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Diffstat (limited to 'Stars45/FighterTacticalAI.h')
-rw-r--r-- | Stars45/FighterTacticalAI.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/Stars45/FighterTacticalAI.h b/Stars45/FighterTacticalAI.h new file mode 100644 index 0000000..ff6169f --- /dev/null +++ b/Stars45/FighterTacticalAI.h @@ -0,0 +1,80 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: FighterTacticalAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Fighter-specific mid-level (tactical) AI +*/ + +#ifndef FighterTacticalAI_h +#define FighterTacticalAI_h + +#include "Types.h" +#include "TacticalAI.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class WeaponGroup; + +// +--------------------------------------------------------------------+ + +class FighterTacticalAI : public TacticalAI +{ +public: + FighterTacticalAI(ShipAI* ai); + virtual ~FighterTacticalAI(); + +protected: + virtual bool CheckFlightPlan(); + virtual bool IsStrikeComplete(Instruction* instr=0); + + virtual void SelectTarget(); + virtual void SelectTargetDirected(Ship* tgt=0); + virtual void SelectTargetOpportunity(); + virtual void FindFormationSlot(int formation); + virtual void FindThreat(); + + virtual void SelectSecondaryForTarget(Ship* tgt); + virtual int ListSecondariesForTarget(Ship* tgt, List<WeaponGroup>& weps); + + bool winchester[4]; + DWORD THREAT_REACTION_TIME; + DWORD secondary_selection_time; + int ai_level; +}; + +// +--------------------------------------------------------------------+ + +#endif FighterTacticalAI_h + |