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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: ModConfig.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Mod file deployment configuration and manager
+*/
+
+
+#ifndef ModConfig_h
+#define ModConfig_h
+
+#include "Types.h"
+#include "Bitmap.h"
+#include "Text.h"
+#include "List.h"
+
+// +-------------------------------------------------------------------+
+
+class ModConfig;
+class ModInfo;
+class ModCampaign;
+
+// +-------------------------------------------------------------------+
+
+class ModConfig
+{
+public:
+ static const char* TYPENAME() { return "ModConfig"; }
+
+ ModConfig();
+ ~ModConfig();
+
+ int operator == (const ModConfig& cfg) const { return this == &cfg; }
+
+ static void Initialize();
+ static void Close();
+ static ModConfig* GetInstance();
+
+ void Load();
+ void Save();
+ void FindMods();
+
+ bool IsDeployed(const char* name);
+ void Deploy();
+ void Undeploy();
+ void Redeploy();
+
+ // these methods change the configuration only
+ // you must Redeploy() to have them take effect:
+
+ void EnableMod(const char* name);
+ void DisableMod(const char* name);
+ void IncreaseModPriority(int mod_index);
+ void DecreaseModPriority(int mod_index);
+
+ List<Text>& EnabledMods() { return enabled; }
+ List<Text>& DisabledMods() { return disabled; }
+ List<ModInfo>& GetModInfoList() { return mods; }
+
+ ModInfo* GetModInfo(const char* filename);
+
+private:
+ List<Text> enabled;
+ List<Text> disabled;
+ List<ModInfo> mods;
+};
+
+#endif ModConfig_h \ No newline at end of file