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-rw-r--r--Stars45/JoyDlg.cpp244
1 files changed, 122 insertions, 122 deletions
diff --git a/Stars45/JoyDlg.cpp b/Stars45/JoyDlg.cpp
index 0815690..95f41a5 100644
--- a/Stars45/JoyDlg.cpp
+++ b/Stars45/JoyDlg.cpp
@@ -1,14 +1,14 @@
/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2004. All Rights Reserved.
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
- SUBSYSTEM: Stars.exe
- FILE: JoyDlg.cpp
- AUTHOR: John DiCamillo
+ SUBSYSTEM: Stars.exe
+ FILE: JoyDlg.cpp
+ AUTHOR: John DiCamillo
- OVERVIEW
- ========
+ OVERVIEW
+ ========
*/
#include "MemDebug.h"
@@ -32,14 +32,14 @@ DEF_MAP_CLIENT(JoyDlg, OnCancel);
DEF_MAP_CLIENT(JoyDlg, OnAxis);
static const char* joy_axis_names[] = {
- "JoyDlg.axis.0",
- "JoyDlg.axis.1",
- "JoyDlg.axis.2",
- "JoyDlg.axis.3",
- "JoyDlg.axis.4",
- "JoyDlg.axis.5",
- "JoyDlg.axis.6",
- "JoyDlg.axis.7"
+ "JoyDlg.axis.0",
+ "JoyDlg.axis.1",
+ "JoyDlg.axis.2",
+ "JoyDlg.axis.3",
+ "JoyDlg.axis.4",
+ "JoyDlg.axis.5",
+ "JoyDlg.axis.6",
+ "JoyDlg.axis.7"
};
static int selected_axis = -1;
@@ -51,10 +51,10 @@ static int map_axis[4];
// +--------------------------------------------------------------------+
JoyDlg::JoyDlg(Screen* s, FormDef& def, BaseScreen* mgr)
- : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
- apply(0), cancel(0), message(0)
+: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
+apply(0), cancel(0), message(0)
{
- Init(def);
+ Init(def);
}
JoyDlg::~JoyDlg()
@@ -64,24 +64,24 @@ JoyDlg::~JoyDlg()
void
JoyDlg::RegisterControls()
{
- if (apply)
- return;
+ if (apply)
+ return;
- for (int i = 0; i < 4; i++) {
- axis_button[i] = (Button*) FindControl(201 + i);
- invert_checkbox[i] = (Button*) FindControl(301 + i);
+ for (int i = 0; i < 4; i++) {
+ axis_button[i] = (Button*) FindControl(201 + i);
+ invert_checkbox[i] = (Button*) FindControl(301 + i);
- if (axis_button[i])
- REGISTER_CLIENT(EID_CLICK, axis_button[i], JoyDlg, OnAxis);
- }
+ if (axis_button[i])
+ REGISTER_CLIENT(EID_CLICK, axis_button[i], JoyDlg, OnAxis);
+ }
- message = FindControl(11);
+ message = FindControl(11);
- apply = (Button*) FindControl(1);
- REGISTER_CLIENT(EID_CLICK, apply, JoyDlg, OnApply);
+ apply = (Button*) FindControl(1);
+ REGISTER_CLIENT(EID_CLICK, apply, JoyDlg, OnApply);
- cancel = (Button*) FindControl(2);
- REGISTER_CLIENT(EID_CLICK, cancel, JoyDlg, OnCancel);
+ cancel = (Button*) FindControl(2);
+ REGISTER_CLIENT(EID_CLICK, cancel, JoyDlg, OnCancel);
}
// +--------------------------------------------------------------------+
@@ -89,38 +89,38 @@ JoyDlg::RegisterControls()
void
JoyDlg::ExecFrame()
{
- if (selected_axis >= 0 && selected_axis < 4) {
- Joystick* joystick = Joystick::GetInstance();
- if (joystick) {
- joystick->Acquire();
+ if (selected_axis >= 0 && selected_axis < 4) {
+ Joystick* joystick = Joystick::GetInstance();
+ if (joystick) {
+ joystick->Acquire();
- int delta = 1000;
+ int delta = 1000;
- for (int i = 0; i < 8; i++) {
- int a = Joystick::ReadRawAxis(i + KEY_JOY_AXIS_X);
+ for (int i = 0; i < 8; i++) {
+ int a = Joystick::ReadRawAxis(i + KEY_JOY_AXIS_X);
- int d = a - samples[i];
- if (d < 0) d = -d;
+ int d = a - samples[i];
+ if (d < 0) d = -d;
- if (d > delta && samples[i] < 1e6) {
- delta = d;
- sample_axis = i;
- }
+ if (d > delta && samples[i] < 1e6) {
+ delta = d;
+ sample_axis = i;
+ }
- samples[i] = a;
- }
+ samples[i] = a;
+ }
- Button* b = axis_button[selected_axis];
+ Button* b = axis_button[selected_axis];
- if (sample_axis >= 0) {
- b->SetText(Game::GetText(joy_axis_names[sample_axis]));
- map_axis[selected_axis] = sample_axis;
- }
+ if (sample_axis >= 0) {
+ b->SetText(Game::GetText(joy_axis_names[sample_axis]));
+ map_axis[selected_axis] = sample_axis;
+ }
- else
- b->SetText(Game::GetText("JoyDlg.select"));
- }
- }
+ else
+ b->SetText(Game::GetText("JoyDlg.select"));
+ }
+ }
}
// +--------------------------------------------------------------------+
@@ -128,29 +128,29 @@ JoyDlg::ExecFrame()
void
JoyDlg::Show()
{
- FormWindow::Show();
+ FormWindow::Show();
- for (int i = 0; i < 4; i++) {
- Button* b = axis_button[i];
- if (b) {
- int map = Joystick::GetAxisMap(i) - KEY_JOY_AXIS_X;
- int inv = Joystick::GetAxisInv(i);
+ for (int i = 0; i < 4; i++) {
+ Button* b = axis_button[i];
+ if (b) {
+ int map = Joystick::GetAxisMap(i) - KEY_JOY_AXIS_X;
+ int inv = Joystick::GetAxisInv(i);
- if (map >= 0 && map < 8) {
- b->SetText(Game::GetText(joy_axis_names[map]));
- map_axis[i] = map;
- }
- else {
- b->SetText(Game::GetText("JoyDlg.unmapped"));
- }
+ if (map >= 0 && map < 8) {
+ b->SetText(Game::GetText(joy_axis_names[map]));
+ map_axis[i] = map;
+ }
+ else {
+ b->SetText(Game::GetText("JoyDlg.unmapped"));
+ }
- b->SetButtonState(0);
+ b->SetButtonState(0);
- invert_checkbox[i]->SetButtonState(inv ? 1 : 0);
- }
- }
+ invert_checkbox[i]->SetButtonState(inv ? 1 : 0);
+ }
+ }
- SetFocus();
+ SetFocus();
}
// +--------------------------------------------------------------------+
@@ -158,37 +158,37 @@ JoyDlg::Show()
void
JoyDlg::OnAxis(AWEvent* event)
{
- for (int i = 0; i < 4; i++) {
- int map = map_axis[i];
- Text name = Game::GetText("JoyDlg.unmapped");
- Button* b = axis_button[i];
-
- if (map >= 0 && map < 8)
- name = Game::GetText(joy_axis_names[map]);
-
- if (b) {
- if (b == event->window) {
- if (selected_axis == i) {
- b->SetText(name);
- b->SetButtonState(0);
- selected_axis = -1;
- }
- else {
- b->SetText(Game::GetText("JoyDlg.select"));
- b->SetButtonState(1);
- selected_axis = i;
- }
- }
- else {
- b->SetText(name);
- b->SetButtonState(0);
- }
- }
- }
-
- for (int i = 0; i < 8; i++) {
- samples[i] = 10000000;
- }
+ for (int i = 0; i < 4; i++) {
+ int map = map_axis[i];
+ Text name = Game::GetText("JoyDlg.unmapped");
+ Button* b = axis_button[i];
+
+ if (map >= 0 && map < 8)
+ name = Game::GetText(joy_axis_names[map]);
+
+ if (b) {
+ if (b == event->window) {
+ if (selected_axis == i) {
+ b->SetText(name);
+ b->SetButtonState(0);
+ selected_axis = -1;
+ }
+ else {
+ b->SetText(Game::GetText("JoyDlg.select"));
+ b->SetButtonState(1);
+ selected_axis = i;
+ }
+ }
+ else {
+ b->SetText(name);
+ b->SetButtonState(0);
+ }
+ }
+ }
+
+ for (int i = 0; i < 8; i++) {
+ samples[i] = 10000000;
+ }
}
// +--------------------------------------------------------------------+
@@ -196,35 +196,35 @@ JoyDlg::OnAxis(AWEvent* event)
void
JoyDlg::OnApply(AWEvent* event)
{
- Starshatter* stars = Starshatter::GetInstance();
+ Starshatter* stars = Starshatter::GetInstance();
- if (stars) {
- KeyMap& keymap = stars->GetKeyMap();
+ if (stars) {
+ KeyMap& keymap = stars->GetKeyMap();
- keymap.Bind(KEY_AXIS_YAW, map_axis[0]+KEY_JOY_AXIS_X, 0);
- keymap.Bind(KEY_AXIS_PITCH, map_axis[1]+KEY_JOY_AXIS_X, 0);
- keymap.Bind(KEY_AXIS_ROLL, map_axis[2]+KEY_JOY_AXIS_X, 0);
- keymap.Bind(KEY_AXIS_THROTTLE, map_axis[3]+KEY_JOY_AXIS_X, 0);
+ keymap.Bind(KEY_AXIS_YAW, map_axis[0]+KEY_JOY_AXIS_X, 0);
+ keymap.Bind(KEY_AXIS_PITCH, map_axis[1]+KEY_JOY_AXIS_X, 0);
+ keymap.Bind(KEY_AXIS_ROLL, map_axis[2]+KEY_JOY_AXIS_X, 0);
+ keymap.Bind(KEY_AXIS_THROTTLE, map_axis[3]+KEY_JOY_AXIS_X, 0);
- keymap.Bind(KEY_AXIS_YAW_INVERT, invert_checkbox[0]->GetButtonState(), 0);
- keymap.Bind(KEY_AXIS_PITCH_INVERT, invert_checkbox[1]->GetButtonState(), 0);
- keymap.Bind(KEY_AXIS_ROLL_INVERT, invert_checkbox[2]->GetButtonState(), 0);
- keymap.Bind(KEY_AXIS_THROTTLE_INVERT, invert_checkbox[3]->GetButtonState(), 0);
+ keymap.Bind(KEY_AXIS_YAW_INVERT, invert_checkbox[0]->GetButtonState(), 0);
+ keymap.Bind(KEY_AXIS_PITCH_INVERT, invert_checkbox[1]->GetButtonState(), 0);
+ keymap.Bind(KEY_AXIS_ROLL_INVERT, invert_checkbox[2]->GetButtonState(), 0);
+ keymap.Bind(KEY_AXIS_THROTTLE_INVERT, invert_checkbox[3]->GetButtonState(), 0);
- keymap.SaveKeyMap("key.cfg", 256);
+ keymap.SaveKeyMap("key.cfg", 256);
- stars->MapKeys();
- }
+ stars->MapKeys();
+ }
- if (manager)
- manager->ShowCtlDlg();
+ if (manager)
+ manager->ShowCtlDlg();
}
void
JoyDlg::OnCancel(AWEvent* event)
{
- if (manager)
- manager->ShowCtlDlg();
+ if (manager)
+ manager->ShowCtlDlg();
}
// +--------------------------------------------------------------------+