diff options
Diffstat (limited to 'Stars45/CmpnScreen.cpp')
-rw-r--r-- | Stars45/CmpnScreen.cpp | 1300 |
1 files changed, 662 insertions, 638 deletions
diff --git a/Stars45/CmpnScreen.cpp b/Stars45/CmpnScreen.cpp index 97a6930..b045e15 100644 --- a/Stars45/CmpnScreen.cpp +++ b/Stars45/CmpnScreen.cpp @@ -1,638 +1,662 @@ -/* Project Starshatter 4.5
- Destroyer Studios LLC
- Copyright © 1997-2006. All Rights Reserved.
-
- SUBSYSTEM: Stars
- FILE: CmpnScreen.cpp
- AUTHOR: John DiCamillo
-
-*/
-
-#include "MemDebug.h"
-#include "CmpnScreen.h"
-
-#include "CmdForceDlg.h"
-#include "CmdMissionsDlg.h"
-#include "CmdOrdersDlg.h"
-#include "CmdTheaterDlg.h"
-#include "CmdIntelDlg.h"
-#include "CmpCompleteDlg.h"
-#include "CmdMsgDlg.h"
-#include "CmpFileDlg.h"
-#include "CmpSceneDlg.h"
-#include "Campaign.h"
-#include "CombatEvent.h"
-#include "Mission.h"
-#include "Sim.h"
-#include "Starshatter.h"
-#include "StarSystem.h"
-#include "Player.h"
-#include "MusicDirector.h"
-
-#include "Game.h"
-#include "Video.h"
-#include "Screen.h"
-#include "Window.h"
-#include "ActiveWindow.h"
-#include "FormDef.h"
-#include "Mouse.h"
-#include "Color.h"
-#include "Bitmap.h"
-#include "Font.h"
-#include "FontMgr.h"
-#include "EventDispatch.h"
-#include "DataLoader.h"
-#include "Resource.h"
-
-// +--------------------------------------------------------------------+
-
-CmpnScreen::CmpnScreen()
-: screen(0),
-cmd_force_dlg(0), cmd_missions_dlg(0), cmd_orders_dlg(0),
-cmd_intel_dlg(0), cmd_theater_dlg(0), cmd_msg_dlg(0), cmp_file_dlg(0),
-cmp_end_dlg(0), cmp_scene_dlg(0),
-isShown(false), campaign(0), stars(0), completion_stage(0)
-{
- loader = DataLoader::GetLoader();
- stars = Starshatter::GetInstance();
-}
-
-CmpnScreen::~CmpnScreen()
-{
- TearDown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::Setup(Screen* s)
-{
- if (!s)
- return;
-
- screen = s;
-
- loader->UseFileSystem(true);
-
- FormDef cmd_orders_def("CmdOrdersDlg", 0);
- cmd_orders_def.Load("CmdOrdersDlg");
- cmd_orders_dlg = new(__FILE__,__LINE__) CmdOrdersDlg(screen, cmd_orders_def, this);
-
- FormDef cmd_force_def("CmdForceDlg", 0);
- cmd_force_def.Load("CmdForceDlg");
- cmd_force_dlg = new(__FILE__,__LINE__) CmdForceDlg(screen, cmd_force_def, this);
-
- FormDef cmd_theater_def("CmdTheaterDlg", 0);
- cmd_theater_def.Load("CmdTheaterDlg");
- cmd_theater_dlg = new(__FILE__,__LINE__) CmdTheaterDlg(screen, cmd_theater_def, this);
-
- FormDef cmd_intel_def("CmdIntelDlg", 0);
- cmd_intel_def.Load("CmdIntelDlg");
- cmd_intel_dlg = new(__FILE__,__LINE__) CmdIntelDlg(screen, cmd_intel_def, this);
-
- FormDef cmd_missions_def("CmdMissionsDlg", 0);
- cmd_missions_def.Load("CmdMissionsDlg");
- cmd_missions_dlg = new(__FILE__,__LINE__) CmdMissionsDlg(screen, cmd_missions_def, this);
-
- FormDef file_def("FileDlg", 0);
- file_def.Load("FileDlg");
- cmp_file_dlg = new(__FILE__,__LINE__) CmpFileDlg(screen, file_def, this);
-
- FormDef msg_def("CmdMsgDlg", 0);
- msg_def.Load("CmdMsgDlg");
- cmd_msg_dlg = new(__FILE__,__LINE__) CmdMsgDlg(screen, msg_def, this);
-
- FormDef end_def("CmpCompleteDlg", 0);
- end_def.Load("CmpCompleteDlg");
- cmp_end_dlg = new(__FILE__,__LINE__) CmpCompleteDlg(screen, end_def, this);
-
- FormDef scene_def("CmpSceneDlg", 0);
- scene_def.Load("CmpSceneDlg");
- cmp_scene_dlg = new(__FILE__,__LINE__) CmpSceneDlg(screen, scene_def, this);
-
- loader->UseFileSystem(Starshatter::UseFileSystem());
-
- HideAll();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::TearDown()
-{
- if (screen) {
- screen->DelWindow(cmd_force_dlg);
- screen->DelWindow(cmd_missions_dlg);
- screen->DelWindow(cmd_orders_dlg);
- screen->DelWindow(cmd_intel_dlg);
- screen->DelWindow(cmd_theater_dlg);
- screen->DelWindow(cmd_msg_dlg);
- screen->DelWindow(cmp_file_dlg);
- screen->DelWindow(cmp_end_dlg);
- screen->DelWindow(cmp_scene_dlg);
- }
-
- delete cmd_force_dlg;
- delete cmd_missions_dlg;
- delete cmd_orders_dlg;
- delete cmd_intel_dlg;
- delete cmd_theater_dlg;
- delete cmd_msg_dlg;
- delete cmp_file_dlg;
- delete cmp_end_dlg;
- delete cmp_scene_dlg;
-
- cmd_force_dlg = 0;
- cmd_missions_dlg = 0;
- cmd_orders_dlg = 0;
- cmd_intel_dlg = 0;
- cmd_theater_dlg = 0;
- cmd_msg_dlg = 0;
- cmp_file_dlg = 0;
- cmp_end_dlg = 0;
- cmp_scene_dlg = 0;
- screen = 0;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::SetFieldOfView(double fov)
-{
- if (cmp_scene_dlg)
- cmp_scene_dlg->GetCameraView()->SetFieldOfView(fov);
-}
-
-// +--------------------------------------------------------------------+
-
-double
-CmpnScreen::GetFieldOfView() const
-{
- if (cmp_scene_dlg)
- return cmp_scene_dlg->GetCameraView()->GetFieldOfView();
-
- return 2;
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ExecFrame()
-{
- Game::SetScreenColor(Color::Black);
-
- if (cmd_orders_dlg && cmd_orders_dlg->IsShown()) {
- cmd_orders_dlg->ExecFrame();
- }
-
- else if (cmd_force_dlg && cmd_force_dlg->IsShown()) {
- cmd_force_dlg->ExecFrame();
- }
-
- else if (cmd_theater_dlg && cmd_theater_dlg->IsShown()) {
- cmd_theater_dlg->ExecFrame();
- }
-
- else if (cmd_missions_dlg && cmd_missions_dlg->IsShown()) {
- cmd_missions_dlg->ExecFrame();
- }
-
- else if (cmd_intel_dlg && cmd_intel_dlg->IsShown()) {
- cmd_intel_dlg->ExecFrame();
- }
-
- if (cmp_file_dlg && cmp_file_dlg->IsShown()) {
- cmp_file_dlg->ExecFrame();
- }
-
- if (cmd_msg_dlg && cmd_msg_dlg->IsShown()) {
- cmd_msg_dlg->ExecFrame();
- }
-
- else if (cmp_end_dlg && cmp_end_dlg->IsShown()) {
- cmp_end_dlg->ExecFrame();
- completion_stage = 2;
- }
-
- else if (cmp_scene_dlg && cmp_scene_dlg->IsShown()) {
- cmp_scene_dlg->ExecFrame();
-
- if (completion_stage > 0)
- completion_stage = 2;
- }
-
- else if (campaign) {
- // if campaign is complete
- if (completion_stage == 0) {
- Player* player = Player::GetCurrentPlayer();
- char msg_info[1024];
-
- if (!player)
- return;
-
- if (campaign->IsTraining()) {
- int all_missions = (1<<campaign->GetMissionList().size())-1;
-
- if (player->Trained() >= all_missions && player->Trained() < 255) {
- player->SetTrained(255);
- cmd_msg_dlg->Title()->SetText(Game::GetText("CmpnScreen.training"));
- sprintf_s(msg_info, Game::GetText("CmpnScreen.congrats"),
- Player::RankName(player->Rank()),
- player->Name().data());
-
- cmd_msg_dlg->Message()->SetText(msg_info);
- cmd_msg_dlg->Message()->SetTextAlign(DT_LEFT);
-
- ShowCmdMsgDlg();
- completion_stage = 1;
- }
- }
-
- else if (campaign->IsComplete() || campaign->IsFailed()) {
- bool cutscene = false;
- CombatEvent* event = campaign->GetLastEvent();
-
- if (event && !event->Visited() && event->SceneFile() && *event->SceneFile()) {
- stars->ExecCutscene(event->SceneFile(), campaign->Path());
-
- if (stars->InCutscene()) {
- cutscene = true;
- ShowCmpSceneDlg();
- }
- }
-
- if (!cutscene) {
- ShowCmpCompleteDlg();
- }
-
- if (campaign->IsComplete())
- MusicDirector::SetMode(MusicDirector::VICTORY);
- else
- MusicDirector::SetMode(MusicDirector::DEFEAT);
-
- completion_stage = 1;
- }
- }
-
- // if message has been shown, restart
- else if (completion_stage > 1) {
- completion_stage = 0;
-
- if (campaign->IsTraining()) {
- List<Campaign>& list = Campaign::GetAllCampaigns();
- Campaign* c = list[1];
-
- if (c) {
- c->Load();
- Campaign::SelectCampaign(c->Name());
- stars->SetGameMode(Starshatter::CLOD_MODE);
- return;
- }
- }
-
- // continue on to the next available campaign:
- if (campaign->GetCampaignId() < Campaign::GetLastCampaignId()) {
- stars->StartOrResumeGame();
- }
-
- // if this was the last campaign, just go back to the menu:
- else {
- Mouse::Show(false);
- MusicDirector::SetMode(MusicDirector::MENU);
- stars->SetGameMode(Starshatter::MENU_MODE);
- return;
- }
- }
- }
-
- if (completion_stage < 1) {
- MusicDirector::SetMode(MusicDirector::MENU);
- Mouse::Show(!IsCmpSceneShown());
- }
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::CloseTopmost()
-{
- bool processed = false;
-
- if (IsCmdMsgShown()) {
- HideCmdMsgDlg();
- processed = true;
- }
-
- else if (IsCmpFileShown()) {
- HideCmpFileDlg();
- processed = true;
- }
-
- return processed;
-}
-
-void
-CmpnScreen::Show()
-{
- if (!isShown) {
- isShown = true;
-
- campaign = Campaign::GetCampaign();
- completion_stage = 0;
-
- bool cutscene = false;
- CombatEvent* event = 0;
-
- if (campaign->IsActive() && !campaign->GetEvents().isEmpty()) {
- ListIter<CombatEvent> iter = campaign->GetEvents();
- while (++iter) {
- event = iter.value();
-
- if (event && !event->Visited() && event->SceneFile() && *event->SceneFile()) {
- stars->ExecCutscene(event->SceneFile(), campaign->Path());
-
- if (stars->InCutscene()) {
- cutscene = true;
- ShowCmpSceneDlg();
- }
-
- event->SetVisited(true);
- break;
- }
- }
- }
-
- if (!cutscene)
- ShowCmdDlg();
- }
-}
-
-void
-CmpnScreen::Hide()
-{
- if (isShown) {
- HideAll();
- isShown = false;
- }
-}
-
-void
-CmpnScreen::HideAll()
-{
- if (cmd_force_dlg) cmd_force_dlg->Hide();
- if (cmd_missions_dlg) cmd_missions_dlg->Hide();
- if (cmd_orders_dlg) cmd_orders_dlg->Hide();
- if (cmd_intel_dlg) cmd_intel_dlg->Hide();
- if (cmd_theater_dlg) cmd_theater_dlg->Hide();
- if (cmd_msg_dlg) cmd_msg_dlg->Hide();
- if (cmp_file_dlg) cmp_file_dlg->Hide();
- if (cmp_end_dlg) cmp_end_dlg->Hide();
- if (cmp_scene_dlg) cmp_scene_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmdDlg()
-{
- ShowCmdOrdersDlg();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmdForceDlg()
-{
- HideAll();
- cmd_force_dlg->Show();
- Mouse::Show(true);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmdForceDlg()
-{
- if (IsCmdForceShown())
- cmd_force_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmdForceShown()
-{
- return cmd_force_dlg && cmd_force_dlg->IsShown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmdOrdersDlg()
-{
- HideAll();
- cmd_orders_dlg->Show();
- Mouse::Show(true);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmdOrdersDlg()
-{
- if (IsCmdOrdersShown())
- cmd_orders_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmdOrdersShown()
-{
- return cmd_orders_dlg && cmd_orders_dlg->IsShown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmdMissionsDlg()
-{
- HideAll();
- cmd_missions_dlg->Show();
- Mouse::Show(true);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmdMissionsDlg()
-{
- if (IsCmdMissionsShown())
- cmd_missions_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmdMissionsShown()
-{
- return cmd_missions_dlg && cmd_missions_dlg->IsShown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmdIntelDlg()
-{
- HideAll();
- cmd_intel_dlg->Show();
- Mouse::Show(true);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmdIntelDlg()
-{
- if (IsCmdIntelShown())
- cmd_intel_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmdIntelShown()
-{
- return cmd_intel_dlg && cmd_intel_dlg->IsShown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmdTheaterDlg()
-{
- HideAll();
- cmd_theater_dlg->Show();
- Mouse::Show(true);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmdTheaterDlg()
-{
- if (IsCmdTheaterShown())
- cmd_theater_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmdTheaterShown()
-{
- return cmd_theater_dlg && cmd_theater_dlg->IsShown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmpFileDlg()
-{
- cmp_file_dlg->Show();
- Mouse::Show(true);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmpFileDlg()
-{
- if (IsCmpFileShown())
- cmp_file_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmpFileShown()
-{
- return cmp_file_dlg && cmp_file_dlg->IsShown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmdMsgDlg()
-{
- cmd_msg_dlg->Show();
- Mouse::Show(true);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmdMsgDlg()
-{
- if (IsCmdMsgShown())
- cmd_msg_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmdMsgShown()
-{
- return cmd_msg_dlg && cmd_msg_dlg->IsShown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmpCompleteDlg()
-{
- cmp_end_dlg->Show();
- Mouse::Show(true);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmpCompleteDlg()
-{
- if (IsCmpCompleteShown())
- cmp_end_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmpCompleteShown()
-{
- return cmp_end_dlg && cmp_end_dlg->IsShown();
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::ShowCmpSceneDlg()
-{
- cmp_scene_dlg->Show();
- Mouse::Show(false);
-}
-
-// +--------------------------------------------------------------------+
-
-void
-CmpnScreen::HideCmpSceneDlg()
-{
- if (IsCmpSceneShown())
- cmp_scene_dlg->Hide();
-}
-
-// +--------------------------------------------------------------------+
-
-bool
-CmpnScreen::IsCmpSceneShown()
-{
- return cmp_scene_dlg && cmp_scene_dlg->IsShown();
-}
+/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars + FILE: CmpnScreen.cpp + AUTHOR: John DiCamillo + +*/ + +#include "MemDebug.h" +#include "CmpnScreen.h" + +#include "CmdForceDlg.h" +#include "CmdMissionsDlg.h" +#include "CmdOrdersDlg.h" +#include "CmdTheaterDlg.h" +#include "CmdIntelDlg.h" +#include "CmpCompleteDlg.h" +#include "CmdMsgDlg.h" +#include "CmpFileDlg.h" +#include "CmpSceneDlg.h" +#include "Campaign.h" +#include "CombatEvent.h" +#include "Mission.h" +#include "Sim.h" +#include "Starshatter.h" +#include "StarSystem.h" +#include "Player.h" +#include "MusicDirector.h" + +#include "Game.h" +#include "Video.h" +#include "Screen.h" +#include "Window.h" +#include "ActiveWindow.h" +#include "FormDef.h" +#include "Mouse.h" +#include "Color.h" +#include "Bitmap.h" +#include "Font.h" +#include "FontMgr.h" +#include "EventDispatch.h" +#include "DataLoader.h" +#include "Resource.h" + +// +--------------------------------------------------------------------+ + +CmpnScreen::CmpnScreen() +: screen(0), +cmd_force_dlg(0), cmd_missions_dlg(0), cmd_orders_dlg(0), +cmd_intel_dlg(0), cmd_theater_dlg(0), cmd_msg_dlg(0), cmp_file_dlg(0), +cmp_end_dlg(0), cmp_scene_dlg(0), +isShown(false), campaign(0), stars(0), completion_stage(0) +{ + loader = DataLoader::GetLoader(); + stars = Starshatter::GetInstance(); +} + +CmpnScreen::~CmpnScreen() +{ + TearDown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::Setup(Screen* s) +{ + if (!s) + return; + + screen = s; + + loader->UseFileSystem(true); + + FormDef cmd_orders_def("CmdOrdersDlg", 0); + cmd_orders_def.Load("CmdOrdersDlg"); + cmd_orders_dlg = new(__FILE__,__LINE__) CmdOrdersDlg(screen, cmd_orders_def, this); + + FormDef cmd_force_def("CmdForceDlg", 0); + cmd_force_def.Load("CmdForceDlg"); + cmd_force_dlg = new(__FILE__,__LINE__) CmdForceDlg(screen, cmd_force_def, this); + + FormDef cmd_theater_def("CmdTheaterDlg", 0); + cmd_theater_def.Load("CmdTheaterDlg"); + cmd_theater_dlg = new(__FILE__,__LINE__) CmdTheaterDlg(screen, cmd_theater_def, this); + + FormDef cmd_intel_def("CmdIntelDlg", 0); + cmd_intel_def.Load("CmdIntelDlg"); + cmd_intel_dlg = new(__FILE__,__LINE__) CmdIntelDlg(screen, cmd_intel_def, this); + + FormDef cmd_missions_def("CmdMissionsDlg", 0); + cmd_missions_def.Load("CmdMissionsDlg"); + cmd_missions_dlg = new(__FILE__,__LINE__) CmdMissionsDlg(screen, cmd_missions_def, this); + + FormDef file_def("FileDlg", 0); + file_def.Load("FileDlg"); + cmp_file_dlg = new(__FILE__,__LINE__) CmpFileDlg(screen, file_def, this); + + FormDef msg_def("CmdMsgDlg", 0); + msg_def.Load("CmdMsgDlg"); + cmd_msg_dlg = new(__FILE__,__LINE__) CmdMsgDlg(screen, msg_def, this); + + FormDef end_def("CmpCompleteDlg", 0); + end_def.Load("CmpCompleteDlg"); + cmp_end_dlg = new(__FILE__,__LINE__) CmpCompleteDlg(screen, end_def, this); + + FormDef scene_def("CmpSceneDlg", 0); + scene_def.Load("CmpSceneDlg"); + cmp_scene_dlg = new(__FILE__,__LINE__) CmpSceneDlg(screen, scene_def, this); + + loader->UseFileSystem(Starshatter::UseFileSystem()); + + HideAll(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::TearDown() +{ + if (screen) { + screen->DelWindow(cmd_force_dlg); + screen->DelWindow(cmd_missions_dlg); + screen->DelWindow(cmd_orders_dlg); + screen->DelWindow(cmd_intel_dlg); + screen->DelWindow(cmd_theater_dlg); + screen->DelWindow(cmd_msg_dlg); + screen->DelWindow(cmp_file_dlg); + screen->DelWindow(cmp_end_dlg); + screen->DelWindow(cmp_scene_dlg); + } + + delete cmd_force_dlg; + delete cmd_missions_dlg; + delete cmd_orders_dlg; + delete cmd_intel_dlg; + delete cmd_theater_dlg; + delete cmd_msg_dlg; + delete cmp_file_dlg; + delete cmp_end_dlg; + delete cmp_scene_dlg; + + cmd_force_dlg = 0; + cmd_missions_dlg = 0; + cmd_orders_dlg = 0; + cmd_intel_dlg = 0; + cmd_theater_dlg = 0; + cmd_msg_dlg = 0; + cmp_file_dlg = 0; + cmp_end_dlg = 0; + cmp_scene_dlg = 0; + screen = 0; +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::SetFieldOfView(double fov) +{ + if (cmp_scene_dlg) + cmp_scene_dlg->GetCameraView()->SetFieldOfView(fov); +} + +// +--------------------------------------------------------------------+ + +double +CmpnScreen::GetFieldOfView() const +{ + if (cmp_scene_dlg) + return cmp_scene_dlg->GetCameraView()->GetFieldOfView(); + + return 2; +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ExecFrame() +{ + Game::SetScreenColor(Color::Black); + + if (cmd_orders_dlg && cmd_orders_dlg->IsShown()) { + cmd_orders_dlg->ExecFrame(); + } + + else if (cmd_force_dlg && cmd_force_dlg->IsShown()) { + cmd_force_dlg->ExecFrame(); + } + + else if (cmd_theater_dlg && cmd_theater_dlg->IsShown()) { + cmd_theater_dlg->ExecFrame(); + } + + else if (cmd_missions_dlg && cmd_missions_dlg->IsShown()) { + cmd_missions_dlg->ExecFrame(); + } + + else if (cmd_intel_dlg && cmd_intel_dlg->IsShown()) { + cmd_intel_dlg->ExecFrame(); + } + + if (cmp_file_dlg && cmp_file_dlg->IsShown()) { + cmp_file_dlg->ExecFrame(); + } + + if (cmd_msg_dlg && cmd_msg_dlg->IsShown()) { + cmd_msg_dlg->ExecFrame(); + } + + else if (cmp_end_dlg && cmp_end_dlg->IsShown()) { + cmp_end_dlg->ExecFrame(); + completion_stage = 2; + } + + else if (cmp_scene_dlg && cmp_scene_dlg->IsShown()) { + cmp_scene_dlg->ExecFrame(); + + if (completion_stage > 0) + completion_stage = 2; + } + + else if (campaign) { + // if campaign is complete + if (completion_stage == 0) { + Player* player = Player::GetCurrentPlayer(); + char msg_info[1024]; + + if (!player) + return; + + if (campaign->IsTraining()) { + int all_missions = (1<<campaign->GetMissionList().size())-1; + + if (player->Trained() >= all_missions && player->Trained() < 255) { + player->SetTrained(255); + cmd_msg_dlg->Title()->SetText(Game::GetText("CmpnScreen.training")); + sprintf_s(msg_info, Game::GetText("CmpnScreen.congrats"), + Player::RankName(player->Rank()), + player->Name().data()); + + cmd_msg_dlg->Message()->SetText(msg_info); + cmd_msg_dlg->Message()->SetTextAlign(DT_LEFT); + + ShowCmdMsgDlg(); + completion_stage = 1; + } + } + + else if (campaign->IsComplete() || campaign->IsFailed()) { + bool cutscene = false; + CombatEvent* event = campaign->GetLastEvent(); + + if (event && !event->Visited() && event->SceneFile() && *event->SceneFile()) { + stars->ExecCutscene(event->SceneFile(), campaign->Path()); + + if (stars->InCutscene()) { + cutscene = true; + ShowCmpSceneDlg(); + } + } + + if (!cutscene) { + ShowCmpCompleteDlg(); + } + + if (campaign->IsComplete()) + MusicDirector::SetMode(MusicDirector::VICTORY); + else + MusicDirector::SetMode(MusicDirector::DEFEAT); + + completion_stage = 1; + } + } + + // if message has been shown, restart + else if (completion_stage > 1) { + completion_stage = 0; + + if (campaign->IsTraining()) { + List<Campaign>& list = Campaign::GetAllCampaigns(); + Campaign* c = list[1]; + + if (c) { + c->Load(); + Campaign::SelectCampaign(c->Name()); + stars->SetGameMode(Starshatter::CLOD_MODE); + return; + } + } + + // continue on to the next available campaign: + if (campaign->GetCampaignId() < Campaign::GetLastCampaignId()) { + stars->StartOrResumeGame(); + } + + // if this was the last campaign, just go back to the menu: + else { + Mouse::Show(false); + MusicDirector::SetMode(MusicDirector::MENU); + stars->SetGameMode(Starshatter::MENU_MODE); + return; + } + } + } + + if (completion_stage < 1) { + MusicDirector::SetMode(MusicDirector::MENU); + Mouse::Show(!IsCmpSceneShown()); + } +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::CloseTopmost() +{ + bool processed = false; + + if (IsCmdMsgShown()) { + HideCmdMsgDlg(); + processed = true; + } + + else if (IsCmpFileShown()) { + HideCmpFileDlg(); + processed = true; + } + + return processed; +} + +void +CmpnScreen::Show() +{ + if (!isShown) { + isShown = true; + + campaign = Campaign::GetCampaign(); + completion_stage = 0; + + bool cutscene = false; + CombatEvent* event = 0; + + if (campaign->IsActive() && !campaign->GetEvents().isEmpty()) { + ListIter<CombatEvent> iter = campaign->GetEvents(); + while (++iter) { + event = iter.value(); + + if (event && !event->Visited() && event->SceneFile() && *event->SceneFile()) { + stars->ExecCutscene(event->SceneFile(), campaign->Path()); + + if (stars->InCutscene()) { + cutscene = true; + ShowCmpSceneDlg(); + } + + event->SetVisited(true); + break; + } + } + } + + if (!cutscene) + ShowCmdDlg(); + } +} + +void +CmpnScreen::Hide() +{ + if (isShown) { + HideAll(); + isShown = false; + } +} + +void +CmpnScreen::HideAll() +{ + if (cmd_force_dlg) cmd_force_dlg->Hide(); + if (cmd_missions_dlg) cmd_missions_dlg->Hide(); + if (cmd_orders_dlg) cmd_orders_dlg->Hide(); + if (cmd_intel_dlg) cmd_intel_dlg->Hide(); + if (cmd_theater_dlg) cmd_theater_dlg->Hide(); + if (cmd_msg_dlg) cmd_msg_dlg->Hide(); + if (cmp_file_dlg) cmp_file_dlg->Hide(); + if (cmp_end_dlg) cmp_end_dlg->Hide(); + if (cmp_scene_dlg) cmp_scene_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdDlg() +{ + ShowCmdOrdersDlg(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdForceDlg() +{ + HideAll(); + cmd_force_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdForceDlg() +{ + if (IsCmdForceShown()) + cmd_force_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdForceShown() +{ + return cmd_force_dlg && cmd_force_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdOrdersDlg() +{ + HideAll(); + cmd_orders_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdOrdersDlg() +{ + if (IsCmdOrdersShown()) + cmd_orders_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdOrdersShown() +{ + return cmd_orders_dlg && cmd_orders_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdMissionsDlg() +{ + HideAll(); + cmd_missions_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdMissionsDlg() +{ + if (IsCmdMissionsShown()) + cmd_missions_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdMissionsShown() +{ + return cmd_missions_dlg && cmd_missions_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdIntelDlg() +{ + HideAll(); + cmd_intel_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdIntelDlg() +{ + if (IsCmdIntelShown()) + cmd_intel_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdIntelShown() +{ + return cmd_intel_dlg && cmd_intel_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdTheaterDlg() +{ + HideAll(); + cmd_theater_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdTheaterDlg() +{ + if (IsCmdTheaterShown()) + cmd_theater_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdTheaterShown() +{ + return cmd_theater_dlg && cmd_theater_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmpFileDlg() +{ + cmp_file_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmpFileDlg() +{ + if (IsCmpFileShown()) + cmp_file_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmpFileShown() +{ + return cmp_file_dlg && cmp_file_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdMsgDlg() +{ + cmd_msg_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdMsgDlg() +{ + if (IsCmdMsgShown()) + cmd_msg_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdMsgShown() +{ + return cmd_msg_dlg && cmd_msg_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmpCompleteDlg() +{ + cmp_end_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmpCompleteDlg() +{ + if (IsCmpCompleteShown()) + cmp_end_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmpCompleteShown() +{ + return cmp_end_dlg && cmp_end_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmpSceneDlg() +{ + cmp_scene_dlg->Show(); + Mouse::Show(false); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmpSceneDlg() +{ + if (IsCmpSceneShown()) + cmp_scene_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmpSceneShown() +{ + return cmp_scene_dlg && cmp_scene_dlg->IsShown(); +} |