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-rw-r--r--Stars45/CampaignMissionStarship.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Stars45/CampaignMissionStarship.cpp b/Stars45/CampaignMissionStarship.cpp
index f0c935f..184ad00 100644
--- a/Stars45/CampaignMissionStarship.cpp
+++ b/Stars45/CampaignMissionStarship.cpp
@@ -550,7 +550,7 @@ CampaignMissionStarship::CreateSingleElement(CombatGroup* g, CombatUnit* u)
elem->AddObjective(obj);
}
}
- else if (u->Type() & Ship::STARSHIPS != 0) {
+ else if ((u->Type() & Ship::STARSHIPS) != 0) {
elem->SetMissionRole(Mission::FLEET);
}
@@ -834,7 +834,7 @@ CampaignMissionStarship::CreateTargetsAssault()
player_lead->AddNavPoint(instr);
- for (i = 1; i < player_group_elements.size(); i++) {
+ for (int i = 1; i < player_group_elements.size(); i++) {
MissionElement* pge = player_group_elements[i];
RLoc rloc2;
@@ -921,7 +921,7 @@ CampaignMissionStarship::CreateTargetsPatrol()
if (n)
player->AddNavPoint(n);
- for (i = 1; i < player_group_elements.size(); i++) {
+ for (int i = 1; i < player_group_elements.size(); i++) {
MissionElement* elem = player_group_elements[i];
n = new(__FILE__,__LINE__) Instruction(region,