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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Drive.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Conventional Drive (system) class
+*/
+
+#ifndef Drive_h
+#define Drive_h
+
+#include "Types.h"
+#include "System.h"
+#include "Geometry.h"
+
+// +--------------------------------------------------------------------+
+
+class Bolt;
+class DriveSprite;
+class Light;
+class Sound;
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+struct DrivePort {
+ static const char* TYPENAME() { return "DrivePort"; }
+
+ DrivePort(const Point& l, float s);
+ ~DrivePort();
+
+ Point loc;
+ float scale;
+
+ DriveSprite* flare;
+ Bolt* trail;
+};
+
+// +--------------------------------------------------------------------+
+
+class Drive : public System
+{
+public:
+ enum SUBTYPE { PLASMA, FUSION, GREEN, RED, BLUE, YELLOW, STEALTH };
+ enum Constants { MAX_ENGINES=16 };
+
+ Drive(SUBTYPE s, float max_thrust, float max_aug, bool show_trail=true);
+ Drive(const Drive& rhs);
+ virtual ~Drive();
+
+ static void Initialize();
+ static void Close();
+ static void StartFrame();
+
+ float Thrust(double seconds);
+ float MaxThrust() const { return thrust; }
+ float MaxAugmenter() const { return augmenter; }
+ int NumEngines() const;
+ DriveSprite* GetFlare(int port) const;
+ Bolt* GetTrail(int port) const;
+ bool IsAugmenterOn() const;
+
+ virtual void AddPort(const Point& loc, float flare_scale=0);
+ virtual void CreatePort(const Point& loc, float flare_scale);
+
+ virtual void Orient(const Physical* rep);
+
+ void SetThrottle(double t, bool aug=false);
+ virtual double GetRequest(double seconds) const;
+
+protected:
+ float thrust;
+ float augmenter;
+ float scale;
+ float throttle;
+ float augmenter_throttle;
+ float intensity;
+
+ List<DrivePort> ports;
+
+ Sound* sound;
+ Sound* burner_sound;
+ bool show_trail;
+};
+
+#endif Drive_h
+