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-rw-r--r--Stars45/QuantumDrive.h70
1 files changed, 35 insertions, 35 deletions
diff --git a/Stars45/QuantumDrive.h b/Stars45/QuantumDrive.h
index e2c41b7..0c8fbdc 100644
--- a/Stars45/QuantumDrive.h
+++ b/Stars45/QuantumDrive.h
@@ -1,15 +1,15 @@
/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: QuantumDrive.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: QuantumDrive.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Quantum (JUMP) Drive (system) class
+ OVERVIEW
+ ========
+ Quantum (JUMP) Drive (system) class
*/
#ifndef QuantumDrive_h
@@ -29,44 +29,44 @@ class SimRegion;
class QuantumDrive : public System
{
public:
- enum SUBTYPE { QUANTUM, HYPER };
+ enum SUBTYPE { QUANTUM, HYPER };
- QuantumDrive(SUBTYPE s, double capacity, double sink_rate);
- QuantumDrive(const QuantumDrive& rhs);
- virtual ~QuantumDrive();
+ QuantumDrive(SUBTYPE s, double capacity, double sink_rate);
+ QuantumDrive(const QuantumDrive& rhs);
+ virtual ~QuantumDrive();
- enum ACTIVE_STATES {
- ACTIVE_READY, ACTIVE_COUNTDOWN, ACTIVE_PREWARP, ACTIVE_POSTWARP
- };
+ enum ACTIVE_STATES {
+ ACTIVE_READY, ACTIVE_COUNTDOWN, ACTIVE_PREWARP, ACTIVE_POSTWARP
+ };
- void SetDestination(SimRegion* rgn, const Point& loc);
- bool Engage(bool immediate=false);
- int ActiveState() const { return active_state; }
- double WarpFactor() const { return warp_fov; }
- double JumpTime() const { return jump_time; }
- virtual void PowerOff();
+ void SetDestination(SimRegion* rgn, const Point& loc);
+ bool Engage(bool immediate=false);
+ int ActiveState() const { return active_state; }
+ double WarpFactor() const { return warp_fov; }
+ double JumpTime() const { return jump_time; }
+ virtual void PowerOff();
- virtual void ExecFrame(double seconds);
+ virtual void ExecFrame(double seconds);
- void SetShip(Ship* s) { ship = s; }
- Ship* GetShip() const { return ship; }
+ void SetShip(Ship* s) { ship = s; }
+ Ship* GetShip() const { return ship; }
- double GetCountdown() const { return countdown; }
- void SetCountdown(double d) { countdown = d; }
+ double GetCountdown() const { return countdown; }
+ void SetCountdown(double d) { countdown = d; }
protected:
- void Jump();
- void AbortJump();
+ void Jump();
+ void AbortJump();
- int active_state;
+ int active_state;
- Ship* ship;
- double warp_fov;
- double jump_time;
- double countdown;
+ Ship* ship;
+ double warp_fov;
+ double jump_time;
+ double countdown;
- SimRegion* dst_rgn;
- Point dst_loc;
+ SimRegion* dst_rgn;
+ Point dst_loc;
};
#endif // QuantumDrive_h