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-rw-r--r--Stars45/Hangar.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Stars45/Hangar.cpp b/Stars45/Hangar.cpp
index b1f164d..078d7e3 100644
--- a/Stars45/Hangar.cpp
+++ b/Stars45/Hangar.cpp
@@ -226,7 +226,7 @@ Hangar::FinishPrep(HangarSlot* slot)
}
char name[64];
- sprintf(name, "%s %d",
+ sprintf_s(name, "%s %d",
(const char*) slot->package->Name(),
slot->ship->GetElementIndex());
slot->ship->SetName(name);
@@ -282,9 +282,9 @@ Hangar::GetObserverName() const
{
static char name[64];
if (ship)
- sprintf(name, "Hangar(%s)", ship->Name());
+ sprintf_s(name, "Hangar(%s)", ship->Name());
else
- sprintf(name, "Hangar");
+ sprintf_s(name, "Hangar");
return name;
}
@@ -368,7 +368,7 @@ Hangar::GotoActiveFlight(int squadron, int slot_index, Element* elem, int* loado
}
char name[64];
- sprintf(name, "%s %d",
+ sprintf_s(name, "%s %d",
(const char*) elem->Name(),
slot->ship->GetElementIndex());
@@ -778,7 +778,7 @@ Hangar::StatusName(const HangarSlot* s) const
case QUEUED: {
Text state = Game::GetText("hangar.QUEUED");
char seq[8];
- sprintf(seq, " %d", s->deck->Sequence(s->slot));
+ sprintf_s(seq, " %d", s->deck->Sequence(s->slot));
return state + seq;
}
case LOCKED: return Game::GetText("hangar.LOCKED");