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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Farcaster.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+*/
+
+#ifndef Farcaster_h
+#define Farcaster_h
+
+#include "Types.h"
+#include "Geometry.h"
+#include "System.h"
+#include "SimObject.h"
+#include "text.h"
+
+// +----------------------------------------------------------------------+
+
+class Ship;
+class ShipDesign;
+class Farcaster;
+
+// +----------------------------------------------------------------------+
+
+class Farcaster : public System, public SimObserver
+{
+public:
+ Farcaster(double capacity, double sink_rate);
+ Farcaster(const Farcaster& rhs);
+ virtual ~Farcaster();
+
+ enum CONSTANTS { NUM_APPROACH_PTS = 4 };
+
+ virtual void ExecFrame(double seconds);
+ void SetShip(Ship* s) { ship = s; }
+ void SetDest(Ship* d) { dest = d; }
+
+ Point ApproachPoint(int i) const { return approach_point[i]; }
+ Point StartPoint() const { return start_point; }
+ Point EndPoint() const { return end_point; }
+
+ virtual void SetApproachPoint(int i, Point loc);
+ virtual void SetStartPoint(Point loc);
+ virtual void SetEndPoint(Point loc);
+ virtual void SetCycleTime(double time);
+
+ virtual void Orient(const Physical* rep);
+
+ // SimObserver:
+ virtual bool Update(SimObject* obj);
+ virtual const char* GetObserverName() const;
+
+ // accessors:
+ const Ship* GetShip() const { return ship; }
+ const Ship* GetDest() const { return dest; }
+
+ int ActiveState() const { return active_state; }
+ double WarpFactor() const { return warp_fov; }
+
+protected:
+ virtual void Jump();
+ virtual void Arrive(Ship* s);
+
+ Ship* ship;
+ Ship* dest;
+ Ship* jumpship;
+
+ Point start_rel;
+ Point end_rel;
+ Point approach_rel[NUM_APPROACH_PTS];
+
+ Point start_point;
+ Point end_point;
+ Point approach_point[NUM_APPROACH_PTS];
+
+ double cycle_time;
+ int active_state;
+ double warp_fov;
+
+ bool no_dest;
+};
+
+// +----------------------------------------------------------------------+
+
+#endif Farcaster_h
+