summaryrefslogtreecommitdiffhomepage
path: root/Stars45/CmdDlg.h
diff options
context:
space:
mode:
Diffstat (limited to 'Stars45/CmdDlg.h')
-rw-r--r--Stars45/CmdDlg.h107
1 files changed, 107 insertions, 0 deletions
diff --git a/Stars45/CmdDlg.h b/Stars45/CmdDlg.h
new file mode 100644
index 0000000..5709d38
--- /dev/null
+++ b/Stars45/CmdDlg.h
@@ -0,0 +1,107 @@
+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: CmdDlg.h
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ Operational Command Dialog Active Window class
+*/
+
+#ifndef CmdDlg_h
+#define CmdDlg_h
+
+#include "Types.h"
+#include "FormWindow.h"
+#include "Bitmap.h"
+#include "Button.h"
+#include "ComboBox.h"
+#include "ListBox.h"
+#include "Font.h"
+#include "Text.h"
+
+// +--------------------------------------------------------------------+
+
+class CmpnScreen;
+class Campaign;
+class Combatant;
+class CombatGroup;
+class CombatUnit;
+class Starshatter;
+
+// +--------------------------------------------------------------------+
+
+class CmdDlg
+{
+public:
+ enum MODE {
+ MODE_ORDERS,
+ MODE_THEATER,
+ MODE_FORCES,
+ MODE_INTEL,
+ MODE_MISSIONS,
+ NUM_MODES
+ };
+
+ CmdDlg(CmpnScreen* mgr);
+ virtual ~CmdDlg();
+
+ virtual void RegisterCmdControls(FormWindow* win);
+ virtual void ShowCmdDlg();
+
+ virtual void ExecFrame();
+
+ // Operations:
+ virtual void OnMode(AWEvent* event);
+ virtual void OnSave(AWEvent* event);
+ virtual void OnExit(AWEvent* event);
+
+protected:
+ virtual void ShowMode();
+
+ CmpnScreen* cmpn_screen;
+
+ ActiveWindow* txt_group;
+ ActiveWindow* txt_score;
+ ActiveWindow* txt_name;
+ ActiveWindow* txt_time;
+ Button* btn_mode[NUM_MODES];
+ Button* btn_save;
+ Button* btn_exit;
+
+ Starshatter* stars;
+ Campaign* campaign;
+
+ int mode;
+};
+
+#endif CmdDlg_h
+