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Diffstat (limited to 'Stars45/CampaignPlan.h')
-rw-r--r-- | Stars45/CampaignPlan.h | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/Stars45/CampaignPlan.h b/Stars45/CampaignPlan.h deleted file mode 100644 index 035e589..0000000 --- a/Stars45/CampaignPlan.h +++ /dev/null @@ -1,57 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - CampaignPlan defines the interface for all campaign - planning algorithms. Known subclasses: - CampaignPlanStrategic - strategic planning - CampaignPlanAssignment - logistics planning - CampaignPlanMission - mission planning - CampaignPlanMovement - starship movement - CampaignPlanEvent - scripted events -*/ - -#ifndef CampaignPlan_h -#define CampaignPlan_h - -#include "Types.h" -#include "Text.h" -#include "Term.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Campaign; -class Combatant; -class CombatGroup; -class CombatUnit; - -// +--------------------------------------------------------------------+ - -class CampaignPlan -{ -public: - static const char* TYPENAME() { return "CampaignPlan"; } - - CampaignPlan(Campaign* c) : campaign(c), exec_time(-1e6) { } - virtual ~CampaignPlan() { } - - int operator == (const CampaignPlan& p) const { return this == &p; } - - // operations: - virtual void ExecFrame() { } - virtual void SetLockout(int seconds) { } - -protected: - Campaign* campaign; - double exec_time; -}; - -#endif // CampaignPlan_h - |