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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: ImgView.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Bitmap "billboard" Image View class
+*/
+
+#include "MemDebug.h"
+#include "ImgView.h"
+#include "Color.h"
+#include "Window.h"
+#include "Video.h"
+#include "Bitmap.h"
+#include "Screen.h"
+
+// +--------------------------------------------------------------------+
+
+ImgView::ImgView(Window* c, Bitmap* bmp)
+: View(c), img(bmp), width(0), height(0), x_offset(0), y_offset(0),
+blend(Video::BLEND_SOLID)
+{
+ if (img) {
+ width = img->Width();
+ height = img->Height();
+ }
+
+ if (width < c->Width())
+ x_offset = (c->Width() - width) / 2;
+
+ if (height < c->Height())
+ y_offset = (c->Height() - height) / 2;
+}
+
+ImgView::~ImgView()
+{
+}
+
+// +--------------------------------------------------------------------+
+
+void
+ImgView::Refresh()
+{
+ if (img && width > 0 && height > 0)
+ window->DrawBitmap(x_offset,
+ y_offset,
+ x_offset + width,
+ y_offset + height,
+ img,
+ blend);
+}
+
+// +--------------------------------------------------------------------+
+
+void
+ImgView::SetPicture(Bitmap* bmp)
+{
+ img = bmp;
+ width = 0;
+ height = 0;
+ x_offset = 0;
+ y_offset = 0;
+
+ if (img) {
+ width = img->Width();
+ height = img->Height();
+ }
+
+ if (window) {
+ x_offset = (window->Width() - width) / 2;
+ y_offset = (window->Height() - height) / 2;
+ }
+}