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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: FlightComp.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Flight Computer systems class
+*/
+
+#ifndef FLIGHT_COMP_H
+#define FLIGHT_COMP_H
+
+#include "Types.h"
+#include "Computer.h"
+#include "Geometry.h"
+
+// +--------------------------------------------------------------------+
+
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+class FlightComp : public Computer
+{
+public:
+ enum CompType { AVIONICS=1, FLIGHT, TACTICAL };
+
+ FlightComp(int comp_type, const char* comp_name);
+ FlightComp(const Computer& rhs);
+ virtual ~FlightComp();
+
+ virtual void ExecSubFrame();
+
+ int Mode() const { return mode; }
+ double Throttle() const { return throttle; }
+
+ void SetMode(int m) { mode = m; }
+ void SetVelocityLimit(double v) { vlimit = (float) v; }
+ void SetTransLimit(double x, double y, double z);
+
+ void FullStop() { halt = true; }
+
+protected:
+ virtual void ExecTrans();
+ virtual void ExecThrottle();
+
+ int mode;
+ int halt;
+ float throttle;
+
+ float vlimit;
+ float trans_x_limit;
+ float trans_y_limit;
+ float trans_z_limit;
+};
+
+#endif FLIGHT_COMP_H
+