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Diffstat (limited to 'NetEx/NetLayer.h')
-rw-r--r-- | NetEx/NetLayer.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/NetEx/NetLayer.h b/NetEx/NetLayer.h new file mode 100644 index 0000000..66b9c9d --- /dev/null +++ b/NetEx/NetLayer.h @@ -0,0 +1,69 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: NetEx.lib + FILE: NetLayer.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Wrapper for WinSock Library +*/ + +#ifndef NetLayer_h +#define NetLayer_h + +#include <windows.h> +#include "Text.h" + +// +-------------------------------------------------------------------+ + +class NetLayer +{ +public: + static const char* TYPENAME() { return "NetLayer"; } + + NetLayer(); + ~NetLayer(); + + bool OK() const; + const char* Description() const; + + static int GetLastError(); + static DWORD GetTime(); + static long GetUTC(); + static Text GetHostName(); + +private: + WSADATA info; + bool fail; +}; + + +#endif NetLayer_h
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