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Diffstat (limited to 'NetEx/NetServer.h')
-rw-r--r-- | NetEx/NetServer.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/NetEx/NetServer.h b/NetEx/NetServer.h new file mode 100644 index 0000000..f0b261f --- /dev/null +++ b/NetEx/NetServer.h @@ -0,0 +1,89 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: NetEx.lib + FILE: NetServer.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Network Server Pump for HTTP Server +*/ + + +#ifndef NetServer_h +#define NetServer_h + +#include <windows.h> +#include "NetAddr.h" +#include "NetGram.h" +#include "NetSock.h" +#include "List.h" + +// +-------------------------------------------------------------------+ + +class NetServer +{ +public: + static const char* TYPENAME() { return "NetServer"; } + + NetServer(WORD port, int poolsize=1); + virtual ~NetServer(); + + int operator == (const NetServer& l) const { return addr == l.addr; } + + virtual void Shutdown(); + virtual DWORD Listener(); + virtual DWORD Reader(int index); + + virtual Text ProcessRequest(Text request, const NetAddr& addr); + virtual Text DefaultResponse(); + virtual Text ErrorResponse(); + + const NetAddr& GetAddress() const { return addr; } + int GetLastError() const { return err; } + +protected: + NetAddr addr; + NetSock sock; + NetAddr client_addr; + + int poolsize; + HANDLE hreader; + HANDLE* pool; + NetSock** conn; + NetAddr* clients; + int err; + bool server_shutdown; + + ThreadSync sync; +}; + + +#endif NetServer_h
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