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Diffstat (limited to 'Stars45/CampaignMissionRequest.h')
-rw-r--r-- | Stars45/CampaignMissionRequest.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/Stars45/CampaignMissionRequest.h b/Stars45/CampaignMissionRequest.h new file mode 100644 index 0000000..a45dd45 --- /dev/null +++ b/Stars45/CampaignMissionRequest.h @@ -0,0 +1,108 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: CampaignMissionRequest.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + CampaignMissionRequest +*/ + +#ifndef CampaignMissionRequest_h +#define CampaignMissionRequest_h + +#include "Types.h" +#include "Geometry.h" +#include "List.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Campaign; +class CombatGroup; +class CombatUnit; +class CombatZone; +class Mission; +class MissionElement; +class MissionInfo; + +// +--------------------------------------------------------------------+ + +class CampaignMissionRequest +{ +public: + static const char* TYPENAME() { return "CampaignMissionRequest"; } + + CampaignMissionRequest(Campaign* c, int type, int start, + CombatGroup* primary, CombatGroup* tgt=0); + + Campaign* GetCampaign() { return campaign; } + int Type() { return type; } + int OpposingType() { return opp_type; } + int StartTime() { return start; } + CombatGroup* GetPrimaryGroup() { return primary_group; } + CombatGroup* GetSecondaryGroup() { return secondary_group; } + CombatGroup* GetObjective() { return objective; } + + bool IsLocSpecified() { return use_loc; } + const Text& RegionName() { return region; } + Point Location() { return location; } + const Text& Script() { return script; } + + void SetType(int t) { type = t; } + void SetOpposingType(int t) { opp_type = t; } + void SetStartTime(int s) { start = s; } + void SetPrimaryGroup(CombatGroup* g) { primary_group = g; } + void SetSecondaryGroup(CombatGroup* g) { secondary_group = g; } + void SetObjective(CombatGroup* g) { objective = g; } + + void SetRegionName(const char* rgn) { region = rgn; use_loc = true; } + void SetLocation(const Point& loc) { location = loc; use_loc = true; } + void SetScript(const char* s) { script = s; } + +private: + Campaign* campaign; + + int type; // type of mission + int opp_type; // opposing mission type + int start; // start time + CombatGroup* primary_group; // player's group + CombatGroup* secondary_group; // optional support group + CombatGroup* objective; // target or ward + + bool use_loc; // use the specified location + Text region; + Point location; + Text script; +}; + +#endif CampaignMissionRequest_h + |