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-rw-r--r--Stars45/RadioMessage.h154
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diff --git a/Stars45/RadioMessage.h b/Stars45/RadioMessage.h
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--- a/Stars45/RadioMessage.h
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-/* Starshatter: The Open Source Project
- Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
- Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
- Copyright (c) 1997-2006, Destroyer Studios LLC.
-
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- RadioMessage (radio comms) class declaration
-*/
-
-#ifndef RadioMessage_h
-#define RadioMessage_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "SimObject.h"
-#include "Instruction.h"
-#include "List.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Element;
-class Ship;
-class SimObject;
-
-// +--------------------------------------------------------------------+
-
-class RadioMessage
-{
-public:
- enum ACTION
- {
- NONE = 0,
-
- DOCK_WITH = Instruction::DOCK,
- RTB = Instruction::RTB,
- QUANTUM_TO = Instruction::NUM_ACTIONS,
- FARCAST_TO,
-
- // protocol:
- ACK,
- NACK,
-
- // target mgt:
- ATTACK,
- ESCORT,
- BRACKET,
- IDENTIFY,
-
- // combat mgt:
- COVER_ME,
- WEP_FREE,
- WEP_HOLD,
- FORM_UP, // alias for wep_hold
- SAY_POSITION,
-
- // sensor mgt:
- LAUNCH_PROBE,
- GO_EMCON1,
- GO_EMCON2,
- GO_EMCON3,
-
- // formation mgt:
- GO_DIAMOND,
- GO_SPREAD,
- GO_BOX,
- GO_TRAIL,
-
- // mission mgt:
- MOVE_PATROL,
- SKIP_NAVPOINT,
- RESUME_MISSION,
-
- // misc announcements:
- CALL_ENGAGING,
- FOX_1,
- FOX_2,
- FOX_3,
- SPLASH_1,
- SPLASH_2,
- SPLASH_3,
- SPLASH_4,
- SPLASH_5, // target destroyed
- SPLASH_6, // enemy destroyed
- SPLASH_7, // confirmed kill
- DISTRESS,
- BREAK_ORBIT,
- MAKE_ORBIT,
- QUANTUM_JUMP,
-
- // friendly fire:
- WARN_ACCIDENT,
- WARN_TARGETED,
- DECLARE_ROGUE,
-
- // support:
- PICTURE,
- REQUEST_PICTURE,
- REQUEST_SUPPORT,
-
- // traffic control:
- CALL_INBOUND,
- CALL_APPROACH,
- CALL_CLEARANCE,
- CALL_FINALS,
- CALL_WAVE_OFF,
-
- NUM_ACTIONS
- };
-
- RadioMessage(Ship* dst, const Ship* sender, int action);
- RadioMessage(Element* dst, const Ship* sender, int action);
- RadioMessage(const RadioMessage& rm);
- virtual ~RadioMessage();
-
- // accessors:
- static const char* ActionName(int a);
-
- const Ship* Sender() const { return sender; }
- Ship* DestinationShip() const { return dst_ship; }
- Element* DestinationElem() const { return dst_elem; }
- int Action() const { return action; }
- List<SimObject>& TargetList() { return target_list; }
- const Point& Location() const { return location; }
- const Text& Info() const { return info; }
- int Channel() const { return channel; }
-
- // mutators:
- void SetDestinationShip(Ship* s) { dst_ship = s; }
- void SetDestinationElem(Element* e) { dst_elem = e; }
- void AddTarget(SimObject* s);
- void SetLocation(const Point& l) { location = l; }
- void SetInfo(Text msg) { info = msg; }
- void SetChannel(int c) { channel = c; }
-
-protected:
- const Ship* sender;
- Ship* dst_ship;
- Element* dst_elem;
- int action;
- List<SimObject> target_list;
- Point location;
- Text info;
- int channel;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif // RadioMessage_h
-