diff options
Diffstat (limited to 'Stars45/NetLobbyClient.h')
-rw-r--r-- | Stars45/NetLobbyClient.h | 128 |
1 files changed, 128 insertions, 0 deletions
diff --git a/Stars45/NetLobbyClient.h b/Stars45/NetLobbyClient.h new file mode 100644 index 0000000..ae1ad11 --- /dev/null +++ b/Stars45/NetLobbyClient.h @@ -0,0 +1,128 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: NetLobbyClient.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + UDP-oriented network lobby client class +*/ + + +#ifndef NetLobbyClient_h +#define NetLobbyClient_h + +#include "NetLobby.h" +#include "NetClientConfig.h" + +// +-------------------------------------------------------------------+ + +class NetLobbyClient : public NetLobby +{ +public: + NetLobbyClient(); + NetLobbyClient(const NetAddr& server_addr); + virtual ~NetLobbyClient(); + + int operator == (const NetLobbyClient& c) const { return this == &c; } + + virtual void ExecFrame(); + virtual bool Login(bool host=false); + virtual bool Logout(); + virtual int GetLastError() const { return exit_code; } + + // actions: + virtual bool Ping(); + virtual void GameStart(); + virtual void GameStop(); + + virtual void BanUser(NetUser* user); + + virtual void AddChat(NetUser* user, const char* msg, bool route=true); + virtual List<NetChatEntry>& + GetChat(); + + NetAddr GetServerAddr() const { return addr; } + virtual bool IsHost() const { return host; } + virtual bool IsClient() const { return true; } + + virtual List<NetUser>& GetUsers(); + virtual List<NetCampaignInfo>& GetCampaigns(); + virtual List<NetUnitEntry>& GetUnitMap(); + virtual void MapUnit(int n, const char* user, bool lock=false); + virtual void SelectMission(DWORD id); + virtual Mission* GetSelectedMission(); + + virtual List<ModInfo>& GetServerMods(); + + // overrides for ping support: + virtual const Text& GetMachineInfo(); + virtual int GetStatus() const; + virtual int NumUsers(); + virtual bool HasHost(); + virtual WORD GetGamePort(); + +protected: + virtual void SendData(int type, Text msg); + virtual void DoServerInfo(NetPeer* peer, Text msg); + virtual void DoServerMods(NetPeer* peer, Text msg); + virtual void DoAuthUser(NetPeer* peer, Text msg); + virtual void DoChat(NetPeer* peer, Text msg); + virtual void DoUserList(NetPeer* peer, Text msg); + virtual void DoMissionList(NetPeer* peer, Text msg); + virtual void DoMissionSelect(NetPeer* peer, Text msg); + virtual void DoMissionData(NetPeer* peer, Text msg); + virtual void DoUnitList(NetPeer* peer, Text msg); + virtual void DoMapUnit(NetPeer* peer, Text msg); + virtual void DoGameStart(NetPeer* peer, Text msg); + virtual void DoExit(NetPeer* peer, Text msg); + + DWORD server_id; + NetAddr addr; + bool host; + Text gamepass; + int exit_code; + + NetServerInfo server_info; + List<MissionInfo> missions; + + bool temporary; + DWORD ping_req_time; + DWORD chat_req_time; + DWORD user_req_time; + DWORD camp_req_time; + DWORD unit_req_time; + DWORD mods_req_time; +}; + +// +-------------------------------------------------------------------+ + +#endif NetLobbyClient_h
\ No newline at end of file |