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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: EventTarget.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Event Target interface class
+*/
+
+#ifndef EventTarget_h
+#define EventTarget_h
+
+#include "Types.h"
+#include "Geometry.h"
+
+// +--------------------------------------------------------------------+
+
+class EventTarget
+{
+public:
+ static const char* TYPENAME() { return "EventTarget"; }
+
+ virtual ~EventTarget() { }
+
+ int operator == (const EventTarget& t) const { return this == &t; }
+
+ virtual int OnMouseMove(int x, int y) { return 0; }
+ virtual int OnLButtonDown(int x, int y) { return 0; }
+ virtual int OnLButtonUp(int x, int y) { return 0; }
+ virtual int OnClick() { return 0; }
+ virtual int OnSelect() { return 0; }
+ virtual int OnRButtonDown(int x, int y) { return 0; }
+ virtual int OnRButtonUp(int x, int y) { return 0; }
+ virtual int OnMouseEnter(int x, int y) { return 0; }
+ virtual int OnMouseExit(int x, int y) { return 0; }
+ virtual int OnMouseWheel(int wheel) { return 0; }
+
+ virtual int OnKeyDown(int vk, int flags) { return 0; }
+
+ virtual void SetFocus() { }
+ virtual void KillFocus() { }
+ virtual bool HasFocus() const { return false; }
+
+ virtual bool IsEnabled() const { return true; }
+ virtual bool IsVisible() const { return true; }
+ virtual bool IsFormActive() const { return true; }
+
+ virtual Rect TargetRect() const { return Rect(); }
+
+ virtual const char* GetDescription() const { return "EventTarget"; }
+};
+
+#endif EventTarget_h
+