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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: MenuScreen.h
+ AUTHOR: John DiCamillo
+
+*/
+
+#ifndef MenuScreen_h
+#define MenuScreen_h
+
+#include "Types.h"
+#include "Bitmap.h"
+#include "Screen.h"
+#include "BaseScreen.h"
+
+// +--------------------------------------------------------------------+
+
+class MenuDlg;
+class AudDlg;
+class VidDlg;
+class OptDlg;
+class CtlDlg;
+class JoyDlg;
+class KeyDlg;
+class ExitDlg;
+class ConfirmDlg;
+
+class FirstTimeDlg;
+class PlayerDlg;
+class AwardShowDlg;
+
+class MsnSelectDlg;
+class CmpSelectDlg;
+class ModDlg;
+class ModInfoDlg;
+class MsnEditDlg;
+class MsnElemDlg;
+class MsnEventDlg;
+
+class NetClientDlg;
+class NetAddrDlg;
+class NetPassDlg;
+class NetLobbyDlg;
+class NetServerDlg;
+class NetUnitDlg;
+
+class LoadDlg;
+class TacRefDlg;
+
+class ActiveWindow;
+class Bitmap;
+class DataLoader;
+class FadeView;
+class Font;
+class FormWindow;
+class Screen;
+class Video;
+class VideoFactory;
+class Window;
+
+// +--------------------------------------------------------------------+
+
+class MenuScreen : public BaseScreen
+{
+public:
+ MenuScreen();
+ virtual ~MenuScreen();
+
+ virtual void Setup(Screen* screen);
+ virtual void TearDown();
+ virtual bool CloseTopmost();
+
+ virtual bool IsShown() const { return isShown; }
+ virtual void Show();
+ virtual void Hide();
+
+ virtual void ExecFrame();
+
+ virtual void ShowMenuDlg();
+ virtual void ShowCmpSelectDlg();
+ virtual void ShowMsnSelectDlg();
+ virtual void ShowModDlg();
+ virtual void ShowModInfoDlg();
+ virtual void ShowMsnEditDlg();
+ virtual void ShowNetClientDlg();
+ virtual void ShowNetAddrDlg();
+ virtual void ShowNetPassDlg();
+ virtual void ShowNetLobbyDlg();
+ virtual void ShowNetServerDlg();
+ virtual void ShowNetUnitDlg();
+ virtual void ShowFirstTimeDlg();
+ virtual void ShowPlayerDlg();
+ virtual void ShowTacRefDlg();
+ virtual void ShowAwardDlg();
+ virtual void ShowAudDlg();
+ virtual void ShowVidDlg();
+ virtual void ShowOptDlg();
+ virtual void ShowCtlDlg();
+ virtual void ShowJoyDlg();
+ virtual void ShowKeyDlg();
+ virtual void ShowExitDlg();
+ virtual void ShowConfirmDlg();
+ virtual void HideConfirmDlg();
+ virtual void ShowLoadDlg();
+ virtual void HideLoadDlg();
+
+ // base screen interface:
+ virtual void ShowMsnElemDlg();
+ virtual void HideMsnElemDlg();
+ virtual MsnElemDlg* GetMsnElemDlg() { return msnElemDlg; }
+
+ virtual void ShowMsnEventDlg();
+ virtual void HideMsnEventDlg();
+ virtual MsnEventDlg* GetMsnEventDlg() { return msnEventDlg; }
+
+ virtual void ShowNavDlg();
+ virtual void HideNavDlg();
+ virtual bool IsNavShown();
+ virtual NavDlg* GetNavDlg() { return msnEditNavDlg; }
+
+ virtual MsnSelectDlg* GetMsnSelectDlg() const { return msnSelectDlg; }
+ virtual ModDlg* GetModDlg() const { return modDlg; }
+ virtual ModInfoDlg* GetModInfoDlg() const { return modInfoDlg; }
+ virtual MsnEditDlg* GetMsnEditDlg() const { return msnEditDlg; }
+ virtual NetClientDlg* GetNetClientDlg() const { return netClientDlg; }
+ virtual NetAddrDlg* GetNetAddrDlg() const { return netAddrDlg; }
+ virtual NetPassDlg* GetNetPassDlg() const { return netPassDlg; }
+ virtual NetLobbyDlg* GetNetLobbyDlg() const { return netLobbyDlg; }
+ virtual NetServerDlg* GetNetServerDlg() const { return netServerDlg; }
+ virtual NetUnitDlg* GetNetUnitDlg() const { return netUnitDlg; }
+ virtual LoadDlg* GetLoadDlg() const { return loadDlg; }
+ virtual TacRefDlg* GetTacRefDlg() const { return tacRefDlg; }
+
+ virtual AudDlg* GetAudDlg() const { return auddlg; }
+ virtual VidDlg* GetVidDlg() const { return viddlg; }
+ virtual OptDlg* GetOptDlg() const { return optdlg; }
+ virtual CtlDlg* GetCtlDlg() const { return ctldlg; }
+ virtual JoyDlg* GetJoyDlg() const { return joydlg; }
+ virtual KeyDlg* GetKeyDlg() const { return keydlg; }
+ virtual ExitDlg* GetExitDlg() const { return exitdlg; }
+ virtual FirstTimeDlg* GetFirstTimeDlg() const { return firstdlg; }
+ virtual PlayerDlg* GetPlayerDlg() const { return playdlg; }
+ virtual AwardShowDlg* GetAwardDlg() const { return awarddlg; }
+ virtual ConfirmDlg* GetConfirmDlg() const { return confirmdlg; }
+
+ virtual void ApplyOptions();
+ virtual void CancelOptions();
+
+private:
+ void HideAll();
+
+ Screen* screen;
+ MenuDlg* menudlg;
+
+ Window* fadewin;
+ FadeView* fadeview;
+ ExitDlg* exitdlg;
+ AudDlg* auddlg;
+ VidDlg* viddlg;
+ OptDlg* optdlg;
+ CtlDlg* ctldlg;
+ JoyDlg* joydlg;
+ KeyDlg* keydlg;
+ ConfirmDlg* confirmdlg;
+ PlayerDlg* playdlg;
+ AwardShowDlg* awarddlg;
+ ModDlg* modDlg;
+ ModInfoDlg* modInfoDlg;
+ MsnSelectDlg* msnSelectDlg;
+ MsnEditDlg* msnEditDlg;
+ MsnElemDlg* msnElemDlg;
+ MsnEventDlg* msnEventDlg;
+ NavDlg* msnEditNavDlg;
+ LoadDlg* loadDlg;
+ TacRefDlg* tacRefDlg;
+
+ CmpSelectDlg* cmpSelectDlg;
+ FirstTimeDlg* firstdlg;
+ NetClientDlg* netClientDlg;
+ NetAddrDlg* netAddrDlg;
+ NetPassDlg* netPassDlg;
+ NetLobbyDlg* netLobbyDlg;
+ NetServerDlg* netServerDlg;
+ NetUnitDlg* netUnitDlg;
+
+ FormWindow* current_dlg;
+ DataLoader* loader;
+
+ int wc, hc;
+ bool isShown;
+};
+
+// +--------------------------------------------------------------------+
+
+#endif MenuScreen_h
+