diff options
Diffstat (limited to 'Stars45/NetGameClient.cpp')
-rw-r--r-- | Stars45/NetGameClient.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Stars45/NetGameClient.cpp b/Stars45/NetGameClient.cpp index 3f0a146..fb5a498 100644 --- a/Stars45/NetGameClient.cpp +++ b/Stars45/NetGameClient.cpp @@ -377,7 +377,7 @@ NetGameClient::DoQuitAnnounce(NetMsg* msg) if (player) { NetPlayer* zombie = players.remove(player); - + // return remote ship to ship pool: Ship* s = zombie->GetShip(); if (s) { @@ -532,7 +532,7 @@ NetGameClient::DoObjKill(NetMsg* msg) if (kstats) { if (obj_kill.GetKillType() == NetObjKill::KILL_PRIMARY) kstats->AddEvent(SimEvent::GUNS_KILL, ship->Name()); - + else if (obj_kill.GetKillType() == NetObjKill::KILL_SECONDARY) kstats->AddEvent(SimEvent::MISSILE_KILL, ship->Name()); } @@ -547,7 +547,7 @@ NetGameClient::DoObjKill(NetMsg* msg) if (killee) { if (obj_kill.GetKillType() == NetObjKill::KILL_DOCK) killee->AddEvent(SimEvent::DOCK, killer_name); - else + else killee->AddEvent(SimEvent::DESTROYED, killer_name); } @@ -566,7 +566,7 @@ NetGameClient::DoObjKill(NetMsg* msg) } } - // this shouldn't happen in practice, + // this shouldn't happen in practice, // but if it does, this is what should be done: else { Shot* shot = FindShotByObjID(obj_kill.GetObjID()); |