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-rw-r--r--Opcode/Opcode.cpp128
1 files changed, 64 insertions, 64 deletions
diff --git a/Opcode/Opcode.cpp b/Opcode/Opcode.cpp
index 999e028..7a90153 100644
--- a/Opcode/Opcode.cpp
+++ b/Opcode/Opcode.cpp
@@ -1,65 +1,65 @@
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/*
- * OPCODE - Optimized Collision Detection
- * Copyright (C) 2001 Pierre Terdiman
- * Homepage: http://www.codercorner.com/Opcode.htm
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-/**
- * Main file for Opcode.dll.
- * \file Opcode.cpp
- * \author Pierre Terdiman
- * \date March, 20, 2001
- */
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-/*
- Finding a good name is difficult!
- Here's the draft for this lib.... Spooky, uh?
-
- VOID? Very Optimized Interference Detection
- ZOID? Zappy's Optimized Interference Detection
- CID? Custom/Clever Interference Detection
- AID / ACID! Accurate Interference Detection
- QUID? Quick Interference Detection
- RIDE? Realtime Interference DEtection
- WIDE? Wicked Interference DEtection (....)
- GUID!
- KID ! k-dop interference detection :)
- OPCODE! OPtimized COllision DEtection
-*/
-
-///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
-// Precompiled Header
-#include "StdAfx.h"
-
-bool Opcode::InitOpcode()
-{
- Log("// Initializing OPCODE\n\n");
-// LogAPIInfo();
- return true;
-}
-
-void ReleasePruningSorters();
-bool Opcode::CloseOpcode()
-{
- Log("// Closing OPCODE\n\n");
-
- ReleasePruningSorters();
-
- return true;
-}
-
-#ifdef ICE_MAIN
-
-void ModuleAttach(HINSTANCE hinstance)
-{
-}
-
-void ModuleDetach()
-{
-}
-
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/*
+ * OPCODE - Optimized Collision Detection
+ * Copyright (C) 2001 Pierre Terdiman
+ * Homepage: http://www.codercorner.com/Opcode.htm
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+/**
+ * Main file for Opcode.dll.
+ * \file Opcode.cpp
+ * \author Pierre Terdiman
+ * \date March, 20, 2001
+ */
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+
+/*
+ Finding a good name is difficult!
+ Here's the draft for this lib.... Spooky, uh?
+
+ VOID? Very Optimized Interference Detection
+ ZOID? Zappy's Optimized Interference Detection
+ CID? Custom/Clever Interference Detection
+ AID / ACID! Accurate Interference Detection
+ QUID? Quick Interference Detection
+ RIDE? Realtime Interference DEtection
+ WIDE? Wicked Interference DEtection (....)
+ GUID!
+ KID ! k-dop interference detection :)
+ OPCODE! OPtimized COllision DEtection
+*/
+
+///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// Precompiled Header
+#include "StdAfx.h"
+
+bool Opcode::InitOpcode()
+{
+ Log("// Initializing OPCODE\n\n");
+// LogAPIInfo();
+ return true;
+}
+
+void ReleasePruningSorters();
+bool Opcode::CloseOpcode()
+{
+ Log("// Closing OPCODE\n\n");
+
+ ReleasePruningSorters();
+
+ return true;
+}
+
+#ifdef ICE_MAIN
+
+void ModuleAttach(HINSTANCE hinstance)
+{
+}
+
+void ModuleDetach()
+{
+}
+
#endif \ No newline at end of file