diff options
Diffstat (limited to 'Stars45/Intel.cpp')
-rw-r--r-- | Stars45/Intel.cpp | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/Stars45/Intel.cpp b/Stars45/Intel.cpp new file mode 100644 index 0000000..dde5440 --- /dev/null +++ b/Stars45/Intel.cpp @@ -0,0 +1,70 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: Intel.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + An element in the dynamic campaign +*/ + +#include "MemDebug.h" +#include "Intel.h" + +#include "Game.h" +#include "DataLoader.h" + +// +--------------------------------------------------------------------+ + +static const char* intel_name[] = { + "", + "Reserve", + "Secret", + "Known", + "Located", + "Tracked", +}; + +const char* +Intel::NameFromIntel(int intel) +{ + return intel_name[intel]; +} + +int +Intel::IntelFromName(const char* type_name) +{ + for (int i = RESERVE; i <= TRACKED; i++) + if (!_stricmp(type_name, intel_name[i])) + return i; + + return 0; +} |