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Diffstat (limited to 'Stars45/MouseController.h')
-rw-r--r-- | Stars45/MouseController.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/Stars45/MouseController.h b/Stars45/MouseController.h new file mode 100644 index 0000000..b8bbe5e --- /dev/null +++ b/Stars45/MouseController.h @@ -0,0 +1,94 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: MouseController.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Joystick Input class +*/ + +#ifndef MouseController_h +#define MouseController_h + +#include "MotionController.h" + +// +--------------------------------------------------------------------+ + +class MouseController : public MotionController +{ +public: + static const char* TYPENAME() { return "MouseController"; } + + MouseController(); + virtual ~MouseController(); + + // setup + virtual void MapKeys(KeyMapEntry* mapping, int nkeys); + + // sample the physical device + virtual void Acquire(); + + // translations + virtual double X() { return 0; } + virtual double Y() { return 0; } + virtual double Z() { return 0; } + + // rotations + virtual double Pitch() { if (active) return p; return 0; } + virtual double Roll() { if (active) return r; return 0; } + virtual double Yaw() { if (active) return w; return 0; } + virtual int Center() { return 0; } + + // throttle + virtual double Throttle() { if (active) return t; return 0; } + virtual void SetThrottle(double throttle) { t = throttle; } + + // actions + virtual int Action(int n) { return action[n]; } + virtual int ActionMap(int n); + + // actively sampling? + virtual bool Active() { return active; } + virtual void SetActive(bool a) { active = a; } + + static MouseController* GetInstance(); + +protected: + double p,r,w, dx, dy, t; + int action[MotionController::MaxActions]; + int map[32]; + bool active; + int active_key; +}; + +#endif MouseController_h + |