUM(scale);
- else GET_DEF_NUM(explosion_scale);
- else GET_DEF_NUM(mass);
- else GET_DEF_NUM(vlimit);
- else GET_DEF_NUM(agility);
- else GET_DEF_NUM(air_factor);
- else GET_DEF_NUM(roll_rate);
- else GET_DEF_NUM(pitch_rate);
- else GET_DEF_NUM(yaw_rate);
- else GET_DEF_NUM(integrity);
- else GET_DEF_NUM(drag);
- else GET_DEF_NUM(arcade_drag);
- else GET_DEF_NUM(roll_drag);
- else GET_DEF_NUM(pitch_drag);
- else GET_DEF_NUM(yaw_drag);
- else GET_DEF_NUM(trans_x);
- else GET_DEF_NUM(trans_y);
- else GET_DEF_NUM(trans_z);
- else GET_DEF_NUM(turn_bank);
- else GET_DEF_NUM(cockpit_scale);
- else GET_DEF_NUM(auto_roll);
-
- else GET_DEF_NUM(CL);
- else GET_DEF_NUM(CD);
- else GET_DEF_NUM(stall);
-
- else GET_DEF_NUM(prep_time);
- else GET_DEF_NUM(avoid_time);
- else GET_DEF_NUM(avoid_fighter);
- else GET_DEF_NUM(avoid_strike);
- else GET_DEF_NUM(avoid_target);
- else GET_DEF_NUM(commit_range);
-
- else GET_DEF_NUM(splash_radius);
- else GET_DEF_NUM(scuttle);
- else GET_DEF_NUM(repair_speed);
- else GET_DEF_NUM(repair_teams);
- else GET_DEF_BOOL(secret);
- else GET_DEF_BOOL(repair_auto);
- else GET_DEF_BOOL(repair_screen);
- else GET_DEF_BOOL(wep_screen);
- else GET_DEF_BOOL(degrees);
-
- else if (defname == "emcon_1") {
- GetDefNumber(e_factor[0], def, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(e_factor[1], def, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(e_factor[2], def, filename);
- }
-
- else if (defname == "chase") {
- if (!GetDefVec(chase_vec, def, filename))
- Print("WARNING: invalid or missing chase cam loc in '%s'\n", filename);
-
- chase_vec *= (float) scale;
- }
-
- else if (defname == "bridge") {
- if (!GetDefVec(bridge_vec, def, filename))
- Print("WARNING: invalid or missing bridge cam loc in '%s'\n", filename);
-
- bridge_vec *= (float) scale;
- }
-
- else if (defname == "power") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: power source struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParsePower(val);
- }
- }
-
- else if (defname == "main_drive" || defname == "drive") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: main drive struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseDrive(val);
- }
- }
-
- else if (defname == "quantum" || defname == "quantum_drive") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: quantum_drive struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseQuantumDrive(val);
- }
- }
-
- else if (defname == "sender" || defname == "farcaster") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: farcaster struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseFarcaster(val);
- }
- }
-
- else if (defname == "thruster") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: thruster struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseThruster(val);
- }
- }
-
- else if (defname == "navlight") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: navlight struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseNavlight(val);
- }
- }
-
- else if (defname == "flightdeck") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: flightdeck struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseFlightDeck(val);
- }
- }
-
- else if (defname == "gear") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: gear struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseLandingGear(val);
- }
- }
-
- else if (defname == "weapon") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: weapon struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseWeapon(val);
- }
- }
-
- else if (defname == "hardpoint") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: hardpoint struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseHardPoint(val);
- }
- }
-
- else if (defname == "loadout") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: loadout struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseLoadout(val);
- }
- }
-
- else if (defname == "decoy") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: decoy struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseWeapon(val);
- }
- }
-
- else if (defname == "probe") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: probe struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseWeapon(val);
- }
- }
-
- else if (defname == "sensor") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: sensor struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseSensor(val);
- }
- }
-
- else if (defname == "nav") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: nav struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseNavsys(val);
- }
- }
-
- else if (defname == "computer") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: computer struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseComputer(val);
- }
- }
-
- else if (defname == "shield") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: shield struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseShield(val);
- }
- }
-
- else if (defname == "death_spiral") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: death spiral struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseDeathSpiral(val);
- }
- }
-
- else if (defname == "map") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: map struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseMap(val);
- }
- }
-
- else if (defname == "squadron") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: squadron struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseSquadron(val);
- }
- }
-
- else if (defname == "skin") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: skin struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseSkin(val);
- }
- }
-
- else {
- Print("WARNING: unknown parameter '%s' in '%s'\n",
- defname.data(), filename);
- }
-
- if (description.length())
- description = ContentBundle::GetInstance()->GetText(description);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParsePower(TermStruct* val)
-{
- int stype = 0;
- float output = 1000.0f;
- float fuel = 0.0f;
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- Text design_name;
- Text pname;
- Text pabrv;
- int etype = 0;
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "type") {
- TermText* tname = pdef->term()->isText();
-
- if (tname) {
- if (tname->value()[0] == 'B') stype = PowerSource::BATTERY;
- else if (tname->value()[0] == 'A') stype = PowerSource::AUX;
- else if (tname->value()[0] == 'F') stype = PowerSource::FUSION;
- else Print("WARNING: unknown power source type '%s' in '%s'\n", tname->value().data(), filename);
- }
- }
-
- else if (defname == "name") {
- GetDefText(pname, pdef, filename);
- }
-
- else if (defname == "abrv") {
- GetDefText(pabrv, pdef, filename);
- }
-
- else if (defname == "design") {
- GetDefText(design_name, pdef, filename);
- }
-
- else if (defname == "max_output") {
- GetDefNumber(output, pdef, filename);
- }
- else if (defname == "fuel_range") {
- GetDefNumber(fuel, pdef, filename);
- }
-
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- GetDefNumber(size, pdef, filename);
- size *= (float) scale;
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
-
- else if (defname == "explosion") {
- GetDefNumber(etype, pdef, filename);
- }
-
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
- }
- }
-
- PowerSource* source = new PowerSource((PowerSource::SUBTYPE) stype, output);
- if (pname.length()) source->SetName(pname);
- if (pabrv.length()) source->SetName(pabrv);
- source->SetFuelRange(fuel);
- source->Mount(loc, size, hull);
- source->SetExplosionType(etype);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- source->SetDesign(sd);
- }
-
- if (emcon_1 >= 0 && emcon_1 <= 100)
- source->SetEMCONPower(1, emcon_1);
-
- if (emcon_2 >= 0 && emcon_2 <= 100)
- source->SetEMCONPower(1, emcon_2);
-
- if (emcon_3 >= 0 && emcon_3 <= 100)
- source->SetEMCONPower(1, emcon_3);
-
- reactors.append(source);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseDrive(TermStruct* val)
-{
- Text dname;
- Text dabrv;
- int dtype = 0;
- int etype = 0;
- float dthrust = 1.0f;
- float daug = 0.0f;
- float dscale = 1.0f;
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- Text design_name;
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
- bool trail = true;
- Drive* drive = 0;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "type") {
- TermText* tname = pdef->term()->isText();
-
- if (tname) {
- Text tval = tname->value();
- tval.setSensitive(false);
-
- if (tval == "Plasma") dtype = Drive::PLASMA;
- else if (tval == "Fusion") dtype = Drive::FUSION;
- else if (tval == "Alien") dtype = Drive::GREEN;
- else if (tval == "Green") dtype = Drive::GREEN;
- else if (tval == "Red") dtype = Drive::RED;
- else if (tval == "Blue") dtype = Drive::BLUE;
- else if (tval == "Yellow") dtype = Drive::YELLOW;
- else if (tval == "Stealth") dtype = Drive::STEALTH;
-
- else Print("WARNING: unknown drive type '%s' in '%s'\n", tname->value().data(), filename);
- }
- }
- else if (defname == "name") {
- if (!GetDefText(dname, pdef, filename))
- Print("WARNING: invalid or missing name for drive in '%s'\n", filename);
- }
-
- else if (defname == "abrv") {
- if (!GetDefText(dabrv, pdef, filename))
- Print("WARNING: invalid or missing abrv for drive in '%s'\n", filename);
- }
-
- else if (defname == "design") {
- if (!GetDefText(design_name, pdef, filename))
- Print("WARNING: invalid or missing design for drive in '%s'\n", filename);
- }
-
- else if (defname == "thrust") {
- if (!GetDefNumber(dthrust, pdef, filename))
- Print("WARNING: invalid or missing thrust for drive in '%s'\n", filename);
- }
-
- else if (defname == "augmenter") {
- if (!GetDefNumber(daug, pdef, filename))
- Print("WARNING: invalid or missing augmenter for drive in '%s'\n", filename);
- }
-
- else if (defname == "scale") {
- if (!GetDefNumber(dscale, pdef, filename))
- Print("WARNING: invalid or missing scale for drive in '%s'\n", filename);
- }
-
- else if (defname == "port") {
- Vec3 port;
- float flare_scale = 0;
-
- if (pdef->term()->isArray()) {
- GetDefVec(port, pdef, filename);
- port *= scale;
- flare_scale = dscale;
- }
-
- else if (pdef->term()->isStruct()) {
- TermStruct* val = pdef->term()->isStruct();
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef2 = val->elements()->at(i)->isDef();
- if (pdef2) {
- if (pdef2->name()->value() == "loc") {
- GetDefVec(port, pdef2, filename);
- port *= scale;
- }
-
- else if (pdef2->name()->value() == "scale") {
- GetDefNumber(flare_scale, pdef2, filename);
- }
- }
- }
-
- if (flare_scale <= 0)
- flare_scale = dscale;
- }
-
- if (!drive)
- drive = new Drive((Drive::SUBTYPE) dtype, dthrust, daug, trail);
-
- drive->AddPort(port, flare_scale);
- }
-
- else if (defname == "loc") {
- if (!GetDefVec(loc, pdef, filename))
- Print("WARNING: invalid or missing loc for drive in '%s'\n", filename);
- loc *= (float) scale;
- }
-
- else if (defname == "size") {
- if (!GetDefNumber(size, pdef, filename))
- Print("WARNING: invalid or missing size for drive in '%s'\n", filename);
- size *= (float) scale;
- }
-
- else if (defname == "hull_factor") {
- if (!GetDefNumber(hull, pdef, filename))
- Print("WARNING: invalid or missing hull_factor for drive in '%s'\n", filename);
- }
-
- else if (defname == "explosion") {
- if (!GetDefNumber(etype, pdef, filename))
- Print("WARNING: invalid or missing explosion for drive in '%s'\n", filename);
- }
-
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
-
- else if (defname == "trail" || defname == "show_trail") {
- GetDefBool(trail, pdef, filename);
- }
- }
- }
-
- if (!drive)
- drive = new Drive((Drive::SUBTYPE) dtype, dthrust, daug, trail);
-
- drive->SetSourceIndex(reactors.size()-1);
- drive->Mount(loc, size, hull);
- if (dname.length()) drive->SetName(dname);
- if (dabrv.length()) drive->SetAbbreviation(dabrv);
- drive->SetExplosionType(etype);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- drive->SetDesign(sd);
- }
-
- if (emcon_1 >= 0 && emcon_1 <= 100)
- drive->SetEMCONPower(1, emcon_1);
-
- if (emcon_2 >= 0 && emcon_2 <= 100)
- drive->SetEMCONPower(1, emcon_2);
-
- if (emcon_3 >= 0 && emcon_3 <= 100)
- drive->SetEMCONPower(1, emcon_3);
-
- main_drive = drives.size();
- drives.append(drive);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseQuantumDrive(TermStruct* val)
-{
- double capacity = 250e3;
- double consumption = 1e3;
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- float countdown = 5.0f;
- Text design_name;
- Text type_name;
- Text abrv;
- int subtype = QuantumDrive::QUANTUM;
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "design") {
- GetDefText(design_name, pdef, filename);
- }
- else if (defname == "abrv") {
- GetDefText(abrv, pdef, filename);
- }
- else if (defname == "type") {
- GetDefText(type_name, pdef, filename);
- type_name.setSensitive(false);
-
- if (type_name.contains("hyper")) {
- subtype = QuantumDrive::HYPER;
- }
- }
- else if (defname == "capacity") {
- GetDefNumber(capacity, pdef, filename);
- }
- else if (defname == "consumption") {
- GetDefNumber(consumption, pdef, filename);
- }
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- GetDefNumber(size, pdef, filename);
- size *= (float) scale;
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
- else if (defname == "jump_time") {
- GetDefNumber(countdown, pdef, filename);
- }
- else if (defname == "countdown") {
- GetDefNumber(countdown, pdef, filename);
- }
-
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
- }
- }
-
- QuantumDrive* drive = new QuantumDrive((QuantumDrive::SUBTYPE) subtype, capacity, consumption);
- drive->SetSourceIndex(reactors.size()-1);
- drive->Mount(loc, size, hull);
- drive->SetCountdown(countdown);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- drive->SetDesign(sd);
- }
-
- if (abrv.length())
- drive->SetAbbreviation(abrv);
-
- if (emcon_1 >= 0 && emcon_1 <= 100)
- drive->SetEMCONPower(1, emcon_1);
-
- if (emcon_2 >= 0 && emcon_2 <= 100)
- drive->SetEMCONPower(1, emcon_2);
-
- if (emcon_3 >= 0 && emcon_3 <= 100)
- drive->SetEMCONPower(1, emcon_3);
-
- quantum_drive = drive;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseFarcaster(TermStruct* val)
-{
- Text design_name;
- double capacity = 300e3;
- double consumption = 15e3; // twenty second recharge
- int napproach = 0;
- Vec3 approach[Farcaster::NUM_APPROACH_PTS];
- Vec3 loc(0.0f, 0.0f, 0.0f);
- Vec3 start(0.0f, 0.0f, 0.0f);
- Vec3 end(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "design") {
- GetDefText(design_name, pdef, filename);
- }
- else if (defname == "capacity") {
- GetDefNumber(capacity, pdef, filename);
- }
- else if (defname == "consumption") {
- GetDefNumber(consumption, pdef, filename);
- }
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- GetDefNumber(size, pdef, filename);
- size *= (float) scale;
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
-
- else if (defname == "start") {
- GetDefVec(start, pdef, filename);
- start *= (float) scale;
- }
- else if (defname == "end") {
- GetDefVec(end, pdef, filename);
- end *= (float) scale;
- }
- else if (defname == "approach") {
- if (napproach < Farcaster::NUM_APPROACH_PTS) {
- GetDefVec(approach[napproach], pdef, filename);
- approach[napproach++] *= (float) scale;
- }
- else {
- Print("WARNING: farcaster approach point ignored in '%s' (max=%d)\n",
- filename, Farcaster::NUM_APPROACH_PTS);
- }
- }
-
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
- }
- }
-
- Farcaster* caster = new Farcaster(capacity, consumption);
- caster->SetSourceIndex(reactors.size()-1);
- caster->Mount(loc, size, hull);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- caster->SetDesign(sd);
- }
-
- caster->SetStartPoint(start);
- caster->SetEndPoint(end);
-
- for (int i = 0; i < napproach; i++)
- caster->SetApproachPoint(i, approach[i]);
-
- if (emcon_1 >= 0 && emcon_1 <= 100)
- caster->SetEMCONPower(1, emcon_1);
-
- if (emcon_2 >= 0 && emcon_2 <= 100)
- caster->SetEMCONPower(1, emcon_2);
-
- if (emcon_3 >= 0 && emcon_3 <= 100)
- caster->SetEMCONPower(1, emcon_3);
-
- farcaster = caster;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseThruster(TermStruct* val)
-{
- if (thruster) {
- Print("WARNING: additional thruster ignored in '%s'\n", filename);
- return;
- }
-
- double thrust = 100;
-
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- Text design_name;
- float tscale = 1.0f;
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
- int dtype = 0;
-
- Thruster* drive = 0;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
-
- if (defname == "type") {
- TermText* tname = pdef->term()->isText();
-
- if (tname) {
- Text tval = tname->value();
- tval.setSensitive(false);
-
- if (tval == "Plasma") dtype = Drive::PLASMA;
- else if (tval == "Fusion") dtype = Drive::FUSION;
- else if (tval == "Alien") dtype = Drive::GREEN;
- else if (tval == "Green") dtype = Drive::GREEN;
- else if (tval == "Red") dtype = Drive::RED;
- else if (tval == "Blue") dtype = Drive::BLUE;
- else if (tval == "Yellow") dtype = Drive::YELLOW;
- else if (tval == "Stealth") dtype = Drive::STEALTH;
-
- else Print("WARNING: unknown thruster type '%s' in '%s'\n", tname->value().data(), filename);
- }
- }
-
- else if (defname == "thrust") {
- GetDefNumber(thrust, pdef, filename);
- }
-
- else if (defname == "design") {
- GetDefText(design_name, pdef, filename);
- }
-
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- GetDefNumber(size, pdef, filename);
- size *= (float) scale;
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
- else if (defname == "scale") {
- GetDefNumber(tscale, pdef, filename);
- }
- else if (defname.contains("port") && pdef->term()) {
- Vec3 port;
- float port_scale = 0;
- DWORD fire = 0;
-
- if (pdef->term()->isArray()) {
- GetDefVec(port, pdef, filename);
- port *= scale;
- port_scale = tscale;
- }
-
- else if (pdef->term()->isStruct()) {
- TermStruct* val = pdef->term()->isStruct();
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef2 = val->elements()->at(i)->isDef();
- if (pdef2) {
- if (pdef2->name()->value() == "loc") {
- GetDefVec(port, pdef2, filename);
- port *= scale;
- }
-
- else if (pdef2->name()->value() == "fire") {
- GetDefNumber(fire, pdef2, filename);
- }
-
- else if (pdef2->name()->value() == "scale") {
- GetDefNumber(port_scale, pdef2, filename);
- }
- }
- }
-
- if (port_scale <= 0)
- port_scale = tscale;
- }
-
- if (!drive)
- drive = new Thruster(dtype, thrust, tscale);
-
- if (defname == "port" || defname == "port_bottom")
- drive->AddPort(Thruster::BOTTOM, port, fire, port_scale);
-
- else if (defname == "port_top")
- drive->AddPort(Thruster::TOP, port, fire, port_scale);
-
- else if (defname == "port_left")
- drive->AddPort(Thruster::LEFT, port, fire, port_scale);
-
- else if (defname == "port_right")
- drive->AddPort(Thruster::RIGHT, port, fire, port_scale);
-
- else if (defname == "port_fore")
- drive->AddPort(Thruster::FORE, port, fire, port_scale);
-
- else if (defname == "port_aft")
- drive->AddPort(Thruster::AFT, port, fire, port_scale);
- }
-
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
- }
- }
-
- if (!drive)
- drive = new Thruster(dtype, thrust, tscale);
- drive->SetSourceIndex(reactors.size()-1);
- drive->Mount(loc, size, hull);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- drive->SetDesign(sd);
- }
-
- if (emcon_1 >= 0 && emcon_1 <= 100)
- drive->SetEMCONPower(1, emcon_1);
-
- if (emcon_2 >= 0 && emcon_2 <= 100)
- drive->SetEMCONPower(1, emcon_2);
-
- if (emcon_3 >= 0 && emcon_3 <= 100)
- drive->SetEMCONPower(1, emcon_3);
-
- thruster = drive;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseNavlight(TermStruct* val)
-{
- Text dname;
- Text dabrv;
- Text design_name;
- int nlights = 0;
- float dscale = 1.0f;
- float period = 10.0f;
- Vec3 bloc[NavLight::MAX_LIGHTS];
- int btype[NavLight::MAX_LIGHTS];
- DWORD pattern[NavLight::MAX_LIGHTS];
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name")
- GetDefText(dname, pdef, filename);
- else if (defname == "abrv")
- GetDefText(dabrv, pdef, filename);
-
- else if (defname == "design") {
- GetDefText(design_name, pdef, filename);
- }
-
- else if (defname == "scale") {
- GetDefNumber(dscale, pdef, filename);
- }
- else if (defname == "period") {
- GetDefNumber(period, pdef, filename);
- }
- else if (defname == "light") {
- if (!pdef->term() || !pdef->term()->isStruct()) {
- Print("WARNING: light struct missing for ship '%s' in '%s'\n", name, filename);
- }
- else {
- TermStruct* val = pdef->term()->isStruct();
-
- Vec3 loc;
- int t = 0;
- DWORD ptn = 0;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "type") {
- GetDefNumber(t, pdef, filename);
- }
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- }
- else if (defname == "pattern") {
- GetDefNumber(ptn, pdef, filename);
- }
- }
- }
-
- if (t < 1 || t > 4)
- t = 1;
-
- if (nlights < NavLight::MAX_LIGHTS) {
- bloc[nlights] = loc * scale;
- btype[nlights] = t-1;
- pattern[nlights] = ptn;
- nlights++;
- }
- else {
- Print("WARNING: Too many lights ship '%s' in '%s'\n", name, filename);
- }
- }
- }
- }
- }
-
- NavLight* nav = new NavLight(period, dscale);
- if (dname.length()) nav->SetName(dname);
- if (dabrv.length()) nav->SetAbbreviation(dabrv);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- nav->SetDesign(sd);
- }
-
- for (int i = 0; i < nlights; i++)
- nav->AddBeacon(bloc[i], pattern[i], btype[i]);
-
- navlights.append(nav);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseFlightDeck(TermStruct* val)
-{
- Text dname;
- Text dabrv;
- Text design_name;
- float dscale = 1.0f;
- float az = 0.0f;
- int etype = 0;
-
- bool launch = false;
- bool recovery = false;
- int nslots = 0;
- int napproach = 0;
- int nrunway = 0;
- DWORD filters[10];
- Vec3 spots[10];
- Vec3 approach[FlightDeck::NUM_APPROACH_PTS];
- Vec3 runway[2];
- Vec3 loc(0,0,0);
- Vec3 start(0,0,0);
- Vec3 end(0,0,0);
- Vec3 cam(0,0,0);
- Vec3 box(0,0,0);
- float cycle_time = 0.0f;
- float size = 0.0f;
- float hull = 0.5f;
-
- float light = 0.0f;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name")
- GetDefText(dname, pdef, filename);
- else if (defname == "abrv")
- GetDefText(dabrv, pdef, filename);
- else if (defname == "design")
- GetDefText(design_name, pdef, filename);
-
- else if (defname == "start") {
- GetDefVec(start, pdef, filename);
- start *= (float) scale;
- }
- else if (defname == "end") {
- GetDefVec(end, pdef, filename);
- end *= (float) scale;
- }
- else if (defname == "cam") {
- GetDefVec(cam, pdef, filename);
- cam *= (float) scale;
- }
- else if (defname == "box" || defname == "bounding_box") {
- GetDefVec(box, pdef, filename);
- box *= (float) scale;
- }
- else if (defname == "approach") {
- if (napproach < FlightDeck::NUM_APPROACH_PTS) {
- GetDefVec(approach[napproach], pdef, filename);
- approach[napproach++] *= (float) scale;
- }
- else {
- Print("WARNING: flight deck approach point ignored in '%s' (max=%d)\n",
- filename, FlightDeck::NUM_APPROACH_PTS);
- }
- }
- else if (defname == "runway") {
- GetDefVec(runway[nrunway], pdef, filename);
- runway[nrunway++] *= (float) scale;
- }
- else if (defname == "spot") {
- if (pdef->term()->isStruct()) {
- TermStruct* s = pdef->term()->isStruct();
- for (int i = 0; i < s->elements()->size(); i++) {
- TermDef* d = s->elements()->at(i)->isDef();
- if (d) {
- if (d->name()->value() == "loc") {
- GetDefVec(spots[nslots], d, filename);
- spots[nslots] *= (float) scale;
- }
- else if (d->name()->value() == "filter") {
- GetDefNumber(filters[nslots], d, filename);
- }
- }
- }
-
- nslots++;
- }
-
- else if (pdef->term()->isArray()) {
- GetDefVec(spots[nslots], pdef, filename);
- spots[nslots] *= (float) scale;
- filters[nslots++] = 0xf;
- }
- }
-
- else if (defname == "light") {
- GetDefNumber(light, pdef, filename);
- }
-
- else if (defname == "cycle_time") {
- GetDefNumber(cycle_time, pdef, filename);
- }
-
- else if (defname == "launch") {
- GetDefBool(launch, pdef, filename);
- }
-
- else if (defname == "recovery") {
- GetDefBool(recovery, pdef, filename);
- }
-
- else if (defname == "azimuth") {
- GetDefNumber(az, pdef, filename);
- if (degrees) az *= (float) DEGREES;
- }
-
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- GetDefNumber(size, pdef, filename);
- size *= (float) scale;
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
- else if (defname == "explosion") {
- GetDefNumber(etype, pdef, filename);
- }
- }
- }
-
- FlightDeck* deck = new FlightDeck();
- deck->Mount(loc, size, hull);
- if (dname.length()) deck->SetName(dname);
- if (dabrv.length()) deck->SetAbbreviation(dabrv);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- deck->SetDesign(sd);
- }
-
- if (launch)
- deck->SetLaunchDeck();
- else if (recovery)
- deck->SetRecoveryDeck();
-
- deck->SetAzimuth(az);
- deck->SetBoundingBox(box);
- deck->SetStartPoint(start);
- deck->SetEndPoint(end);
- deck->SetCamLoc(cam);
- deck->SetExplosionType(etype);
-
- if (light > 0)
- deck->SetLight(light);
-
- for (int i = 0; i < napproach; i++)
- deck->SetApproachPoint(i, approach[i]);
-
- for (int i = 0; i < nrunway; i++)
- deck->SetRunwayPoint(i, runway[i]);
-
- for (int i = 0; i < nslots; i++)
- deck->AddSlot(spots[i], filters[i]);
-
- if (cycle_time > 0)
- deck->SetCycleTime(cycle_time);
-
- flight_decks.append(deck);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseLandingGear(TermStruct* val)
-{
- Text dname;
- Text dabrv;
- Text design_name;
- int ngear = 0;
- Vec3 start[LandingGear::MAX_GEAR];
- Vec3 end[LandingGear::MAX_GEAR];
- Model* model[LandingGear::MAX_GEAR];
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name")
- GetDefText(dname, pdef, filename);
- else if (defname == "abrv")
- GetDefText(dabrv, pdef, filename);
-
- else if (defname == "design") {
- GetDefText(design_name, pdef, filename);
- }
-
- else if (defname == "gear") {
- if (!pdef->term() || !pdef->term()->isStruct()) {
- Print("WARNING: gear struct missing for ship '%s' in '%s'\n", name, filename);
- }
- else {
- TermStruct* val = pdef->term()->isStruct();
-
- Vec3 v1, v2;
- char mod_name[256];
-
- ZeroMemory(mod_name, sizeof(mod_name));
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "model") {
- GetDefText(mod_name, pdef, filename);
- }
- else if (defname == "start") {
- GetDefVec(v1, pdef, filename);
- }
- else if (defname == "end") {
- GetDefVec(v2, pdef, filename);
- }
- }
- }
-
- if (ngear < LandingGear::MAX_GEAR) {
- Model* m = new Model;
- if (!m->Load(mod_name, scale)) {
- Print("WARNING: Could not load landing gear model '%s'\n", mod_name);
- delete m;
- m = 0;
- }
- else {
- model[ngear] = m;
- start[ngear] = v1 * scale;
- end[ngear] = v2 * scale;
- ngear++;
- }
- }
- else {
- Print("WARNING: Too many landing gear ship '%s' in '%s'\n", name, filename);
- }
- }
- }
- }
- }
-
- gear = new LandingGear();
- if (dname.length()) gear->SetName(dname);
- if (dabrv.length()) gear->SetAbbreviation(dabrv);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- gear->SetDesign(sd);
- }
-
- for (int i = 0; i < ngear; i++)
- gear->AddGear(model[i], start[i], end[i]);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseWeapon(TermStruct* val)
-{
- Text wtype;
- Text wname;
- Text wabrv;
- Text design_name;
- Text group_name;
- int nmuz = 0;
- Vec3 muzzles[Weapon::MAX_BARRELS];
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- float az = 0.0f;
- float el = 0.0f;
- float az_max = 1e6f;
- float az_min = 1e6f;
- float el_max = 1e6f;
- float el_min = 1e6f;
- float az_rest = 1e6f;
- float el_rest = 1e6f;
- int etype = 0;
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "type")
- GetDefText(wtype, pdef, filename);
- else if (defname == "name")
- GetDefText(wname, pdef, filename);
- else if (defname == "abrv")
- GetDefText(wabrv, pdef, filename);
- else if (defname == "design")
- GetDefText(design_name, pdef, filename);
- else if (defname == "group")
- GetDefText(group_name, pdef, filename);
-
- else if (defname == "muzzle") {
- if (nmuz < Weapon::MAX_BARRELS) {
- GetDefVec(muzzles[nmuz], pdef, filename);
- nmuz++;
- }
- else {
- Print("WARNING: too many muzzles (max=%d) for weapon in '%s'\n", filename, Weapon::MAX_BARRELS);
- }
- }
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- GetDefNumber(size, pdef, filename);
- size *= (float) scale;
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
- else if (defname == "azimuth") {
- GetDefNumber(az, pdef, filename);
- if (degrees) az *= (float) DEGREES;
- }
- else if (defname == "elevation") {
- GetDefNumber(el, pdef, filename);
- if (degrees) el *= (float) DEGREES;
- }
-
- else if (defname==("aim_az_max")) {
- GetDefNumber(az_max,pdef,filename);
- if (degrees) az_max *= (float) DEGREES;
- az_min = 0.0f - az_max;
- }
-
- else if (defname==("aim_el_max")) {
- GetDefNumber(el_max,pdef,filename);
- if (degrees) el_max *= (float) DEGREES;
- el_min = 0.0f - el_max;
- }
-
- else if (defname==("aim_az_min")) {
- GetDefNumber(az_min,pdef,filename);
- if (degrees) az_min *= (float) DEGREES;
- }
-
- else if (defname==("aim_el_min")) {
- GetDefNumber(el_min,pdef,filename);
- if (degrees) el_min *= (float) DEGREES;
- }
-
- else if (defname==("aim_az_rest")) {
- GetDefNumber(az_rest,pdef,filename);
- if (degrees) az_rest *= (float) DEGREES;
- }
-
- else if (defname==("aim_el_rest")) {
- GetDefNumber(el_rest,pdef,filename);
- if (degrees) el_rest *= (float) DEGREES;
- }
-
- else if (defname == "rest_azimuth") {
- GetDefNumber(az_rest, pdef, filename);
- if (degrees) az_rest *= (float) DEGREES;
- }
- else if (defname == "rest_elevation") {
- GetDefNumber(el_rest, pdef, filename);
- if (degrees) el_rest *= (float) DEGREES;
- }
- else if (defname == "explosion") {
- GetDefNumber(etype, pdef, filename);
- }
-
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
- else {
- Print("WARNING: unknown weapon parameter '%s' in '%s'\n",
- defname.data(), filename);
- }
- }
- }
-
- WeaponDesign* meta = WeaponDesign::Find(wtype);
- if (!meta) {
- Print("WARNING: unusual weapon name '%s' in '%s'\n", (const char*) wtype, filename);
- }
- else {
- // non-turret weapon muzzles are relative to ship scale:
- if (meta->turret_model == 0) {
- for (int i = 0; i < nmuz; i++)
- muzzles[i] *= (float) scale;
- }
-
- // turret weapon muzzles are relative to weapon scale:
- else {
- for (int i = 0; i < nmuz; i++)
- muzzles[i] *= (float) meta->scale;
- }
-
- Weapon* gun = new Weapon(meta, nmuz, muzzles, az, el);
- gun->SetSourceIndex(reactors.size()-1);
- gun->Mount(loc, size, hull);
-
- if (az_max < 1e6) gun->SetAzimuthMax(az_max);
- if (az_min < 1e6) gun->SetAzimuthMin(az_min);
- if (az_rest < 1e6) gun->SetRestAzimuth(az_rest);
-
- if (el_max < 1e6) gun->SetElevationMax(el_max);
- if (el_min < 1e6) gun->SetElevationMin(el_min);
- if (el_rest < 1e6) gun->SetRestElevation(el_rest);
-
- if (emcon_1 >= 0 && emcon_1 <= 100)
- gun->SetEMCONPower(1, emcon_1);
-
- if (emcon_2 >= 0 && emcon_2 <= 100)
- gun->SetEMCONPower(1, emcon_2);
-
- if (emcon_3 >= 0 && emcon_3 <= 100)
- gun->SetEMCONPower(1, emcon_3);
-
- if (wname.length()) gun->SetName(wname);
- if (wabrv.length()) gun->SetAbbreviation(wabrv);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- gun->SetDesign(sd);
- }
-
- if (group_name.length()) {
- gun->SetGroup(group_name);
- }
-
- gun->SetExplosionType(etype);
-
- if (meta->decoy_type && !decoy)
- decoy = gun;
- else if (meta->probe && !probe)
- probe = gun;
- else
- weapons.append(gun);
- }
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->SetDataPath(path_name);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseHardPoint(TermStruct* val)
-{
- Text wtypes[8];
- Text wname;
- Text wabrv;
- Text design;
- Vec3 muzzle;
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- float az = 0.0f;
- float el = 0.0f;
- int ntypes = 0;
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "type")
- GetDefText(wtypes[ntypes++], pdef, filename);
- else if (defname == "name")
- GetDefText(wname, pdef, filename);
- else if (defname == "abrv")
- GetDefText(wabrv, pdef, filename);
- else if (defname == "design")
- GetDefText(design, pdef, filename);
-
- else if (defname == "muzzle") {
- GetDefVec(muzzle, pdef, filename);
- muzzle *= (float) scale;
- }
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- GetDefNumber(size, pdef, filename);
- size *= (float) scale;
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
- else if (defname == "azimuth") {
- GetDefNumber(az, pdef, filename);
- if (degrees) az *= (float) DEGREES;
- }
- else if (defname == "elevation") {
- GetDefNumber(el, pdef, filename);
- if (degrees) el *= (float) DEGREES;
- }
-
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
- else {
- Print("WARNING: unknown weapon parameter '%s' in '%s'\n",
- defname.data(), filename);
- }
- }
- }
-
- HardPoint* hp = new HardPoint(muzzle, az, el);
- if (hp) {
- for (int i = 0; i < ntypes; i++) {
- WeaponDesign* meta = WeaponDesign::Find(wtypes[i]);
- if (!meta) {
- Print("WARNING: unusual weapon name '%s' in '%s'\n", (const char*) wtypes[i], filename);
- }
- else {
- hp->AddDesign(meta);
- }
- }
-
- hp->Mount(loc, size, hull);
- if (wname.length()) hp->SetName(wname);
- if (wabrv.length()) hp->SetAbbreviation(wabrv);
- if (design.length()) hp->SetDesign(design);
-
- hard_points.append(hp);
- }
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->SetDataPath(path_name);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseLoadout(TermStruct* val)
-{
- ShipLoad* load = new ShipLoad;
-
- if (!load) return;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name")
- GetDefText(load->name, pdef, filename);
-
- else if (defname == "stations")
- GetDefArray(load->load, 16, pdef, filename);
-
- else
- Print("WARNING: unknown loadout parameter '%s' in '%s'\n",
- defname.data(), filename);
- }
- }
-
- loadouts.append(load);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseSensor(TermStruct* val)
-{
- Text design_name;
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- int nranges = 0;
- float ranges[8];
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
-
- ZeroMemory(ranges, sizeof(ranges));
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "range") {
- GetDefNumber(ranges[nranges++], pdef, filename);
- }
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- size *= (float) scale;
- GetDefNumber(size, pdef, filename);
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
- else if (defname == "design") {
- GetDefText(design_name, pdef, filename);
- }
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
- }
- }
-
- if (!sensor) {
- sensor = new Sensor();
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- sensor->SetDesign(sd);
- }
-
- for (int i = 0; i < nranges; i++)
- sensor->AddRange(ranges[i]);
-
- if (emcon_1 >= 0 && emcon_1 <= 100)
- sensor->SetEMCONPower(1, emcon_1);
-
- if (emcon_2 >= 0 && emcon_2 <= 100)
- sensor->SetEMCONPower(1, emcon_2);
-
- if (emcon_3 >= 0 && emcon_3 <= 100)
- sensor->SetEMCONPower(1, emcon_3);
-
- sensor->Mount(loc, size, hull);
- sensor->SetSourceIndex(reactors.size()-1);
- }
- else {
- Print("WARNING: additional sensor ignored in '%s'\n", filename);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseNavsys(TermStruct* val)
-{
- Text design_name;
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- size *= (float) scale;
- GetDefNumber(size, pdef, filename);
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
- else if (defname == "design")
- GetDefText(design_name, pdef, filename);
- }
- }
-
- if (!navsys) {
- navsys = new NavSystem;
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- navsys->SetDesign(sd);
- }
-
- navsys->Mount(loc, size, hull);
- navsys->SetSourceIndex(reactors.size()-1);
- }
- else {
- Print("WARNING: additional nav system ignored in '%s'\n", filename);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseComputer(TermStruct* val)
-{
- Text comp_name("Computer");
- Text comp_abrv("Comp");
- Text design_name;
- int comp_type = 1;
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name") {
- GetDefText(comp_name, pdef, filename);
- }
- else if (defname == "abrv") {
- GetDefText(comp_abrv, pdef, filename);
- }
- else if (defname == "design") {
- GetDefText(design_name, pdef, filename);
- }
- else if (defname == "type") {
- GetDefNumber(comp_type, pdef, filename);
- }
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- size *= (float) scale;
- GetDefNumber(size, pdef, filename);
- }
- else if (defname == "hull_factor") {
- GetDefNumber(hull, pdef, filename);
- }
- }
- }
-
- Computer* comp = new Computer(comp_type, comp_name);
- comp->Mount(loc, size, hull);
- comp->SetAbbreviation(comp_abrv);
- comp->SetSourceIndex(reactors.size()-1);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- comp->SetDesign(sd);
- }
-
- computers.append(comp);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseShield(TermStruct* val)
-{
- Text dname;
- Text dabrv;
- Text design_name;
- Text model_name;
- double factor = 0;
- double capacity = 0;
- double consumption = 0;
- double cutoff = 0;
- double curve = 0;
- double def_cost = 1;
- int shield_type = 0;
- Vec3 loc(0.0f, 0.0f, 0.0f);
- float size = 0.0f;
- float hull = 0.5f;
- int etype = 0;
- bool shield_capacitor = false;
- bool shield_bubble = false;
- int emcon_1 = -1;
- int emcon_2 = -1;
- int emcon_3 = -1;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "type") {
- GetDefNumber(shield_type, pdef, filename);
- }
- else if (defname == "name")
- GetDefText(dname, pdef, filename);
- else if (defname == "abrv")
- GetDefText(dabrv, pdef, filename);
- else if (defname == "design")
- GetDefText(design_name, pdef, filename);
- else if (defname == "model")
- GetDefText(model_name, pdef, filename);
-
- else if (defname == "loc") {
- GetDefVec(loc, pdef, filename);
- loc *= (float) scale;
- }
- else if (defname == "size") {
- GetDefNumber(size, pdef, filename);
- size *= (float) scale;
- }
- else if (defname == "hull_factor")
- GetDefNumber(hull, pdef, filename);
-
- else if (defname.contains("factor"))
- GetDefNumber(factor, pdef, filename);
- else if (defname.contains("cutoff"))
- GetDefNumber(cutoff, pdef, filename);
- else if (defname.contains("curve"))
- GetDefNumber(curve, pdef, filename);
- else if (defname.contains("capacitor"))
- GetDefBool(shield_capacitor, pdef, filename);
- else if (defname.contains("bubble"))
- GetDefBool(shield_bubble, pdef, filename);
- else if (defname == "capacity")
- GetDefNumber(capacity, pdef, filename);
- else if (defname == "consumption")
- GetDefNumber(consumption, pdef, filename);
- else if (defname == "deflection_cost")
- GetDefNumber(def_cost, pdef, filename);
- else if (defname == "explosion")
- GetDefNumber(etype, pdef, filename);
-
- else if (defname == "emcon_1") {
- GetDefNumber(emcon_1, pdef, filename);
- }
-
- else if (defname == "emcon_2") {
- GetDefNumber(emcon_2, pdef, filename);
- }
-
- else if (defname == "emcon_3") {
- GetDefNumber(emcon_3, pdef, filename);
- }
-
- else if (defname == "bolt_hit_sound") {
- GetDefText(bolt_hit_sound, pdef, filename);
- }
-
- else if (defname == "beam_hit_sound") {
- GetDefText(beam_hit_sound, pdef, filename);
- }
- }
- }
-
- if (!shield) {
- if (shield_type) {
- shield = new Shield((Shield::SUBTYPE) shield_type);
- shield->SetSourceIndex(reactors.size()-1);
- shield->Mount(loc, size, hull);
- if (dname.length()) shield->SetName(dname);
- if (dabrv.length()) shield->SetAbbreviation(dabrv);
-
- if (design_name.length()) {
- SystemDesign* sd = SystemDesign::Find(design_name);
- if (sd)
- shield->SetDesign(sd);
- }
-
- shield->SetExplosionType(etype);
- shield->SetShieldCapacitor(shield_capacitor);
- shield->SetShieldBubble(shield_bubble);
-
- if (factor > 0) shield->SetShieldFactor(factor);
- if (capacity > 0) shield->SetCapacity(capacity);
- if (cutoff > 0) shield->SetShieldCutoff(cutoff);
- if (consumption > 0) shield->SetConsumption(consumption);
- if (def_cost > 0) shield->SetDeflectionCost(def_cost);
- if (curve > 0) shield->SetShieldCurve(curve);
-
- if (emcon_1 >= 0 && emcon_1 <= 100)
- shield->SetEMCONPower(1, emcon_1);
-
- if (emcon_2 >= 0 && emcon_2 <= 100)
- shield->SetEMCONPower(1, emcon_2);
-
- if (emcon_3 >= 0 && emcon_3 <= 100)
- shield->SetEMCONPower(1, emcon_3);
-
- if (model_name.length()) {
- shield_model = new Model;
- if (!shield_model->Load(model_name, scale)) {
- Print("ERROR: Could not load shield model '%s'\n", model_name.data());
- delete shield_model;
- shield_model = 0;
- valid = false;
- }
- else {
- shield_model->SetDynamic(true);
- shield_model->SetLuminous(true);
- }
- }
-
- DataLoader* loader = DataLoader::GetLoader();
- DWORD SOUND_FLAGS = Sound::LOCALIZED | Sound::LOC_3D;
-
- if (bolt_hit_sound.length()) {
- if (!loader->LoadSound(bolt_hit_sound, bolt_hit_sound_resource, SOUND_FLAGS, true)) {
- loader->SetDataPath("Sounds/");
- loader->LoadSound(bolt_hit_sound, bolt_hit_sound_resource, SOUND_FLAGS);
- loader->SetDataPath(path_name);
- }
- }
-
- if (beam_hit_sound.length()) {
- if (!loader->LoadSound(beam_hit_sound, beam_hit_sound_resource, SOUND_FLAGS, true)) {
- loader->SetDataPath("Sounds/");
- loader->LoadSound(beam_hit_sound, beam_hit_sound_resource, SOUND_FLAGS);
- loader->SetDataPath(path_name);
- }
- }
- }
- else {
- Print("WARNING: invalid shield type in '%s'\n", filename);
- }
- }
- else {
- Print("WARNING: additional shield ignored in '%s'\n", filename);
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseDeathSpiral(TermStruct* val)
-{
- int exp_index = -1;
- int debris_index = -1;
- int fire_index = -1;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* def = val->elements()->at(i)->isDef();
- if (def) {
- Text defname = def->name()->value();
- defname.setSensitive(false);
-
- if (defname == "time") {
- GetDefNumber(death_spiral_time, def, filename);
- }
-
- else if (defname == "explosion") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: explosion struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseExplosion(val, ++exp_index);
- }
- }
-
- // BACKWARD COMPATIBILITY:
- else if (defname == "explosion_type") {
- GetDefNumber(explosion[++exp_index].type, def, filename);
- }
-
- else if (defname == "explosion_time") {
- GetDefNumber(explosion[exp_index].time, def, filename);
- }
-
- else if (defname == "explosion_loc") {
- GetDefVec(explosion[exp_index].loc, def, filename);
- explosion[exp_index].loc *= (float) scale;
- }
-
- else if (defname == "final_type") {
- GetDefNumber(explosion[++exp_index].type, def, filename);
- explosion[exp_index].final = true;
- }
-
- else if (defname == "final_loc") {
- GetDefVec(explosion[exp_index].loc, def, filename);
- explosion[exp_index].loc *= (float) scale;
- }
-
-
- else if (defname == "debris") {
- if (def->term() && def->term()->isText()) {
- Text model_name;
- GetDefText(model_name, def, filename);
- Model* model = new Model;
- if (!model->Load(model_name, scale)) {
- Print("Could not load debris model '%s'\n", model_name.data());
- delete model;
- return;
- }
-
- PrepareModel(*model);
- debris[++debris_index].model = model;
- fire_index = -1;
- }
- else if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: debris struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseDebris(val, ++debris_index);
- }
- }
-
- else if (defname == "debris_mass") {
- GetDefNumber(debris[debris_index].mass, def, filename);
- }
-
- else if (defname == "debris_speed") {
- GetDefNumber(debris[debris_index].speed, def, filename);
- }
-
- else if (defname == "debris_drag") {
- GetDefNumber(debris[debris_index].drag, def, filename);
- }
-
- else if (defname == "debris_loc") {
- GetDefVec(debris[debris_index].loc, def, filename);
- debris[debris_index].loc *= (float) scale;
- }
-
- else if (defname == "debris_count") {
- GetDefNumber(debris[debris_index].count, def, filename);
- }
-
- else if (defname == "debris_life") {
- GetDefNumber(debris[debris_index].life, def, filename);
- }
-
- else if (defname == "debris_fire") {
- if (++fire_index < 5) {
- GetDefVec(debris[debris_index].fire_loc[fire_index], def, filename);
- debris[debris_index].fire_loc[fire_index] *= (float) scale;
- }
- }
-
- else if (defname == "debris_fire_type") {
- GetDefNumber(debris[debris_index].fire_type, def, filename);
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseExplosion(TermStruct* val, int index)
-{
- ShipExplosion* exp = &explosion[index];
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* def = val->elements()->at(i)->isDef();
- if (def) {
- Text defname = def->name()->value();
- defname.setSensitive(false);
-
- if (defname == "time") {
- GetDefNumber(exp->time, def, filename);
- }
-
- else if (defname == "type") {
- GetDefNumber(exp->type, def, filename);
- }
-
- else if (defname == "loc") {
- GetDefVec(exp->loc, def, filename);
- exp->loc *= (float) scale;
- }
-
- else if (defname == "final") {
- GetDefBool(exp->final, def, filename);
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseDebris(TermStruct* val, int index)
-{
- char model_name[NAMELEN];
- int fire_index = 0;
- ShipDebris* deb = &debris[index];
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* def = val->elements()->at(i)->isDef();
- if (def) {
- Text defname = def->name()->value();
-
- if (defname == "model") {
- GetDefText(model_name, def, filename);
- Model* model = new Model;
- if (!model->Load(model_name, scale)) {
- Print("Could not load debris model '%s'\n", model_name);
- delete model;
- return;
- }
-
- PrepareModel(*model);
- deb->model = model;
- }
-
- else if (defname == "mass") {
- GetDefNumber(deb->mass, def, filename);
- }
-
- else if (defname == "speed") {
- GetDefNumber(deb->speed, def, filename);
- }
-
- else if (defname == "drag") {
- GetDefNumber(deb->drag, def, filename);
- }
-
- else if (defname == "loc") {
- GetDefVec(deb->loc, def, filename);
- deb->loc *= (float) scale;
- }
-
- else if (defname == "count") {
- GetDefNumber(deb->count, def, filename);
- }
-
- else if (defname == "life") {
- GetDefNumber(deb->life, def, filename);
- }
-
- else if (defname == "fire") {
- if (fire_index < 5) {
- GetDefVec(deb->fire_loc[fire_index], def, filename);
- deb->fire_loc[fire_index] *= (float) scale;
- fire_index++;
- }
- }
-
- else if (defname == "fire_type") {
- GetDefNumber(deb->fire_type, def, filename);
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseMap(TermStruct* val)
-{
- char sprite_name[NAMELEN];
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "sprite") {
- GetDefText(sprite_name, pdef, filename);
-
- Bitmap* sprite = new Bitmap();
- DataLoader* loader = DataLoader::GetLoader();
- loader->LoadBitmap(sprite_name, *sprite, Bitmap::BMP_TRANSLUCENT);
-
- map_sprites.append(sprite);
- }
- }
- }
-}
-
-// +--------------------------------------------------------------------+
-
-void
-ShipDesign::ParseSquadron(TermStruct* val)
-{
- char name[NAMELEN];
- char design[NAMELEN];
- int count = 4;
- int avail = 4;
-
- name[0] = 0;
- design[0] = 0;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* pdef = val->elements()->at(i)->isDef();
- if (pdef) {
- Text defname = pdef->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name") {
- GetDefText(name, pdef, filename);
- }
- else if (defname == "design") {
- GetDefText(design, pdef, filename);
- }
- else if (defname == "count") {
- GetDefNumber(count, pdef, filename);
- }
- else if (defname == "avail") {
- GetDefNumber(avail, pdef, filename);
- }
- }
- }
-
- ShipSquadron* s = new ShipSquadron;
- strcpy_s(s->name, name);
-
- s->design = Get(design);
- s->count = count;
- s->avail = avail;
-
- squadrons.append(s);
-}
-
-// +--------------------------------------------------------------------+
-
-Skin*
-ShipDesign::ParseSkin(TermStruct* val)
-{
- Skin* skin = 0;
- char name[NAMELEN];
-
- name[0] = 0;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* def = val->elements()->at(i)->isDef();
- if (def) {
- Text defname = def->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name") {
- GetDefText(name, def, filename);
-
- skin = new Skin(name);
- }
- else if (defname == "material" || defname == "mtl") {
- if (!def->term() || !def->term()->isStruct()) {
- Print("WARNING: skin struct missing in '%s'\n", filename);
- }
- else {
- TermStruct* val = def->term()->isStruct();
- ParseSkinMtl(val, skin);
- }
- }
- }
- }
-
- if (skin && skin->NumCells()) {
- skins.append(skin);
- }
-
- else if (skin) {
- delete skin;
- skin = 0;
- }
-
- return skin;
-}
-
-void
-ShipDesign::ParseSkinMtl(TermStruct* val, Skin* skin)
-{
- Material* mtl = new Material;
- if (mtl == nullptr)
- return;
-
- for (int i = 0; i < val->elements()->size(); i++) {
- TermDef* def = val->elements()->at(i)->isDef();
- if (def) {
- Text defname = def->name()->value();
- defname.setSensitive(false);
-
- if (defname == "name") {
- GetDefText(mtl->name, def, filename);
- }
- else if (defname == "Ka") {
- GetDefColor(mtl->Ka, def, filename);
- }
- else if (defname == "Kd") {
- GetDefColor(mtl->Kd, def, filename);
- }
- else if (defname == "Ks") {
- GetDefColor(mtl->Ks, def, filename);
- }
- else if (defname == "Ke") {
- GetDefColor(mtl->Ke, def, filename);
- }
- else if (defname == "Ns" || defname == "power") {
- GetDefNumber(mtl->power, def, filename);
- }
- else if (defname == "bump") {
- GetDefNumber(mtl->bump, def, filename);
- }
- else if (defname == "luminous") {
- GetDefBool(mtl->luminous, def, filename);
- }
-
- else if (defname == "blend") {
- if (def->term() && def->term()->isNumber())
- GetDefNumber(mtl->blend, def, filename);
-
- else if (def->term() && def->term()->isText()) {
- Text val;
- GetDefText(val, def, filename);
- val.setSensitive(false);
-
- if (val == "alpha" || val == "translucent")
- mtl->blend = Material::MTL_TRANSLUCENT;
-
- else if (val == "additive")
- mtl->blend = Material::MTL_ADDITIVE;
-
- else
- mtl->blend = Material::MTL_SOLID;
- }
- }
-
- else if (defname.indexOf("tex_d") == 0) {
- char tex_name[64];
- if (!GetDefText(tex_name, def, filename))
- Print("WARNING: invalid or missing tex_diffuse in '%s'\n", filename);
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->LoadTexture(tex_name, mtl->tex_diffuse);
- }
-
- else if (defname.indexOf("tex_s") == 0) {
- char tex_name[64];
- if (!GetDefText(tex_name, def, filename))
- Print("WARNING: invalid or missing tex_specular in '%s'\n", filename);
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->LoadTexture(tex_name, mtl->tex_specular);
- }
-
- else if (defname.indexOf("tex_b") == 0) {
- char tex_name[64];
- if (!GetDefText(tex_name, def, filename))
- Print("WARNING: invalid or missing tex_bumpmap in '%s'\n", filename);
-
- DataLoader* loader = DataLoader::GetLoader();
- loader->LoadTexture(tex_name, mtl->tex_bumpmap);
- }
-
- else if (defname.indexOf("tex_e") == 0) {
- char tex_name[64];
- if (!GetDefText(tex_name, def, filename))
- Print("WARNING: invalid or missing tex_emissive in '%s'\n", filename);
-
- DataLoader* loader = DataLoader::GetLoader();
-
- loader->LoadTexture(tex_name, mtl->tex_emissive);
- }
- }
- }
-
- if (skin && mtl)
- skin->AddMaterial(mtl);
-}
-
-const Skin*
-ShipDesign::FindSkin(const char* skin_name) const
-{
- int n = skins.size();
-
- for (int i = 0; i < n; i++) {
- Skin* s = skins[n-1-i];
-
- if (!strcmp(s->Name(), skin_name))
- return s;
- }
-
- return 0;
-}