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Diffstat (limited to 'Stars45/KeyDlg.cpp')
-rw-r--r-- | Stars45/KeyDlg.cpp | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/Stars45/KeyDlg.cpp b/Stars45/KeyDlg.cpp new file mode 100644 index 0000000..076b85c --- /dev/null +++ b/Stars45/KeyDlg.cpp @@ -0,0 +1,223 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: KeyDlg.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== +*/ + +#include "MemDebug.h" +#include "KeyDlg.h" +#include "KeyMap.h" +#include "MenuScreen.h" +#include "Starshatter.h" +#include "FormatUtil.h" + +#include "Game.h" +#include "ListBox.h" +#include "ComboBox.h" +#include "Button.h" +#include "Joystick.h" + +// +--------------------------------------------------------------------+ +// DECLARE MAPPING FUNCTIONS: + +DEF_MAP_CLIENT(KeyDlg, OnApply); +DEF_MAP_CLIENT(KeyDlg, OnCancel); +DEF_MAP_CLIENT(KeyDlg, OnClear); + +// +--------------------------------------------------------------------+ + +KeyDlg::KeyDlg(Screen* s, FormDef& def, BaseScreen* mgr) +: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr), +key_key(0), key_shift(0), key_joy(0), key_clear(0), +command(0), current_key(0), new_key(0), clear(0), +apply(0), cancel(0) +{ + Init(def); +} + +KeyDlg::~KeyDlg() +{ +} + +void +KeyDlg::RegisterControls() +{ + if (apply) + return; + + command = FindControl(201); + current_key = FindControl(202); + new_key = FindControl(203); + + clear = (Button*) FindControl(300); + REGISTER_CLIENT(EID_CLICK, clear, KeyDlg, OnClear); + + apply = (Button*) FindControl(1); + REGISTER_CLIENT(EID_CLICK, apply, KeyDlg, OnApply); + + cancel = (Button*) FindControl(2); + REGISTER_CLIENT(EID_CLICK, cancel, KeyDlg, OnCancel); +} + +// +--------------------------------------------------------------------+ + +void +KeyDlg::ExecFrame() +{ + int key = 0; + int shift = 0; + int joy = 0; + Joystick* joystick = Joystick::GetInstance(); + + if (joystick) joystick->Acquire(); + + for (int i = 0; i < 256; i++) { + int vk = KeyMap::GetMappableVKey(i); + + if (vk >= KEY_JOY_1 && vk <= KEY_JOY_16) { + if (joystick && joystick->KeyDown(vk)) + joy = vk; + } + + else if (vk >= KEY_POV_0_UP && vk <= KEY_POV_3_RIGHT) { + if (joystick && joystick->KeyDown(vk)) + joy = vk; + } + + else if (GetAsyncKeyState(vk)) { + if (vk == VK_SHIFT || vk == VK_MENU) + shift = vk; + else + key = vk; + } + } + + if (key) { + key_key = key; + key_shift = shift; + + new_key->SetText(KeyMap::DescribeKey(key, shift, joy)); + } + + else if (joy) { + key_joy = joy; + new_key->SetText(KeyMap::DescribeKey(key, shift, joy)); + } +} + +// +--------------------------------------------------------------------+ + +void +KeyDlg::Show() +{ + FormWindow::Show(); + + Starshatter* stars = Starshatter::GetInstance(); + + if (stars) { + KeyMap& keymap = stars->GetKeyMap(); + + if (command) + command->SetText(keymap.DescribeAction(key_index)); + + if (current_key) + current_key->SetText(keymap.DescribeKey(key_index)); + } + + key_clear = false; + new_key->SetText(""); + SetFocus(); +} + +// +--------------------------------------------------------------------+ + +void +KeyDlg::SetKeyMapIndex(int i) +{ + key_index = i; + key_key = 0; + key_shift = 0; +} + +// +--------------------------------------------------------------------+ + +void +KeyDlg::OnClear(AWEvent* event) +{ + key_clear = true; + + key_key = 0; + key_shift = 0; + key_joy = 0; +} + +// +--------------------------------------------------------------------+ + +void +KeyDlg::OnApply(AWEvent* event) +{ + Starshatter* stars = Starshatter::GetInstance(); + + if (stars) { + KeyMap& keymap = stars->GetKeyMap(); + KeyMapEntry* map = keymap.GetKeyMap(key_index); + + if (key_clear) { + map->key = 0; + map->alt = 0; + map->joy = 0; + } + + if (key_key) { + map->key = key_key; + map->alt = key_shift; + } + + if (key_joy) { + map->joy = key_joy; + } + } + + if (manager) + manager->ShowCtlDlg(); +} + +void +KeyDlg::OnCancel(AWEvent* event) +{ + if (manager) + manager->ShowCtlDlg(); +} + +// +--------------------------------------------------------------------+ |