diff options
Diffstat (limited to 'Stars45/LandingGear.h')
-rw-r--r-- | Stars45/LandingGear.h | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/Stars45/LandingGear.h b/Stars45/LandingGear.h index 30b18ac..7140b09 100644 --- a/Stars45/LandingGear.h +++ b/Stars45/LandingGear.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: LandingGear.h
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: LandingGear.h
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
- Fighter undercarriage (landing gear) system class
+ OVERVIEW
+ ========
+ Fighter undercarriage (landing gear) system class
*/
#ifndef LandingGear_h
@@ -28,38 +28,38 @@ class Ship; class LandingGear : public System
{
public:
- enum CONSTANTS { MAX_GEAR = 4 };
- enum GEAR_STATE { GEAR_UP, GEAR_LOWER, GEAR_DOWN, GEAR_RAISE };
+ enum CONSTANTS { MAX_GEAR = 4 };
+ enum GEAR_STATE { GEAR_UP, GEAR_LOWER, GEAR_DOWN, GEAR_RAISE };
- LandingGear();
- LandingGear(const LandingGear& rhs);
- virtual ~LandingGear();
+ LandingGear();
+ LandingGear(const LandingGear& rhs);
+ virtual ~LandingGear();
- virtual int AddGear(Model* m, const Point& s, const Point& e);
- virtual void ExecFrame(double seconds);
- virtual void Orient(const Physical* rep);
+ virtual int AddGear(Model* m, const Point& s, const Point& e);
+ virtual void ExecFrame(double seconds);
+ virtual void Orient(const Physical* rep);
- GEAR_STATE GetState() const { return state; }
- void SetState(GEAR_STATE s);
- int NumGear() const { return ngear; }
- Solid* GetGear(int i);
- Point GetGearStop(int i);
- double GetTouchDown();
- double GetClearance() const { return clearance; }
+ GEAR_STATE GetState() const { return state; }
+ void SetState(GEAR_STATE s);
+ int NumGear() const { return ngear; }
+ Solid* GetGear(int i);
+ Point GetGearStop(int i);
+ double GetTouchDown();
+ double GetClearance() const { return clearance; }
- static void Initialize();
- static void Close();
+ static void Initialize();
+ static void Close();
protected:
- GEAR_STATE state;
- double transit;
- double clearance;
-
- int ngear;
- Model* models[MAX_GEAR];
- Solid* gear[MAX_GEAR];
- Point start[MAX_GEAR];
- Point end[MAX_GEAR];
+ GEAR_STATE state;
+ double transit;
+ double clearance;
+
+ int ngear;
+ Model* models[MAX_GEAR];
+ Solid* gear[MAX_GEAR];
+ Point start[MAX_GEAR];
+ Point end[MAX_GEAR];
};
#endif LandingGear_h
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