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+/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: Drive.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Conventional Drive (system) class
+*/
+
+#ifndef Drive_h
+#define Drive_h
+
+#include "Types.h"
+#include "System.h"
+#include "Geometry.h"
+
+// +--------------------------------------------------------------------+
+
+class Bolt;
+class DriveSprite;
+class Light;
+class Sound;
+class Ship;
+
+// +--------------------------------------------------------------------+
+
+struct DrivePort {
+ static const char* TYPENAME() { return "DrivePort"; }
+
+ DrivePort(const Point& l, float s);
+ ~DrivePort();
+
+ Point loc;
+ float scale;
+
+ DriveSprite* flare;
+ Bolt* trail;
+};
+
+// +--------------------------------------------------------------------+
+
+class Drive : public System
+{
+public:
+ enum SUBTYPE { PLASMA, FUSION, GREEN, RED, BLUE, YELLOW, STEALTH };
+ enum Constants { MAX_ENGINES=16 };
+
+ Drive(SUBTYPE s, float max_thrust, float max_aug, bool show_trail=true);
+ Drive(const Drive& rhs);
+ virtual ~Drive();
+
+ static void Initialize();
+ static void Close();
+ static void StartFrame();
+
+ float Thrust(double seconds);
+ float MaxThrust() const { return thrust; }
+ float MaxAugmenter() const { return augmenter; }
+ int NumEngines() const;
+ DriveSprite* GetFlare(int port) const;
+ Bolt* GetTrail(int port) const;
+ bool IsAugmenterOn() const;
+
+ virtual void AddPort(const Point& loc, float flare_scale=0);
+ virtual void CreatePort(const Point& loc, float flare_scale);
+
+ virtual void Orient(const Physical* rep);
+
+ void SetThrottle(double t, bool aug=false);
+ virtual double GetRequest(double seconds) const;
+
+protected:
+ float thrust;
+ float augmenter;
+ float scale;
+ float throttle;
+ float augmenter_throttle;
+ float intensity;
+
+ List<DrivePort> ports;
+
+ Sound* sound;
+ Sound* burner_sound;
+ bool show_trail;
+};
+
+#endif Drive_h
+