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-rw-r--r--Stars45/CmpSelectDlg.cpp623
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diff --git a/Stars45/CmpSelectDlg.cpp b/Stars45/CmpSelectDlg.cpp
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+/* Project Starshatter 4.5
+ Destroyer Studios LLC
+ Copyright © 1997-2004. All Rights Reserved.
+
+ SUBSYSTEM: Stars.exe
+ FILE: CmpSelectDlg.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Mission Select Dialog Active Window class
+*/
+
+#include "MemDebug.h"
+#include "CmpSelectDlg.h"
+#include "ConfirmDlg.h"
+#include "MenuScreen.h"
+#include "Starshatter.h"
+#include "Campaign.h"
+#include "CampaignSaveGame.h"
+#include "CombatGroup.h"
+#include "ShipDesign.h"
+#include "Player.h"
+
+#include "Game.h"
+#include "DataLoader.h"
+#include "Button.h"
+#include "ListBox.h"
+#include "Slider.h"
+#include "Video.h"
+#include "Keyboard.h"
+#include "Mouse.h"
+#include "ParseUtil.h"
+#include "FormatUtil.h"
+
+// +--------------------------------------------------------------------+
+// DECLARE MAPPING FUNCTIONS:
+
+DEF_MAP_CLIENT(CmpSelectDlg, OnNew);
+DEF_MAP_CLIENT(CmpSelectDlg, OnSaved);
+DEF_MAP_CLIENT(CmpSelectDlg, OnDelete);
+DEF_MAP_CLIENT(CmpSelectDlg, OnConfirmDelete);
+DEF_MAP_CLIENT(CmpSelectDlg, OnAccept);
+DEF_MAP_CLIENT(CmpSelectDlg, OnCancel);
+DEF_MAP_CLIENT(CmpSelectDlg, OnCampaignSelect);
+
+// +--------------------------------------------------------------------+
+
+CmpSelectDlg::CmpSelectDlg(Screen* s, FormDef& def, MenuScreen* mgr)
+ : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
+ lst_campaigns(0), btn_new(0), btn_saved(0), btn_delete(0),
+ btn_accept(0), btn_cancel(0), description(0), stars(0), campaign(0),
+ selected_mission(-1), show_saved(false), loading(false),
+ loaded(false), hproc(0)
+{
+ stars = Starshatter::GetInstance();
+ select_msg = Game::GetText("CmpSelectDlg.select_msg");
+ Init(def);
+}
+
+CmpSelectDlg::~CmpSelectDlg()
+{
+ StopLoadProc();
+ images.destroy();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmpSelectDlg::RegisterControls()
+{
+ btn_new = (Button*) FindControl(100);
+ btn_saved = (Button*) FindControl(101);
+ btn_delete = (Button*) FindControl(102);
+ btn_accept = (Button*) FindControl( 1);
+ btn_cancel = (Button*) FindControl( 2);
+
+ if (btn_new)
+ REGISTER_CLIENT(EID_CLICK, btn_new, CmpSelectDlg, OnNew);
+
+ if (btn_saved)
+ REGISTER_CLIENT(EID_CLICK, btn_saved, CmpSelectDlg, OnSaved);
+
+ if (btn_delete) {
+ btn_delete->SetEnabled(false);
+ REGISTER_CLIENT(EID_CLICK, btn_delete, CmpSelectDlg, OnDelete);
+ REGISTER_CLIENT(EID_USER_1, btn_delete, CmpSelectDlg, OnConfirmDelete);
+ }
+
+ if (btn_accept) {
+ btn_accept->SetEnabled(false);
+ REGISTER_CLIENT(EID_CLICK, btn_accept, CmpSelectDlg, OnAccept);
+ }
+
+ if (btn_cancel) {
+ btn_cancel->SetEnabled(true);
+ REGISTER_CLIENT(EID_CLICK, btn_cancel, CmpSelectDlg, OnCancel);
+ }
+
+ description = FindControl(200);
+
+ lst_campaigns = (ListBox*) FindControl(201);
+
+ if (lst_campaigns)
+ REGISTER_CLIENT(EID_SELECT, lst_campaigns, CmpSelectDlg, OnCampaignSelect);
+
+ ShowNewCampaigns();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmpSelectDlg::ExecFrame()
+{
+ if (Keyboard::KeyDown(VK_RETURN)) {
+ if (btn_accept && btn_accept->IsEnabled())
+ OnAccept(0);
+ }
+
+ AutoThreadSync a(sync);
+
+ if (loaded) {
+ loaded = false;
+
+ if (btn_cancel)
+ btn_cancel->SetEnabled(true);
+
+ if (description && btn_accept) {
+ if (campaign) {
+ Campaign::SelectCampaign(campaign->Name());
+
+ if (load_index >= 0) {
+ if (lst_campaigns) {
+ images[load_index]->CopyBitmap(*campaign->GetImage(1));
+ lst_campaigns->SetItemImage(load_index, images[load_index]);
+ }
+
+ description->SetText(Text("<font Limerick12><color ffffff>") +
+ campaign->Name() +
+ Text("<font Verdana>\n\n") +
+ Text("<color ffff80>") +
+ Game::GetText("CmpSelectDlg.scenario") +
+ Text("<color ffffff>\n\t") +
+ campaign->Description());
+ }
+ else {
+ char time_buf[32];
+ char score_buf[32];
+
+ double t = campaign->GetLoadTime() - campaign->GetStartTime();
+ FormatDayTime(time_buf, t);
+
+ sprintf(score_buf, "%d", campaign->GetPlayerTeamScore());
+
+ Text desc = Text("<font Limerick12><color ffffff>") +
+ campaign->Name() +
+ Text("<font Verdana>\n\n") +
+ Text("<color ffff80>") +
+ Game::GetText("CmpSelectDlg.scenario") +
+ Text("<color ffffff>\n\t") +
+ campaign->Description() +
+ Text("\n\n<color ffff80>") +
+ Game::GetText("CmpSelectDlg.campaign-time") +
+ Text("<color ffffff>\n\t") +
+ time_buf +
+ Text("\n\n<color ffff80>") +
+ Game::GetText("CmpSelectDlg.assignment") +
+ Text("<color ffffff>\n\t");
+
+ if (campaign->GetPlayerGroup())
+ desc += campaign->GetPlayerGroup()->GetDescription();
+ else
+ desc += "n/a";
+
+ desc += Text("\n\n<color ffff80>") +
+ Game::GetText("CmpSelectDlg.team-score") +
+ Text("<color ffffff>\n\t") +
+ score_buf;
+
+ description->SetText(desc);
+ }
+
+ btn_accept->SetEnabled(true);
+
+ if (btn_delete)
+ btn_delete->SetEnabled(show_saved);
+ }
+ else {
+ description->SetText(select_msg);
+ btn_accept->SetEnabled(true);
+ }
+ }
+ }
+}
+
+bool
+CmpSelectDlg::CanClose()
+{
+ AutoThreadSync a(sync);
+ return !loading;
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmpSelectDlg::ShowNewCampaigns()
+{
+ AutoThreadSync a(sync);
+
+ if (loading && description) {
+ description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
+ Button::PlaySound(Button::SND_REJECT);
+ return;
+ }
+
+ if (btn_new)
+ btn_new->SetButtonState(1);
+
+ if (btn_saved)
+ btn_saved->SetButtonState(0);
+
+ if (btn_delete)
+ btn_delete->SetEnabled(false);
+
+ if (lst_campaigns) {
+ images.destroy();
+
+ lst_campaigns->SetSelectedStyle(ListBox::LIST_ITEM_STYLE_PLAIN);
+ lst_campaigns->SetLeading(0);
+ lst_campaigns->ClearItems();
+ lst_campaigns->SetLineHeight(100);
+
+ Player* player = Player::GetCurrentPlayer();
+ if (!player) return;
+
+ ListIter<Campaign> iter = Campaign::GetAllCampaigns();
+ while (++iter) {
+ Campaign* c = iter.value();
+
+ if (c->GetCampaignId() < Campaign::SINGLE_MISSIONS) {
+ Bitmap* bmp = new(__FILE__,__LINE__) Bitmap;
+ bmp->CopyBitmap(*c->GetImage(0));
+ images.append(bmp);
+
+ int n = lst_campaigns->AddImage(bmp) - 1;
+ lst_campaigns->SetItemText(n, c->Name());
+
+ // if campaign is not available, show the grayed-out image
+
+#ifdef STARSHATTER_DEMO_RELEASE
+ // DEMO VERSION (only one campaign):
+ if (c->GetCampaignId() > 2) {
+ images[n]->CopyBitmap(*c->GetImage(2));
+ lst_campaigns->SetItemImage(n, images[n]);
+ }
+
+#else
+ // FULL GAME CRITERIA (based on player record):
+ if (c->GetCampaignId() > 2 && c->GetCampaignId() < 10 &&
+ !player->HasCompletedCampaign(c->GetCampaignId()-1)) {
+ images[n]->CopyBitmap(*c->GetImage(2));
+ lst_campaigns->SetItemImage(n, images[n]);
+ }
+
+ // Two additional sequences of ten campaigns (10-19 and 20-29)
+ // for mod authors to use:
+ else if (c->GetCampaignId() >= 10 && c->GetCampaignId() < 30 &&
+ (c->GetCampaignId() % 10) != 0 &&
+ !player->HasCompletedCampaign(c->GetCampaignId()-1)) {
+ images[n]->CopyBitmap(*c->GetImage(2));
+ lst_campaigns->SetItemImage(n, images[n]);
+ }
+
+ // NOTE: Campaigns 10, 20, and 30-99 are always enabled if they exist!
+#endif
+ }
+ }
+ }
+
+ if (description)
+ description->SetText(select_msg);
+
+ if (btn_accept)
+ btn_accept->SetEnabled(false);
+
+ show_saved = false;
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmpSelectDlg::ShowSavedCampaigns()
+{
+ AutoThreadSync a(sync);
+
+ if (loading && description) {
+ description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
+ Button::PlaySound(Button::SND_REJECT);
+ return;
+ }
+
+ if (btn_new)
+ btn_new->SetButtonState(0);
+
+ if (btn_saved)
+ btn_saved->SetButtonState(1);
+
+ if (btn_delete)
+ btn_delete->SetEnabled(false);
+
+ if (lst_campaigns) {
+ lst_campaigns->SetSelectedStyle(ListBox::LIST_ITEM_STYLE_FILLED_BOX);
+ lst_campaigns->SetLeading(4);
+ lst_campaigns->ClearItems();
+ lst_campaigns->SetLineHeight(12);
+
+ List<Text> save_list;
+
+ CampaignSaveGame::GetSaveGameList(save_list);
+ save_list.sort();
+
+ for (int i = 0; i < save_list.size(); i++)
+ lst_campaigns->AddItem(*save_list[i]);
+
+ save_list.destroy();
+ }
+
+ if (description)
+ description->SetText(select_msg);
+
+ if (btn_accept)
+ btn_accept->SetEnabled(false);
+
+ show_saved = true;
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmpSelectDlg::OnCampaignSelect(AWEvent* event)
+{
+ if (description && lst_campaigns) {
+ AutoThreadSync a(sync);
+
+ if (loading) {
+ description->SetText(Game::GetText("CmpSelectDlg.already-loading"));
+ Button::PlaySound(Button::SND_REJECT);
+ return;
+ }
+
+ load_index = -1;
+ load_file = "";
+
+ Player* player = Player::GetCurrentPlayer();
+ if (!player) return;
+
+ // NEW CAMPAIGN:
+ if (btn_new && btn_new->GetButtonState()) {
+ List<Campaign>& list = Campaign::GetAllCampaigns();
+
+ for (int i = 0; i < lst_campaigns->NumItems(); i++) {
+ Campaign* c = list[i];
+
+ // is campaign available?
+
+#ifdef STARSHATTER_DEMO_RELEASE
+ // DEMO VERSION (only one campaign):
+ if (c->GetCampaignId() <= 2)
+#else
+ // FULL GAME CRITERIA (based on player record):
+ if (c->GetCampaignId() <= 2 ||
+ player->HasCompletedCampaign(c->GetCampaignId()-1))
+#endif
+ {
+
+ if (lst_campaigns->IsSelected(i)) {
+ images[i]->CopyBitmap(*c->GetImage(1));
+ lst_campaigns->SetItemImage(i, images[i]);
+
+ AutoThreadSync a(sync);
+ load_index = i;
+ }
+ else {
+ images[i]->CopyBitmap(*c->GetImage(0));
+ lst_campaigns->SetItemImage(i, images[i]);
+ }
+ }
+
+ // if not, then don't select
+ else {
+ images[i]->CopyBitmap(*c->GetImage(2));
+ lst_campaigns->SetItemImage(i, images[i]);
+
+ if (lst_campaigns->IsSelected(i)) {
+ description->SetText(select_msg);
+ }
+ }
+ }
+ }
+
+ // SAVED CAMPAIGN:
+ else {
+ int seln = lst_campaigns->GetSelection();
+
+ if (seln < 0) {
+ description->SetText(select_msg);
+ }
+
+ else {
+ load_index = -1;
+ load_file = lst_campaigns->GetItemText(seln);
+ }
+ }
+
+ if (btn_accept)
+ btn_accept->SetEnabled(false);
+ }
+
+ if (!loading && (load_index >= 0 || load_file.length() > 0)) {
+ if (btn_cancel)
+ btn_cancel->SetEnabled(false);
+
+ StartLoadProc();
+ }
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmpSelectDlg::Show()
+{
+ FormWindow::Show();
+ ShowNewCampaigns();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmpSelectDlg::OnNew(AWEvent* event)
+{
+ ShowNewCampaigns();
+}
+
+void
+CmpSelectDlg::OnSaved(AWEvent* event)
+{
+ ShowSavedCampaigns();
+}
+
+void
+CmpSelectDlg::OnDelete(AWEvent* event)
+{
+ load_file = "";
+
+ if (lst_campaigns) {
+ int seln = lst_campaigns->GetSelection();
+
+ if (seln < 0) {
+ description->SetText(select_msg);
+ btn_accept->SetEnabled(false);
+ }
+
+ else {
+ load_index = -1;
+ load_file = lst_campaigns->GetItemText(seln);
+ }
+ }
+
+ if (load_file.length()) {
+ ConfirmDlg* confirm = manager->GetConfirmDlg();
+ if (confirm) {
+ char msg[256];
+ sprintf(msg, Game::GetText("CmpSelectDlg.are-you-sure"), load_file.data());
+ confirm->SetMessage(msg);
+ confirm->SetTitle(Game::GetText("CmpSelectDlg.confirm"));
+
+ manager->ShowConfirmDlg();
+ }
+
+ else {
+ OnConfirmDelete(event);
+ }
+ }
+
+ ShowSavedCampaigns();
+}
+
+void
+CmpSelectDlg::OnConfirmDelete(AWEvent* event)
+{
+ if (load_file.length()) {
+ CampaignSaveGame::Delete(load_file);
+ }
+
+ ShowSavedCampaigns();
+}
+
+// +--------------------------------------------------------------------+
+
+void
+CmpSelectDlg::OnAccept(AWEvent* event)
+{
+ AutoThreadSync a(sync);
+
+ if (loading)
+ return;
+
+ // if this is to be a new campaign,
+ // re-instaniate the campaign object
+ if (btn_new->GetButtonState())
+ Campaign::GetCampaign()->Load();
+ else
+ Game::ResetGameTime();
+
+ Mouse::Show(false);
+ stars->SetGameMode(Starshatter::CLOD_MODE);
+}
+
+void
+CmpSelectDlg::OnCancel(AWEvent* event)
+{
+ manager->ShowMenuDlg();
+}
+
+// +--------------------------------------------------------------------+
+
+DWORD WINAPI CmpSelectDlgLoadProc(LPVOID link);
+
+void
+CmpSelectDlg::StartLoadProc()
+{
+ if (hproc != 0) {
+ DWORD result = 0;
+ GetExitCodeThread(hproc, &result);
+
+ if (result != STILL_ACTIVE) {
+ CloseHandle(hproc);
+ hproc = 0;
+ }
+ else {
+ return;
+ }
+ }
+
+ if (hproc == 0) {
+ campaign = 0;
+ loading = true;
+ loaded = false;
+
+ if (description)
+ description->SetText(Game::GetText("CmpSelectDlg.loading"));
+
+ DWORD thread_id = 0;
+ hproc = CreateThread(0, 4096, CmpSelectDlgLoadProc, (LPVOID) this, 0, &thread_id);
+
+ if (hproc == 0) {
+ static int report = 10;
+ if (report > 0) {
+ ::Print("WARNING: CmpSelectDlg() failed to create thread (err=%08x)\n", GetLastError());
+ report--;
+
+ if (report == 0)
+ ::Print(" Further warnings of this type will be supressed.\n");
+ }
+ }
+ }
+}
+
+void
+CmpSelectDlg::StopLoadProc()
+{
+ if (hproc != 0) {
+ WaitForSingleObject(hproc, 2500);
+ CloseHandle(hproc);
+ hproc = 0;
+ }
+}
+
+DWORD WINAPI CmpSelectDlgLoadProc(LPVOID link)
+{
+ CmpSelectDlg* dlg = (CmpSelectDlg*) link;
+
+ if (dlg)
+ return dlg->LoadProc();
+
+ return (DWORD) E_POINTER;
+}
+
+DWORD
+CmpSelectDlg::LoadProc()
+{
+ Campaign* c = 0;
+
+ // NEW CAMPAIGN:
+ if (load_index >= 0) {
+ List<Campaign>& list = Campaign::GetAllCampaigns();
+
+ if (load_index < list.size()) {
+ c = list[load_index];
+ c->Load();
+ }
+ }
+
+ // SAVED CAMPAIGN:
+ else {
+ CampaignSaveGame savegame;
+ savegame.Load(load_file);
+ c = savegame.GetCampaign();
+ }
+
+ sync.acquire();
+
+ loading = false;
+ loaded = true;
+ campaign = c;
+
+ sync.release();
+
+ return 0;
+}
+
+// +--------------------------------------------------------------------+