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Diffstat (limited to 'Magic2/UVMapView.h')
-rw-r--r-- | Magic2/UVMapView.h | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/Magic2/UVMapView.h b/Magic2/UVMapView.h new file mode 100644 index 0000000..10e63c7 --- /dev/null +++ b/Magic2/UVMapView.h @@ -0,0 +1,106 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Magic.exe + FILE: UVMapView.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Interface of the UVMapView class +*/ + + +#ifndef UVMapView_h +#define UVMapView_h + +#include <vector> +#include "View.h" +#include "Polygon.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class Video; + +// +--------------------------------------------------------------------+ + +class UVMapView : public View +{ +public: + UVMapView(Window* c); + virtual ~UVMapView(); + + enum SELECT_MODE { SELECT_REMOVE=-1, SELECT_REPLACE=0, SELECT_APPEND=1 }; + + virtual void Refresh(); + + void UseMaterial(Material* m); + void UsePolys(List<Poly>& p); + + void MoveBy(double dx, double dy); + void DragBy(double dx, double dy); + void ZoomIn() { zoom *= 1.15; } + void ZoomOut() { zoom *= 0.85; } + + void Clear(); + void Begin(int select_mode = SELECT_REPLACE); + void AddMark(CPoint& p); + void End(); + + bool IsActive() const { return active; } + void SelectAll(); + void SelectNone(); + void SelectInverse(); + + bool IsSelected(Poly* p, WORD v); + bool WillSelect(CPoint& p); + +protected: + enum { MAX_MARK = 4096 }; + + Material* material; + List<Poly> polys; + Video* video; + + double zoom; + double x_offset; + double y_offset; + + int nmarks; + CPoint marks[MAX_MARK]; + int select_mode; + bool active; + + std::vector<DWORD> selverts; +}; + +// +--------------------------------------------------------------------+ + +#endif UVMapView_h |