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Diffstat (limited to 'Magic2/Selection.h')
-rw-r--r-- | Magic2/Selection.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/Magic2/Selection.h b/Magic2/Selection.h new file mode 100644 index 0000000..e70a3b3 --- /dev/null +++ b/Magic2/Selection.h @@ -0,0 +1,98 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Magic.exe + FILE: Selection.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Classes for rendering solid meshes of polygons +*/ + +#ifndef Selection_h +#define Selection_h + +#include <vector> +#include "Polygon.h" +#include "Graphic.h" +#include "Video.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class Selection; +class Solid; +class Model; +class ModelView; +class Surface; +class Segment; + +// +--------------------------------------------------------------------+ + +class Selection : public Graphic +{ +public: + static const char* TYPENAME() { return "Selection"; } + + Selection(); + virtual ~Selection(); + + // operations + virtual void Render(Video* video, DWORD flags); + virtual bool CheckVisibility(Projector& projector) { return true; } + + // accessors / mutators + void UseModel(Model* m) { model = m; } + void UseView(ModelView* v){ model_view = v; } + Model* GetModel() const { return model; } + List<Poly>& GetPolys() { return polys; } + std::vector<DWORD>& GetVerts() { return verts; } + + virtual void Clear() { polys.clear(); + verts.clear(); } + + void AddPoly(Poly* p); + void AddVert(WORD s, WORD v); + void RemovePoly(Poly* p); + void RemoveVert(WORD s, WORD v); + bool Contains(Poly* p) const; + bool Contains(WORD s, WORD v) const; + +protected: + Model* model; + ModelView* model_view; + List<Poly> polys; + std::vector<DWORD> verts; +}; + +// +--------------------------------------------------------------------+ + +#endif Selection_h + |