diff options
Diffstat (limited to 'Stars45/NavAI.h')
-rw-r--r-- | Stars45/NavAI.h | 172 |
1 files changed, 98 insertions, 74 deletions
diff --git a/Stars45/NavAI.h b/Stars45/NavAI.h index 37a528f..d920622 100644 --- a/Stars45/NavAI.h +++ b/Stars45/NavAI.h @@ -1,74 +1,98 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: NavAI.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Automatic Navigator
-*/
-
-#ifndef NavAI_h
-#define NavAI_h
-
-#include "Types.h"
-#include "Geometry.h"
-#include "System.h"
-#include "ShipAI.h"
-#include "Text.h"
-
-// +--------------------------------------------------------------------+
-
-class Farcaster;
-
-// +--------------------------------------------------------------------+
-
-class NavAI : public ShipAI
-{
-public:
- NavAI(Ship* s);
- virtual ~NavAI();
-
- enum { DIR_TYPE = 2000 };
- virtual int Type() const { return DIR_TYPE; }
-
- virtual void ExecFrame(double seconds);
- virtual int Subframe() const { return true; }
- void Disengage();
- bool Complete() const { return complete; }
-
-protected:
- // behaviors:
- virtual Steer SeekTarget();
-
- // steering functions:
- virtual Point Transform(const Point& pt);
- virtual Steer Seek(const Point& point);
- virtual Steer Flee(const Point& point);
- virtual Steer Avoid(const Point& point, float radius);
- virtual Steer AvoidTerrain();
-
- // accumulate behaviors:
- virtual void Navigator();
- virtual void FindObjective();
-
- virtual void HelmControl();
- virtual void ThrottleControl();
-
- bool complete;
- int drop_state;
- int quantum_state;
- int terrain_warning;
- double brakes;
- Farcaster* farcaster;
-};
-
-// +--------------------------------------------------------------------+
-
-
-#endif NavAI_h
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: NavAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Automatic Navigator +*/ + +#ifndef NavAI_h +#define NavAI_h + +#include "Types.h" +#include "Geometry.h" +#include "System.h" +#include "ShipAI.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Farcaster; + +// +--------------------------------------------------------------------+ + +class NavAI : public ShipAI +{ +public: + NavAI(Ship* s); + virtual ~NavAI(); + + enum { DIR_TYPE = 2000 }; + virtual int Type() const { return DIR_TYPE; } + + virtual void ExecFrame(double seconds); + virtual int Subframe() const { return true; } + void Disengage(); + bool Complete() const { return complete; } + +protected: + // behaviors: + virtual Steer SeekTarget(); + + // steering functions: + virtual Point Transform(const Point& pt); + virtual Steer Seek(const Point& point); + virtual Steer Flee(const Point& point); + virtual Steer Avoid(const Point& point, float radius); + virtual Steer AvoidTerrain(); + + // accumulate behaviors: + virtual void Navigator(); + virtual void FindObjective(); + + virtual void HelmControl(); + virtual void ThrottleControl(); + + bool complete; + int drop_state; + int quantum_state; + int terrain_warning; + double brakes; + Farcaster* farcaster; +}; + +// +--------------------------------------------------------------------+ + + +#endif NavAI_h + |