diff options
Diffstat (limited to 'Stars45/ModConfig.h')
-rw-r--r-- | Stars45/ModConfig.h | 172 |
1 files changed, 98 insertions, 74 deletions
diff --git a/Stars45/ModConfig.h b/Stars45/ModConfig.h index 48bc58c..c0b7634 100644 --- a/Stars45/ModConfig.h +++ b/Stars45/ModConfig.h @@ -1,75 +1,99 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
-
- SUBSYSTEM: Stars.exe
- FILE: ModConfig.h
- AUTHOR: John DiCamillo
-
-
- OVERVIEW
- ========
- Mod file deployment configuration and manager
-*/
-
-
-#ifndef ModConfig_h
-#define ModConfig_h
-
-#include "Types.h"
-#include "Bitmap.h"
-#include "Text.h"
-#include "List.h"
-
-// +-------------------------------------------------------------------+
-
-class ModConfig;
-class ModInfo;
-class ModCampaign;
-
-// +-------------------------------------------------------------------+
-
-class ModConfig
-{
-public:
- static const char* TYPENAME() { return "ModConfig"; }
-
- ModConfig();
- ~ModConfig();
-
- int operator == (const ModConfig& cfg) const { return this == &cfg; }
-
- static void Initialize();
- static void Close();
- static ModConfig* GetInstance();
-
- void Load();
- void Save();
- void FindMods();
-
- bool IsDeployed(const char* name);
- void Deploy();
- void Undeploy();
- void Redeploy();
-
- // these methods change the configuration only
- // you must Redeploy() to have them take effect:
-
- void EnableMod(const char* name);
- void DisableMod(const char* name);
- void IncreaseModPriority(int mod_index);
- void DecreaseModPriority(int mod_index);
-
- List<Text>& EnabledMods() { return enabled; }
- List<Text>& DisabledMods() { return disabled; }
- List<ModInfo>& GetModInfoList() { return mods; }
-
- ModInfo* GetModInfo(const char* filename);
-
-private:
- List<Text> enabled;
- List<Text> disabled;
- List<ModInfo> mods;
-};
-
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: ModConfig.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mod file deployment configuration and manager +*/ + + +#ifndef ModConfig_h +#define ModConfig_h + +#include "Types.h" +#include "Bitmap.h" +#include "Text.h" +#include "List.h" + +// +-------------------------------------------------------------------+ + +class ModConfig; +class ModInfo; +class ModCampaign; + +// +-------------------------------------------------------------------+ + +class ModConfig +{ +public: + static const char* TYPENAME() { return "ModConfig"; } + + ModConfig(); + ~ModConfig(); + + int operator == (const ModConfig& cfg) const { return this == &cfg; } + + static void Initialize(); + static void Close(); + static ModConfig* GetInstance(); + + void Load(); + void Save(); + void FindMods(); + + bool IsDeployed(const char* name); + void Deploy(); + void Undeploy(); + void Redeploy(); + + // these methods change the configuration only + // you must Redeploy() to have them take effect: + + void EnableMod(const char* name); + void DisableMod(const char* name); + void IncreaseModPriority(int mod_index); + void DecreaseModPriority(int mod_index); + + List<Text>& EnabledMods() { return enabled; } + List<Text>& DisabledMods() { return disabled; } + List<ModInfo>& GetModInfoList() { return mods; } + + ModInfo* GetModInfo(const char* filename); + +private: + List<Text> enabled; + List<Text> disabled; + List<ModInfo> mods; +}; + #endif ModConfig_h
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