diff options
Diffstat (limited to 'Stars45/RLoc.h')
-rw-r--r-- | Stars45/RLoc.h | 166 |
1 files changed, 95 insertions, 71 deletions
diff --git a/Stars45/RLoc.h b/Stars45/RLoc.h index 9cb6e17..1803b34 100644 --- a/Stars45/RLoc.h +++ b/Stars45/RLoc.h @@ -1,71 +1,95 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: RLoc.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Relative Location (RLoc) class declaration
-*/
-
-#ifndef RLoc_h
-#define RLoc_h
-
-#include "Types.h"
-#include "Geometry.h"
-
-// +--------------------------------------------------------------------+
-
-class RLoc
-{
-public:
- RLoc();
- RLoc(const Point& loc, double d, double dv=5e3);
- RLoc(RLoc* rloc, double d, double dv=5e3);
- RLoc(const RLoc& r);
- ~RLoc();
-
- // accessors:
- const Point& Location();
- const Point& BaseLocation() const { return base_loc; }
- RLoc* ReferenceLoc() const { return rloc; }
- double Distance() const { return dex; }
- double DistanceVar() const { return dex_var; }
- double Azimuth() const { return az; }
- double AzimuthVar() const { return az_var; }
- double Elevation() const { return el; }
- double ElevationVar() const { return el_var; }
-
- void Resolve();
-
- // mutators:
- void SetBaseLocation(const Point& l);
- void SetReferenceLoc(RLoc* r) { rloc = r; }
- void SetDistance(double d) { dex = (float) d; }
- void SetDistanceVar(double dv) { dex_var = (float) dv; }
- void SetAzimuth(double a) { az = (float) a; }
- void SetAzimuthVar(double av) { az_var = (float) av; }
- void SetElevation(double e) { el = (float) e; }
- void SetElevationVar(double ev) { el_var = (float) ev; }
-
-private:
- Point loc;
- Point base_loc;
- RLoc* rloc;
-
- float dex;
- float dex_var;
- float az;
- float az_var;
- float el;
- float el_var;
-};
-
-// +--------------------------------------------------------------------+
-
-#endif RLoc_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: RLoc.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Relative Location (RLoc) class declaration +*/ + +#ifndef RLoc_h +#define RLoc_h + +#include "Types.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class RLoc +{ +public: + RLoc(); + RLoc(const Point& loc, double d, double dv=5e3); + RLoc(RLoc* rloc, double d, double dv=5e3); + RLoc(const RLoc& r); + ~RLoc(); + + // accessors: + const Point& Location(); + const Point& BaseLocation() const { return base_loc; } + RLoc* ReferenceLoc() const { return rloc; } + double Distance() const { return dex; } + double DistanceVar() const { return dex_var; } + double Azimuth() const { return az; } + double AzimuthVar() const { return az_var; } + double Elevation() const { return el; } + double ElevationVar() const { return el_var; } + + void Resolve(); + + // mutators: + void SetBaseLocation(const Point& l); + void SetReferenceLoc(RLoc* r) { rloc = r; } + void SetDistance(double d) { dex = (float) d; } + void SetDistanceVar(double dv) { dex_var = (float) dv; } + void SetAzimuth(double a) { az = (float) a; } + void SetAzimuthVar(double av) { az_var = (float) av; } + void SetElevation(double e) { el = (float) e; } + void SetElevationVar(double ev) { el_var = (float) ev; } + +private: + Point loc; + Point base_loc; + RLoc* rloc; + + float dex; + float dex_var; + float az; + float az_var; + float el; + float el_var; +}; + +// +--------------------------------------------------------------------+ + +#endif RLoc_h + |