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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: Stars.exe
+ FILE: BaseScreen.h
+ AUTHOR: John DiCamillo
+
+*/
+
+#ifndef BaseScreen_h
+#define BaseScreen_h
+
+#include "Types.h"
+#include "Bitmap.h"
+#include "Screen.h"
+
+// +--------------------------------------------------------------------+
+
+class Screen;
+class Sim;
+class Window;
+class Font;
+class NavDlg;
+class MsnElemDlg;
+class AudDlg;
+class VidDlg;
+class ModDlg;
+class ModInfoDlg;
+class OptDlg;
+class CtlDlg;
+class KeyDlg;
+class JoyDlg;
+class MsgDlg;
+
+// +--------------------------------------------------------------------+
+
+class BaseScreen
+{
+public:
+ BaseScreen() { }
+ virtual ~BaseScreen() { }
+
+ virtual void ShowNavDlg() { }
+ virtual void HideNavDlg() { }
+ virtual bool IsNavShown() { return false; }
+ virtual NavDlg* GetNavDlg() { return 0; }
+
+ virtual void ShowMsnElemDlg() { }
+ virtual void HideMsnElemDlg() { }
+ virtual MsnElemDlg* GetMsnElemDlg() { return 0; }
+
+ virtual AudDlg* GetAudDlg() const { return 0; }
+ virtual VidDlg* GetVidDlg() const { return 0; }
+ virtual ModDlg* GetModDlg() const { return 0; }
+ virtual ModInfoDlg* GetModInfoDlg() const { return 0; }
+ virtual OptDlg* GetOptDlg() const { return 0; }
+ virtual CtlDlg* GetCtlDlg() const { return 0; }
+ virtual JoyDlg* GetJoyDlg() const { return 0; }
+ virtual KeyDlg* GetKeyDlg() const { return 0; }
+
+ virtual void ShowAudDlg() { }
+ virtual void ShowVidDlg() { }
+ virtual void ShowModDlg() { }
+ virtual void ShowModInfoDlg() { }
+ virtual void ShowOptDlg() { }
+ virtual void ShowCtlDlg() { }
+ virtual void ShowJoyDlg() { }
+ virtual void ShowKeyDlg() { }
+
+ virtual void ShowMsgDlg() { }
+ virtual void HideMsgDlg() { }
+ virtual bool IsMsgShown() { return false; }
+ virtual MsgDlg* GetMsgDlg() { return 0; }
+
+ virtual void ApplyOptions() { }
+ virtual void CancelOptions() { }
+};
+
+// +--------------------------------------------------------------------+
+
+#endif BaseScreen_h
+