summaryrefslogtreecommitdiffhomepage
path: root/Stars45/Galaxy.h
diff options
context:
space:
mode:
Diffstat (limited to 'Stars45/Galaxy.h')
-rw-r--r--Stars45/Galaxy.h98
1 files changed, 98 insertions, 0 deletions
diff --git a/Stars45/Galaxy.h b/Stars45/Galaxy.h
new file mode 100644
index 0000000..f8f842c
--- /dev/null
+++ b/Stars45/Galaxy.h
@@ -0,0 +1,98 @@
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Galaxy.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Galaxy (list of star systems) for a single campaign.
+*/
+
+#ifndef Galaxy_h
+#define Galaxy_h
+
+#include "Types.h"
+#include "Solid.h"
+#include "Bitmap.h"
+#include "Geometry.h"
+#include "Text.h"
+#include "Term.h"
+#include "List.h"
+
+// +--------------------------------------------------------------------+
+
+class Star;
+class StarSystem;
+class Graphic;
+class Light;
+class Scene;
+
+// +--------------------------------------------------------------------+
+
+class Galaxy
+{
+public:
+ Galaxy(const char* name);
+ virtual ~Galaxy();
+
+ int operator == (const Galaxy& s) const { return name == s.name; }
+
+ // operations:
+ virtual void Load();
+ virtual void Load(const char* filename);
+ virtual void ExecFrame();
+
+ // accessors:
+ const char* Name() const { return name; }
+ const char* Description() const { return description; }
+ List<StarSystem>& GetSystemList() { return systems; }
+ List<Star>& Stars() { return stars; }
+ double Radius() const { return radius; }
+
+ StarSystem* GetSystem(const char* name);
+ StarSystem* FindSystemByRegion(const char* rgn_name);
+
+ static void Initialize();
+ static void Close();
+ static Galaxy* GetInstance();
+
+protected:
+ char filename[64];
+ Text name;
+ Text description;
+ double radius; // radius in parsecs
+
+ List<StarSystem> systems;
+ List<Star> stars;
+};
+
+#endif Galaxy_h
+