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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: KeyDlg.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Navigation Active Window class
+*/
+
+#ifndef KeyDlg_h
+#define KeyDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+
+// +--------------------------------------------------------------------+
+
+class BaseScreen;
+
+// +--------------------------------------------------------------------+
+
+class KeyDlg : public FormWindow
+{
+public:
+ KeyDlg(Screen* s, FormDef& def, BaseScreen* mgr);
+ virtual ~KeyDlg();
+
+ virtual void RegisterControls();
+ virtual void Show();
+
+ // Operations:
+ virtual void ExecFrame();
+
+ virtual void OnApply(AWEvent* event);
+ virtual void OnCancel(AWEvent* event);
+ virtual void OnClear(AWEvent* event);
+
+ int GetKeyMapIndex() const { return key_index; }
+ void SetKeyMapIndex(int i);
+
+protected:
+ BaseScreen* manager;
+
+ int key_index;
+ int key_key;
+ int key_shift;
+ int key_joy;
+ int key_clear;
+
+ Button* clear;
+ Button* apply;
+ Button* cancel;
+
+ ActiveWindow* command;
+ ActiveWindow* current_key;
+ ActiveWindow* new_key;
+};
+
+#endif KeyDlg_h
+