diff options
Diffstat (limited to 'Stars45/SeekerAI.h')
-rw-r--r-- | Stars45/SeekerAI.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/Stars45/SeekerAI.h b/Stars45/SeekerAI.h new file mode 100644 index 0000000..223d77f --- /dev/null +++ b/Stars45/SeekerAI.h @@ -0,0 +1,97 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: SeekerAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Seeker Missile (low-level) Artifical Intelligence class +*/ + +#ifndef SeekerAI_h +#define SeekerAI_h + +#include "Types.h" +#include "SteerAI.h" +#include "SimObject.h" + +// +--------------------------------------------------------------------+ + +class Ship; +class Shot; + +class SeekerAI : public SteerAI +{ +public: + SeekerAI(SimObject* s); + virtual ~SeekerAI(); + + virtual int Type() const { return 1001; } + virtual int Subframe() const { return true; } + + virtual void ExecFrame(double seconds); + virtual void FindObjective(); + virtual void SetTarget(SimObject* targ, System* sub=0); + virtual bool Overshot(); + + virtual void SetPursuit(int p) { pursuit = p; } + virtual int GetPursuit() const { return pursuit; } + + virtual void SetDelay(double d) { delay = d; } + virtual double GetDelay() const { return delay; } + + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; + +protected: + // behaviors: + virtual Steer AvoidCollision(); + virtual Steer SeekTarget(); + + // accumulate behaviors: + virtual void Navigator(); + + virtual void CheckDecoys(double distance); + + Ship* orig_target; + Shot* shot; + int pursuit; // type of pursuit curve + // 1: pure pursuit + // 2: lead pursuit + + double delay; // don't start seeking until then + bool overshot; +}; + +// +--------------------------------------------------------------------+ + +#endif SeekerAI_h + |