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-rw-r--r--Opcode/OPC_IceHook.h140
1 files changed, 70 insertions, 70 deletions
diff --git a/Opcode/OPC_IceHook.h b/Opcode/OPC_IceHook.h
index 12c882a..d33120b 100644
--- a/Opcode/OPC_IceHook.h
+++ b/Opcode/OPC_IceHook.h
@@ -1,70 +1,70 @@
-
-// Should be included by Opcode.h if needed
-
- #define ICE_DONT_CHECK_COMPILER_OPTIONS
-
- // From Windows...
- typedef int BOOL;
- #ifndef FALSE
- #define FALSE 0
- #endif
-
- #ifndef TRUE
- #define TRUE 1
- #endif
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <assert.h>
- #include <string.h>
- #include <float.h>
- #include <math.h>
-
- #ifndef ASSERT
- #define ASSERT(exp) {}
- #endif
- #define ICE_COMPILE_TIME_ASSERT(exp) extern char ICE_Dummy[ (exp) ? 1 : -1 ]
-
- #define Log {}
- #define SetIceError false
- #define EC_OUTOFMEMORY "Out of memory"
-
- #include "Ice/IcePreprocessor.h"
-
- #undef ICECORE_API
- #define ICECORE_API OPCODE_API
-
- #include "Ice/IceTypes.h"
- #include "Ice/IceFPU.h"
- #include "Ice/IceMemoryMacros.h"
-
- namespace IceCore
- {
- #include "Ice/IceUtils.h"
- #include "Ice/IceContainer.h"
- #include "Ice/IcePairs.h"
- #include "Ice/IceRevisitedRadix.h"
- #include "Ice/IceRandom.h"
- }
- using namespace IceCore;
-
- #define ICEMATHS_API OPCODE_API
- namespace IceMaths
- {
- #include "Ice/IceAxes.h"
- #include "Ice/IcePoint.h"
- #include "Ice/IceHPoint.h"
- #include "Ice/IceMatrix3x3.h"
- #include "Ice/IceMatrix4x4.h"
- #include "Ice/IcePlane.h"
- #include "Ice/IceRay.h"
- #include "Ice/IceIndexedTriangle.h"
- #include "Ice/IceTriangle.h"
- #include "Ice/IceTrilist.h"
- #include "Ice/IceAABB.h"
- #include "Ice/IceOBB.h"
- #include "Ice/IceBoundingSphere.h"
- #include "Ice/IceSegment.h"
- #include "Ice/IceLSS.h"
- }
- using namespace IceMaths;
+
+// Should be included by Opcode.h if needed
+
+ #define ICE_DONT_CHECK_COMPILER_OPTIONS
+
+ // From Windows...
+ typedef int BOOL;
+ #ifndef FALSE
+ #define FALSE 0
+ #endif
+
+ #ifndef TRUE
+ #define TRUE 1
+ #endif
+
+ #include <stdio.h>
+ #include <stdlib.h>
+ #include <assert.h>
+ #include <string.h>
+ #include <float.h>
+ #include <math.h>
+
+ #ifndef ASSERT
+ #define ASSERT(exp) {}
+ #endif
+ #define ICE_COMPILE_TIME_ASSERT(exp) extern char ICE_Dummy[ (exp) ? 1 : -1 ]
+
+ #define Log {}
+ #define SetIceError false
+ #define EC_OUTOFMEMORY "Out of memory"
+
+ #include "Ice/IcePreprocessor.h"
+
+ #undef ICECORE_API
+ #define ICECORE_API OPCODE_API
+
+ #include "Ice/IceTypes.h"
+ #include "Ice/IceFPU.h"
+ #include "Ice/IceMemoryMacros.h"
+
+ namespace IceCore
+ {
+ #include "Ice/IceUtils.h"
+ #include "Ice/IceContainer.h"
+ #include "Ice/IcePairs.h"
+ #include "Ice/IceRevisitedRadix.h"
+ #include "Ice/IceRandom.h"
+ }
+ using namespace IceCore;
+
+ #define ICEMATHS_API OPCODE_API
+ namespace IceMaths
+ {
+ #include "Ice/IceAxes.h"
+ #include "Ice/IcePoint.h"
+ #include "Ice/IceHPoint.h"
+ #include "Ice/IceMatrix3x3.h"
+ #include "Ice/IceMatrix4x4.h"
+ #include "Ice/IcePlane.h"
+ #include "Ice/IceRay.h"
+ #include "Ice/IceIndexedTriangle.h"
+ #include "Ice/IceTriangle.h"
+ #include "Ice/IceTrilist.h"
+ #include "Ice/IceAABB.h"
+ #include "Ice/IceOBB.h"
+ #include "Ice/IceBoundingSphere.h"
+ #include "Ice/IceSegment.h"
+ #include "Ice/IceLSS.h"
+ }
+ using namespace IceMaths;