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Diffstat (limited to 'Stars45/FormDef.cpp')
-rw-r--r-- | Stars45/FormDef.cpp | 1293 |
1 files changed, 1293 insertions, 0 deletions
diff --git a/Stars45/FormDef.cpp b/Stars45/FormDef.cpp new file mode 100644 index 0000000..ec1bc92 --- /dev/null +++ b/Stars45/FormDef.cpp @@ -0,0 +1,1293 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: FormDef.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Form and Control Definition Resources +*/ + +#include "MemDebug.h" +#include "FormDef.h" +#include "ParseUtil.h" +#include "DataLoader.h" +#include "Bitmap.h" +#include "Game.h" + +// +----------------------------------------------------------------------+ + +ColumnDef::ColumnDef() +: width(10), align(0), sort(0), color(Color::White), use_color(false) +{ } + +ColumnDef::ColumnDef(const char* t, int w, int a, int s) +: title(t), width(w), align(a), sort(s), +color(Color::White), use_color(false) +{ } + +// +----------------------------------------------------------------------+ + +WinDef::WinDef(DWORD a_id, DWORD a_type, const char* a_text, DWORD a_style) +: id(a_id), pid(0), type(a_type), text(a_text), style(a_style) +{ + rect = Rect(0,0,0,0); + text_align = 0; + single_line = false; + enabled = true; + transparent = false; + hide_partial = true; + back_color = Color::Gray; + base_color = Color::Gray; + fore_color = Color::Black; + fixed_width = 0; + fixed_height = 0; +} + +void WinDef::SetID(DWORD i) { id = i; } +void WinDef::SetParentID(DWORD i) { pid = i; } +void WinDef::SetType(DWORD t) { type = t; } +void WinDef::SetRect(const Rect& r) { rect = r; } +void WinDef::SetEnabled(bool e) { enabled = e; } +void WinDef::SetStyle(DWORD s) { style = s; } +void WinDef::SetFont(const char* t) { font = t; } +void WinDef::SetText(const char* t) { text = t; } +void WinDef::SetAltText(const char* t) { alt_text = t; } +void WinDef::SetTexture(const char* t) { texture = t; } +void WinDef::SetBackColor(Color c) { back_color = c; } +void WinDef::SetBaseColor(Color c) { base_color = c; } +void WinDef::SetForeColor(Color c) { fore_color = c; } +void WinDef::SetTextAlign(DWORD a) { text_align = a; } +void WinDef::SetSingleLine(bool a) { single_line = a; } +void WinDef::SetTransparent(bool t) { transparent = t; } +void WinDef::SetHidePartial(bool a) { hide_partial = a; } + +void WinDef::SetMargins(const Insets& m) { margins = m; } +void WinDef::SetTextInsets(const Insets& t) { text_insets = t; } +void WinDef::SetCellInsets(const Insets& c) { cell_insets = c; } +void WinDef::SetCells(const Rect& r) { cells = r; } + +// +----------------------------------------------------------------------+ + +#define CTRL_DEF_ANIMATED 0x0001 +#define CTRL_DEF_BORDER 0x0002 +#define CTRL_DEF_DROP_SHADOW 0x0004 +#define CTRL_DEF_INDENT 0x0008 +#define CTRL_DEF_INVERT_LABEL 0x0010 +#define CTRL_DEF_GLOW 0x0020 +#define CTRL_DEF_SIMPLE 0x0040 +#define CTRL_DEF_STICKY 0x0080 + +CtrlDef::CtrlDef(DWORD a_id, DWORD a_type, const char* a_text, DWORD a_style) +: WinDef(a_id, a_type, a_text, a_style) +{ + ctrl_flags = CTRL_DEF_ANIMATED | CTRL_DEF_BORDER | CTRL_DEF_INDENT; + bevel_width = 5; + picture_loc = 1; // North + picture_type = Bitmap::BMP_SOLID; + + active = false; + show_headings = false; + + leading = 0; + line_height = 0; + multiselect = 0; + dragdrop = 0; + orientation = 0; + scroll_bar = 1; + num_leds = 1; + + smooth_scroll = false; + + item_style = 0; + selected_style = 0; + pass_char = 0; + + items.destroy(); + + ZeroMemory(tabs, sizeof(tabs)); + ntabs = 0; +} + +CtrlDef::~CtrlDef() +{ + items.destroy(); + columns.destroy(); +} + +CtrlDef& CtrlDef::operator=(const CtrlDef& ctrl) +{ + WinDef::operator=(ctrl); + + ctrl_flags = ctrl.ctrl_flags; + bevel_width = ctrl.bevel_width; + picture_loc = ctrl.picture_loc; + picture_type = ctrl.picture_type; + + active = ctrl.active; + show_headings = ctrl.show_headings; + + leading = ctrl.leading; + line_height = ctrl.line_height; + multiselect = ctrl.multiselect; + dragdrop = ctrl.dragdrop; + orientation = ctrl.orientation; + scroll_bar = ctrl.scroll_bar; + pass_char = ctrl.pass_char; + active_color = ctrl.active_color; + border_color = ctrl.border_color; + + smooth_scroll = ctrl.smooth_scroll; + + item_style = ctrl.item_style; + selected_style = ctrl.selected_style; + pass_char = ctrl.pass_char; + + standard_image = ctrl.standard_image; + activated_image = ctrl.activated_image; + transition_image = ctrl.transition_image; + + return *this; +} + +int CtrlDef::GetOrientation() const +{ + return orientation; +} + +void CtrlDef::SetOrientation(int o) +{ + orientation = o; +} + +bool CtrlDef::GetActive() const +{ + return active; +} + +void CtrlDef::SetActive(bool c) +{ + active = c; +} + +Color CtrlDef::GetActiveColor() const +{ + return active_color; +} + +void CtrlDef::SetActiveColor(Color c) +{ + active_color = c; +} + +bool CtrlDef::GetAnimated() const +{ + return ctrl_flags & CTRL_DEF_ANIMATED; +} + +void CtrlDef::SetAnimated(bool bNewValue) +{ + if (bNewValue) + ctrl_flags |= CTRL_DEF_ANIMATED; + else + ctrl_flags &= ~CTRL_DEF_ANIMATED; +} + +short CtrlDef::GetBevelWidth() const +{ + return bevel_width; +} + +void CtrlDef::SetBevelWidth(short nNewValue) +{ + bevel_width = nNewValue; +} + +bool CtrlDef::GetBorder() const +{ + return (ctrl_flags & CTRL_DEF_BORDER)?true:false; +} + +void CtrlDef::SetBorder(bool bNewValue) +{ + if (bNewValue) + ctrl_flags |= CTRL_DEF_BORDER; + else + ctrl_flags &= ~CTRL_DEF_BORDER; +} + +Color CtrlDef::GetBorderColor() const +{ + return border_color; +} + +void CtrlDef::SetBorderColor(Color c) +{ + border_color = c; +} + +bool CtrlDef::GetDropShadow() const +{ + return (ctrl_flags & CTRL_DEF_DROP_SHADOW)?true:false; +} + +void CtrlDef::SetDropShadow(bool bNewValue) +{ + if (bNewValue) + ctrl_flags |= CTRL_DEF_DROP_SHADOW; + else + ctrl_flags &= ~CTRL_DEF_DROP_SHADOW; +} + +bool CtrlDef::GetIndent() const +{ + return (ctrl_flags & CTRL_DEF_INDENT)?true:false; +} + +void CtrlDef::SetIndent(bool bNewValue) +{ + if (bNewValue) + ctrl_flags |= CTRL_DEF_INDENT; + else + ctrl_flags &= ~CTRL_DEF_INDENT; +} + +bool CtrlDef::GetInvertLabel() const +{ + return (ctrl_flags & CTRL_DEF_INVERT_LABEL)?true:false; +} + +void CtrlDef::SetInvertLabel(bool bNewValue) +{ + if (bNewValue) + ctrl_flags |= CTRL_DEF_INVERT_LABEL; + else + ctrl_flags &= ~CTRL_DEF_INVERT_LABEL; +} + +Text CtrlDef::GetPicture() const +{ + return picture; +} + +void CtrlDef::SetPicture(const Text& img_name) +{ + picture = img_name; +} + +short CtrlDef::GetPictureLocation() const +{ + return picture_loc; +} + +void CtrlDef::SetPictureLocation(short nNewValue) +{ + picture_loc = nNewValue; +} + +short CtrlDef::GetPictureType() const +{ + return picture_type; +} + +void CtrlDef::SetPictureType(short nNewValue) +{ + picture_type = nNewValue; +} + +bool CtrlDef::GetSticky() const +{ + return (ctrl_flags & CTRL_DEF_STICKY)?true:false; +} + +void CtrlDef::SetSticky(bool bNewValue) +{ + if (bNewValue) + ctrl_flags |= CTRL_DEF_STICKY; + else + ctrl_flags &= ~CTRL_DEF_STICKY; +} + +int CtrlDef::GetNumLeds() const +{ + return num_leds; +} + +void CtrlDef::SetNumLeds(int n) +{ + if (n > 0) + num_leds = n; +} + +int CtrlDef::NumItems() const +{ + return items.size(); +} + +Text CtrlDef::GetItem(int i) const +{ + Text result; + + if (i >= 0 && i < items.size()) + result = *(items[i]); + + return result; +} + +void CtrlDef::AddItem(const char* t) +{ + items.append(new(__FILE__,__LINE__) Text(t)); +} + +int CtrlDef::NumColumns() const +{ + return columns.size(); +} + +ColumnDef* CtrlDef::GetColumn(int i) const +{ + ColumnDef* result = 0; + + if (i >= 0 && i < columns.size()) + result = columns[i]; + + return result; +} + +void CtrlDef::AddColumn(const char* t, int w, int a, int s) +{ + columns.append(new(__FILE__,__LINE__) ColumnDef(t,w,a,s)); +} + +int CtrlDef::NumTabs() const +{ + return ntabs; +} + +int CtrlDef::GetTab(int i) const +{ + if (i >= 0 && i < ntabs) + return tabs[i]; + return 0; +} + +void CtrlDef::SetTab(int i, int t) +{ + if (i >= 0 && i < 10) { + tabs[i] = t; + if (i >= ntabs) + ntabs = i+1; + } +} + +void CtrlDef::AddTab(int i) +{ + if (ntabs < 10) + tabs[ntabs++] = i; +} + +bool CtrlDef::GetShowHeadings() const +{ + return show_headings; +} + +void CtrlDef::SetShowHeadings(bool bNewValue) +{ + show_headings = bNewValue; +} + +int CtrlDef::GetLeading() const +{ + return leading; +} + +void CtrlDef::SetLeading(int nNewValue) +{ + leading = nNewValue; +} + +int CtrlDef::GetLineHeight() const +{ + return line_height; +} + +void CtrlDef::SetLineHeight(int nNewValue) +{ + line_height = nNewValue; +} + +int CtrlDef::GetMultiSelect() const +{ + return multiselect; +} + +void CtrlDef::SetMultiSelect(int nNewValue) +{ + multiselect = nNewValue; +} + +int CtrlDef::GetDragDrop() const +{ + return dragdrop; +} + +void CtrlDef::SetDragDrop(int nNewValue) +{ + dragdrop = nNewValue; +} + +int CtrlDef::GetScrollBarVisible() const +{ + return scroll_bar; +} + +void CtrlDef::SetScrollBarVisible(int nNewValue) +{ + scroll_bar = nNewValue; +} + +bool CtrlDef::GetSmoothScroll() const +{ + return smooth_scroll; +} + +void CtrlDef::SetSmoothScroll(bool bNewValue) +{ + smooth_scroll = bNewValue; +} + +short CtrlDef::GetItemStyle() const +{ + return item_style; +} + +void CtrlDef::SetItemStyle(short nNewValue) +{ + item_style = nNewValue; +} + +short CtrlDef::GetSelectedStyle() const +{ + return selected_style; +} + +void CtrlDef::SetSelectedStyle(short nNewValue) +{ + selected_style = nNewValue; +} + +char CtrlDef::GetPasswordChar() const +{ + return pass_char; +} + +void CtrlDef::SetPasswordChar(char nNewValue) +{ + pass_char = nNewValue; +} + +Text CtrlDef::GetStandardImage() const +{ + return standard_image; +} + +void CtrlDef::SetStandardImage(const Text& img_name) +{ + standard_image = img_name; +} + +Text CtrlDef::GetActivatedImage() const +{ + return activated_image; +} + +void CtrlDef::SetActivatedImage(const Text& img_name) +{ + activated_image = img_name; +} + +Text CtrlDef::GetTransitionImage() const +{ + return transition_image; +} + +void CtrlDef::SetTransitionImage(const Text& img_name) +{ + transition_image = img_name; +} + + +// +----------------------------------------------------------------------+ + +FormDef::FormDef(const char* a_text, DWORD a_style) +: WinDef(0, WIN_DEF_FORM, a_text, a_style) +{ +} + +FormDef::~FormDef() +{ + controls.destroy(); +} + +void FormDef::AddCtrl(CtrlDef* def) +{ + if (def) + controls.append(def); +} + +CtrlDef* FormDef::FindCtrl(BYTE ctrl_id) +{ + if (ctrl_id > 0) { + CtrlDef test(ctrl_id, 0); + return controls.find(&test); + } + + return 0; +} + +ListIter<CtrlDef> +FormDef::GetControls() const +{ + // cast away const + FormDef* f = (FormDef*) this; + return f->controls; +} + +// +----------------------------------------------------------------------+ + +static char filename[64]; +static char path_name[64]; + +void +FormDef::Load(const char* fname) +{ + sprintf_s(filename, "%s.frm", fname); + + Print("Loading Form '%s'\n", fname); + + sprintf_s(path_name, "Screens/"); + + // Load Design File: + DataLoader* loader = DataLoader::GetLoader(); + loader->SetDataPath(path_name); + + BYTE* block; + int blocklen = loader->LoadBuffer(filename, block, true); + + if (!block || blocklen < 4) + return; + + Parser parser(new(__FILE__,__LINE__) BlockReader((const char*) block, blocklen)); + Term* term = parser.ParseTerm(); + + if (!term) { + Print("ERROR: could not parse '%s'\n", filename); + return; + } + else { + TermText* file_type = term->isText(); + if (!file_type || file_type->value() != "FORM") { + Print("ERROR: invalid form file '%s'\n", filename); + return; + } + } + + do { + delete term; + + term = parser.ParseTerm(); + + if (term) { + TermDef* def = term->isDef(); + if (def) { + if (def->name()->value() == "form") { + + if (!def->term() || !def->term()->isStruct()) { + Print("WARNING: form structure missing in '%s'\n", filename); + } + else { + FormDef* form = this; + TermStruct* val = def->term()->isStruct(); + + for (int i = 0; i < val->elements()->size(); i++) { + char buf[256]; + + TermDef* pdef = val->elements()->at(i)->isDef(); + if (pdef) { + if (pdef->name()->value() == "text" || + pdef->name()->value() == "caption") { + + GetDefText(buf, pdef, filename); + form->SetText(Game::GetText(buf)); + } + + else if (pdef->name()->value() == "id") { + DWORD id; + GetDefNumber(id, pdef, filename); + form->SetID(id); + } + + else if (pdef->name()->value() == "pid") { + DWORD id; + GetDefNumber(id, pdef, filename); + form->SetParentID(id); + } + + else if (pdef->name()->value() == "rect") { + Rect r; + GetDefRect(r, pdef, filename); + form->SetRect(r); + } + + else if (pdef->name()->value() == "font") { + GetDefText(buf, pdef, filename); + form->SetFont(buf); + } + + else if (pdef->name()->value() == "back_color") { + Color c; + GetDefColor(c, pdef, filename); + form->SetBackColor(c); + } + + else if (pdef->name()->value() == "base_color") { + Color c; + GetDefColor(c, pdef, filename); + form->SetBaseColor(c); + } + + else if (pdef->name()->value() == "fore_color") { + Color c; + GetDefColor(c, pdef, filename); + form->SetForeColor(c); + } + + else if (pdef->name()->value() == "margins") { + GetDefInsets(form->margins, pdef, filename); + } + + else if (pdef->name()->value() == "text_insets") { + GetDefInsets(form->text_insets, pdef, filename); + } + + else if (pdef->name()->value() == "cell_insets") { + GetDefInsets(form->cell_insets, pdef, filename); + } + + else if (pdef->name()->value() == "cells") { + GetDefRect(form->cells, pdef, filename); + } + + else if (pdef->name()->value() == "texture") { + GetDefText(buf, pdef, filename); + + if (*buf && !strchr(buf, '.')) + strcat_s(buf, ".pcx"); + + form->SetTexture(buf); + } + + else if (pdef->name()->value() == "transparent") { + bool b; + GetDefBool(b, pdef, filename); + form->SetTransparent(b); + } + + else if (pdef->name()->value() == "style") { + DWORD s; + GetDefNumber(s, pdef, filename); + form->SetStyle(s); + } + + else if (pdef->name()->value() == "align" || + pdef->name()->value() == "text_align") { + DWORD a = DT_LEFT; + + if (GetDefText(buf, pdef, filename)) { + if (!_stricmp(buf, "left")) + a = DT_LEFT; + else if (!_stricmp(buf, "right")) + a = DT_RIGHT; + else if (!_stricmp(buf, "center")) + a = DT_CENTER; + } + + else { + GetDefNumber(a, pdef, filename); + } + + form->SetTextAlign(a); + } + + // layout constraints: + + else if (pdef->name()->value() == "layout") { + + if (!pdef->term() || !pdef->term()->isStruct()) { + Print("WARNING: layout structure missing in '%s'\n", filename); + } + else { + TermStruct* val = pdef->term()->isStruct(); + ParseLayoutDef(&form->layout, val); + } + } + + // controls: + + else if (pdef->name()->value() == "defctrl") { + + if (!pdef->term() || !pdef->term()->isStruct()) { + Print("WARNING: defctrl structure missing in '%s'\n", filename); + } + else { + TermStruct* val = pdef->term()->isStruct(); + ParseCtrlDef(&form->defctrl, val); + } + } + + else if (pdef->name()->value() == "ctrl") { + + if (!pdef->term() || !pdef->term()->isStruct()) { + Print("WARNING: ctrl structure missing in '%s'\n", filename); + } + else { + CtrlDef* ctrl = new(__FILE__,__LINE__) CtrlDef; + TermStruct* val = pdef->term()->isStruct(); + + form->AddCtrl(ctrl); + *ctrl = form->defctrl; // copy default params + + ParseCtrlDef(ctrl, val); + } + } + + // end of controls. + } + } // end form params + } // end form struct + } // end form + + else + Print("WARNING: unknown object '%s' in '%s'\n", + def->name()->value().data(), filename); + } + else { + Print("WARNING: term ignored in '%s'\n", filename); + term->print(); + } + } + } + while (term); + + loader->ReleaseBuffer(block); + loader->SetDataPath(0); +} + +void FormDef::ParseCtrlDef(CtrlDef* ctrl, TermStruct* val) +{ + Text buf; + + ctrl->SetText(""); + + for (int i = 0; i < val->elements()->size(); i++) { + TermDef* pdef = val->elements()->at(i)->isDef(); + if (pdef) { + if (pdef->name()->value() == "text" || + pdef->name()->value() == "caption") { + GetDefText(buf, pdef, filename); + ctrl->SetText(Game::GetText(buf)); + } + + else if (pdef->name()->value() == "id") { + DWORD id; + GetDefNumber(id, pdef, filename); + ctrl->SetID(id); + } + + else if (pdef->name()->value() == "pid") { + DWORD id; + GetDefNumber(id, pdef, filename); + ctrl->SetParentID(id); + } + + else if (pdef->name()->value() == "alt") { + GetDefText(buf, pdef, filename); + ctrl->SetAltText(Game::GetText(buf)); + } + + else if (pdef->name()->value() == "type") { + DWORD type = WIN_DEF_LABEL; + + GetDefText(buf, pdef, filename); + Text type_name(buf); + + if (type_name == "button") + type = WIN_DEF_BUTTON; + + else if (type_name == "combo") + type = WIN_DEF_COMBO; + + else if (type_name == "edit") + type = WIN_DEF_EDIT; + + else if (type_name == "image") + type = WIN_DEF_IMAGE; + + else if (type_name == "slider") + type = WIN_DEF_SLIDER; + + else if (type_name == "list") + type = WIN_DEF_LIST; + + else if (type_name == "rich" || type_name == "text" || type_name == "rich_text") + type = WIN_DEF_RICH; + + ctrl->SetType(type); + } + + else if (pdef->name()->value() == "rect") { + Rect r; + GetDefRect(r, pdef, filename); + ctrl->SetRect(r); + } + + else if (pdef->name()->value() == "font") { + GetDefText(buf, pdef, filename); + ctrl->SetFont(buf); + } + + else if (pdef->name()->value() == "active_color") { + Color c; + GetDefColor(c, pdef, filename); + ctrl->SetActiveColor(c); + } + + else if (pdef->name()->value() == "back_color") { + Color c; + GetDefColor(c, pdef, filename); + ctrl->SetBackColor(c); + } + + else if (pdef->name()->value() == "base_color") { + Color c; + GetDefColor(c, pdef, filename); + ctrl->SetBaseColor(c); + } + + else if (pdef->name()->value() == "border_color") { + Color c; + GetDefColor(c, pdef, filename); + ctrl->SetBorderColor(c); + } + + else if (pdef->name()->value() == "fore_color") { + Color c; + GetDefColor(c, pdef, filename); + ctrl->SetForeColor(c); + } + + else if (pdef->name()->value() == "texture") { + GetDefText(buf, pdef, filename); + + if (buf.length() > 0 && !buf.contains('.')) + buf.append(".pcx"); + + ctrl->SetTexture(buf); + } + + else if (pdef->name()->value() == "margins") { + GetDefInsets(ctrl->margins, pdef, filename); + } + + else if (pdef->name()->value() == "text_insets") { + GetDefInsets(ctrl->text_insets, pdef, filename); + } + + else if (pdef->name()->value() == "cell_insets") { + GetDefInsets(ctrl->cell_insets, pdef, filename); + } + + else if (pdef->name()->value() == "cells") { + GetDefRect(ctrl->cells, pdef, filename); + } + + else if (pdef->name()->value() == "fixed_width") { + GetDefNumber(ctrl->fixed_width, pdef, filename); + } + + else if (pdef->name()->value() == "fixed_height") { + GetDefNumber(ctrl->fixed_height, pdef, filename); + } + + else if (pdef->name()->value() == "standard_image") { + GetDefText(buf, pdef, filename); + + if (buf.length() > 0 && !buf.contains('.')) + buf.append(".pcx"); + + ctrl->SetStandardImage(buf); + } + + else if (pdef->name()->value() == "activated_image") { + GetDefText(buf, pdef, filename); + + if (buf.length() > 0 && !buf.contains('.')) + buf.append(".pcx"); + + ctrl->SetActivatedImage(buf); + } + + else if (pdef->name()->value() == "transition_image") { + GetDefText(buf, pdef, filename); + + if (buf.length() > 0 && !buf.contains('.')) + buf.append(".pcx"); + + ctrl->SetTransitionImage(buf); + } + + else if (pdef->name()->value() == "picture") { + GetDefText(buf, pdef, filename); + + if (buf.length() > 0 && !buf.contains('.')) + buf.append(".pcx"); + + ctrl->SetPicture(buf); + } + + else if (pdef->name()->value() == "enabled") { + bool e; + GetDefBool(e, pdef, filename); + ctrl->SetEnabled(e); + } + + else if (pdef->name()->value() == "item") { + GetDefText(buf, pdef, filename); + ctrl->AddItem(Game::GetText(buf)); + } + + else if (pdef->name()->value() == "tab") { + int tab = 0; + GetDefNumber(tab, pdef, filename); + ctrl->AddTab(tab); + } + + else if (pdef->name()->value() == "column") { + + if (!pdef->term() || !pdef->term()->isStruct()) { + Print("WARNING: column structure missing in '%s'\n", filename); + } + else { + TermStruct* val = pdef->term()->isStruct(); + ParseColumnDef(ctrl, val); + } + } + + else if (pdef->name()->value() == "orientation") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetOrientation(n); + } + + else if (pdef->name()->value() == "leading") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetLeading(n); + } + + else if (pdef->name()->value() == "line_height") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetLineHeight(n); + } + + else if (pdef->name()->value() == "multiselect") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetMultiSelect(n); + } + + else if (pdef->name()->value() == "dragdrop") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetDragDrop(n); + } + + else if (pdef->name()->value() == "scroll_bar") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetScrollBarVisible(n); + } + + else if (pdef->name()->value() == "smooth_scroll") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetSmoothScroll(b); + } + + else if (pdef->name()->value() == "picture_loc") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetPictureLocation((short) n); + } + + else if (pdef->name()->value() == "picture_type") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetPictureType((short) n); + } + + else if (pdef->name()->value() == "style") { + DWORD s; + GetDefNumber(s, pdef, filename); + ctrl->SetStyle(s); + } + + else if (pdef->name()->value() == "align" || + pdef->name()->value() == "text_align") { + DWORD a = DT_LEFT; + + if (GetDefText(buf, pdef, filename)) { + if (!_stricmp(buf, "left")) + a = DT_LEFT; + else if (!_stricmp(buf, "right")) + a = DT_RIGHT; + else if (!_stricmp(buf, "center")) + a = DT_CENTER; + } + + else { + GetDefNumber(a, pdef, filename); + } + + ctrl->SetTextAlign(a); + } + + else if (pdef->name()->value() == "single_line") { + bool single = false; + GetDefBool(single, pdef, filename); + ctrl->SetSingleLine(single); + } + + else if (pdef->name()->value() == "bevel_width") { + DWORD s; + GetDefNumber(s, pdef, filename); + ctrl->SetBevelWidth((short) s); + } + + else if (pdef->name()->value() == "active") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetActive(b); + } + + else if (pdef->name()->value() == "animated") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetAnimated(b); + } + + else if (pdef->name()->value() == "border") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetBorder(b); + } + + else if (pdef->name()->value() == "drop_shadow") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetDropShadow(b); + } + + else if (pdef->name()->value() == "show_headings") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetShowHeadings(b); + } + + else if (pdef->name()->value() == "sticky") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetSticky(b); + } + + else if (pdef->name()->value() == "transparent") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetTransparent(b); + } + + else if (pdef->name()->value() == "hide_partial") { + bool b; + GetDefBool(b, pdef, filename); + ctrl->SetHidePartial(b); + } + + else if (pdef->name()->value() == "num_leds") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetNumLeds(n); + } + + else if (pdef->name()->value() == "item_style") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetItemStyle((short) n); + } + + else if (pdef->name()->value() == "selected_style") { + int n; + GetDefNumber(n, pdef, filename); + ctrl->SetSelectedStyle((short) n); + } + + else if (pdef->name()->value() == "password") { + Text password; + GetDefText(password, pdef, filename); + ctrl->SetPasswordChar((char) password[0]); + } + + // layout constraints: + + else if (pdef->name()->value() == "layout") { + + if (!pdef->term() || !pdef->term()->isStruct()) { + Print("WARNING: layout structure missing in '%s'\n", filename); + } + else { + TermStruct* val = pdef->term()->isStruct(); + ParseLayoutDef(&ctrl->layout, val); + } + } + } + } +} + +void FormDef::ParseColumnDef(CtrlDef* ctrl, TermStruct* val) +{ + Text text; + char buf[256]; + int width = 0; + int align = 0; + int sort = 0; + Color c; + bool use_color = false; + + for (int i = 0; i < val->elements()->size(); i++) { + TermDef* pdef = val->elements()->at(i)->isDef(); + if (pdef) { + if (pdef->name()->value() == "text" || + pdef->name()->value() == "title") { + GetDefText(buf, pdef, filename); + text = Game::GetText(buf); + } + + else if (pdef->name()->value() == "width") { + GetDefNumber(width, pdef, filename); + } + + else if (pdef->name()->value() == "align") { + align = DT_LEFT; + + if (GetDefText(buf, pdef, filename)) { + if (!_stricmp(buf, "left")) + align = DT_LEFT; + else if (!_stricmp(buf, "right")) + align = DT_RIGHT; + else if (!_stricmp(buf, "center")) + align = DT_CENTER; + } + + else { + GetDefNumber(align, pdef, filename); + } + } + + else if (pdef->name()->value() == "sort") { + GetDefNumber(sort, pdef, filename); + } + + else if (pdef->name()->value() == "color") { + GetDefColor(c, pdef, filename); + use_color = true; + } + } + } + + ctrl->AddColumn(text, width, align, sort); + + if (use_color) { + int index = ctrl->NumColumns()-1; + ColumnDef* column = ctrl->GetColumn(index); + + if (column) { + column->color = c; + column->use_color = true; + } + } +} + +void FormDef::ParseLayoutDef(LayoutDef* def, TermStruct* val) +{ + if (!def || !val) + return; + + for (int i = 0; i < val->elements()->size(); i++) { + TermDef* pdef = val->elements()->at(i)->isDef(); + if (pdef) { + if (pdef->name()->value() == "x_mins" || + pdef->name()->value() == "cols") { + GetDefArray(def->x_mins, pdef, filename); + } + + else + if (pdef->name()->value() == "y_mins" || + pdef->name()->value() == "rows") { + GetDefArray(def->y_mins, pdef, filename); + } + + else + if (pdef->name()->value() == "x_weights" || + pdef->name()->value() == "col_wts") { + GetDefArray(def->x_weights, pdef, filename); + } + + else + if (pdef->name()->value() == "y_weights" || + pdef->name()->value() == "row_wts") { + GetDefArray(def->y_weights, pdef, filename); + } + } + } + +} + + |