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Diffstat (limited to 'Stars45/NetUser.cpp')
-rw-r--r-- | Stars45/NetUser.cpp | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/Stars45/NetUser.cpp b/Stars45/NetUser.cpp new file mode 100644 index 0000000..3ace2dd --- /dev/null +++ b/Stars45/NetUser.cpp @@ -0,0 +1,141 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: NetUser.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + This class represents a user connecting to the multiplayer lobby +*/ + + +#include "MemDebug.h" +#include "NetUser.h" +#include "NetAuth.h" +#include "NetLobby.h" +#include "Player.h" +#include "FormatUtil.h" + +// +-------------------------------------------------------------------+ + +static Color user_colors[] = { + Color::BrightBlue, + Color::BrightRed, + Color::BrightGreen, + Color::Cyan, + Color::Orange, + Color::Magenta, + Color::Yellow, + Color::White, + Color::Gray, + Color::DarkRed, + Color::Tan, + Color::Violet +}; + +static int user_color_index = 0; + +// +-------------------------------------------------------------------+ + +NetUser::NetUser(const char* n) + : name(n), netid(0), host(false), + rank(0), flight_time(0), missions(0), kills(0), losses(0), + auth_state(NetAuth::NET_AUTH_INITIAL), + auth_level(NetAuth::NET_AUTH_MINIMAL) +{ + if (user_color_index < 0 || user_color_index >= 12) + user_color_index = 0; + + color = user_colors[user_color_index++]; + + ZeroMemory(salt, sizeof(salt)); +} + +NetUser::NetUser(const Player* player) + : netid(0), host(false), + rank(0), flight_time(0), missions(0), kills(0), losses(0), + auth_state(NetAuth::NET_AUTH_INITIAL), + auth_level(NetAuth::NET_AUTH_MINIMAL) +{ + if (user_color_index < 0 || user_color_index >= 12) + user_color_index = 0; + + color = user_colors[user_color_index++]; + + if (player) { + name = player->Name(); + pass = player->Password(); + signature = player->Signature(); + squadron = player->Squadron(); + rank = player->Rank(); + flight_time = player->FlightTime(); + missions = player->Missions(); + kills = player->Kills(); + losses = player->Losses(); + } + + ZeroMemory(salt, sizeof(salt)); +} + +NetUser::~NetUser() +{ } + +// +-------------------------------------------------------------------+ + +Text +NetUser::GetDescription() +{ + Text content; + + content += "name \""; + content += SafeQuotes(name); + content += "\" sig \""; + content += SafeQuotes(signature); + content += "\" squad \""; + content += SafeQuotes(squadron); + + char buffer[256]; + sprintf_s(buffer, "\" rank %d time %d miss %d kill %d loss %d host %s ", + rank, flight_time, missions, kills, losses, + host ? "true" : "false"); + + content += buffer; + + return content; +} + +// +-------------------------------------------------------------------+ + +bool +NetUser::IsAuthOK() const +{ + return auth_state == NetAuth::NET_AUTH_OK; +} |