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Diffstat (limited to 'Stars45/MusicDirector.h')
-rw-r--r-- | Stars45/MusicDirector.h | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/Stars45/MusicDirector.h b/Stars45/MusicDirector.h new file mode 100644 index 0000000..bfdd57b --- /dev/null +++ b/Stars45/MusicDirector.h @@ -0,0 +1,138 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: MusicDirector.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Music Director class to manage selection, setup, and playback + of background music tracks for both menu and game modes +*/ + + +#ifndef MusicDirector_h +#define MusicDirector_h + +#include "Types.h" +#include "List.h" +#include "Text.h" + +// +-------------------------------------------------------------------+ + +class MusicTrack; + +// +-------------------------------------------------------------------+ + +class MusicDirector +{ +public: + enum MODES { + NONE, + + // menu modes: + + MENU, + INTRO, + BRIEFING, + DEBRIEFING, + PROMOTION, + VICTORY, + DEFEAT, + CREDITS, + + // in game modes: + + FLIGHT, + COMBAT, + LAUNCH, + RECOVERY, + + // special modes: + SHUTDOWN + }; + + enum TRANSITIONS { + CUT, + FADE_OUT, + FADE_IN, + FADE_BOTH, + CROSS_FADE + }; + + MusicDirector(); + ~MusicDirector(); + + // Operations: + void ExecFrame(); + void ScanTracks(); + + int CheckMode(int mode); + int GetMode() const { return mode; } + + static void Initialize(); + static void Close(); + static MusicDirector* GetInstance(); + static void SetMode(int mode); + static const char* GetModeName(int mode); + static bool IsNoMusic(); + +protected: + void StartThread(); + void StopThread(); + void GetNextTrack(int index); + void ShuffleTracks(); + + int mode; + int transition; + + MusicTrack* track; + MusicTrack* next_track; + + List<Text> menu_tracks; + List<Text> intro_tracks; + List<Text> brief_tracks; + List<Text> debrief_tracks; + List<Text> promote_tracks; + List<Text> flight_tracks; + List<Text> combat_tracks; + List<Text> launch_tracks; + List<Text> recovery_tracks; + List<Text> victory_tracks; + List<Text> defeat_tracks; + List<Text> credit_tracks; + + bool no_music; + + HANDLE hproc; + ThreadSync sync; +}; + +#endif MusicDirector_h
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