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-rw-r--r--Stars45/LoadDlg.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/Stars45/LoadDlg.cpp b/Stars45/LoadDlg.cpp
index 313aa22..be98920 100644
--- a/Stars45/LoadDlg.cpp
+++ b/Stars45/LoadDlg.cpp
@@ -1,15 +1,15 @@
/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: LoadDlg.cpp
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: LoadDlg.cpp
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Loading progress dialog box
+ OVERVIEW
+ ========
+ Loading progress dialog box
*/
@@ -30,10 +30,10 @@
// +--------------------------------------------------------------------+
LoadDlg::LoadDlg(Screen* s, FormDef& def)
- : FormWindow(s, 0, 0, s->Width(), s->Height()),
- progress(0), activity(0)
+: FormWindow(s, 0, 0, s->Width(), s->Height()),
+progress(0), activity(0)
{
- Init(def);
+ Init(def);
}
LoadDlg::~LoadDlg()
@@ -43,9 +43,9 @@ LoadDlg::~LoadDlg()
void
LoadDlg::RegisterControls()
{
- title = FindControl(100);
- activity = FindControl(101);
- progress = (Slider*) FindControl(102);
+ title = FindControl(100);
+ activity = FindControl(101);
+ progress = (Slider*) FindControl(102);
}
// +--------------------------------------------------------------------+
@@ -53,24 +53,24 @@ LoadDlg::RegisterControls()
void
LoadDlg::ExecFrame()
{
- Starshatter* stars = Starshatter::GetInstance();
+ Starshatter* stars = Starshatter::GetInstance();
- if (stars) {
- if (title) {
- if (stars->GetGameMode() == Starshatter::CLOD_MODE ||
- stars->GetGameMode() == Starshatter::CMPN_MODE)
- title->SetText(Game::GetText("LoadDlg.campaign"));
+ if (stars) {
+ if (title) {
+ if (stars->GetGameMode() == Starshatter::CLOD_MODE ||
+ stars->GetGameMode() == Starshatter::CMPN_MODE)
+ title->SetText(Game::GetText("LoadDlg.campaign"));
- else if (stars->GetGameMode() == Starshatter::MENU_MODE)
- title->SetText(Game::GetText("LoadDlg.tac-ref"));
+ else if (stars->GetGameMode() == Starshatter::MENU_MODE)
+ title->SetText(Game::GetText("LoadDlg.tac-ref"));
- else
- title->SetText(Game::GetText("LoadDlg.mission"));
- }
+ else
+ title->SetText(Game::GetText("LoadDlg.mission"));
+ }
- activity->SetText(stars->GetLoadActivity());
- progress->SetValue(stars->GetLoadProgress());
- }
+ activity->SetText(stars->GetLoadActivity());
+ progress->SetValue(stars->GetLoadProgress());
+ }
}
// +--------------------------------------------------------------------+