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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: NetChat.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Single chat message and sender
+*/
+
+
+#ifndef NetChat_h
+#define NetChat_h
+
+#include "Types.h"
+#include "NetUser.h"
+
+// +-------------------------------------------------------------------+
+
+class NetChatEntry
+{
+public:
+ static const char* TYPENAME() { return "NetChatEntry"; }
+
+ NetChatEntry(const NetUser* user, const char* msg);
+ NetChatEntry(int id, const char* user, const char* msg);
+ ~NetChatEntry();
+
+ int operator == (const NetChatEntry& c) const { return id == c.id; }
+ int operator < (const NetChatEntry& c) const { return id < c.id; }
+
+ int GetID() const { return id; }
+ const Text& GetUser() const { return user; }
+ Color GetColor() const { return color; }
+ const Text& GetMessage() const { return msg; }
+ DWORD GetTime() const { return time; }
+
+private:
+ int id;
+ Text user;
+ Text msg;
+ Color color;
+ DWORD time;
+};
+
+// +-------------------------------------------------------------------+
+
+#endif NetChat_h \ No newline at end of file