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Diffstat (limited to 'Magic2/MaterialDialog.h')
-rw-r--r-- | Magic2/MaterialDialog.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/Magic2/MaterialDialog.h b/Magic2/MaterialDialog.h new file mode 100644 index 0000000..24f33b4 --- /dev/null +++ b/Magic2/MaterialDialog.h @@ -0,0 +1,141 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Magic.exe + FILE: MaterialDialog.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Material Editor Dialog interface file +*/ + +#if !defined(AFX_MATERIALDIALOG_H__DD978D83_EB03_479B_92A4_D1FCC333BECA__INCLUDED_) +#define AFX_MATERIALDIALOG_H__DD978D83_EB03_479B_92A4_D1FCC333BECA__INCLUDED_ + +#if _MSC_VER > 1000 +#pragma once +#endif + +// +--------------------------------------------------------------------+ + +class MagicDoc; +class MagicView; +struct Material; + +// +--------------------------------------------------------------------+ +// MaterialDialog dialog +// +--------------------------------------------------------------------+ + +class MaterialDialog : public CDialog +{ +// Construction +public: + MaterialDialog(MagicView* pParent = NULL); + virtual ~MaterialDialog(); + +// Dialog Data + //{{AFX_DATA(MaterialDialog) + enum { IDD = IDD_MODIFY_MATERIAL }; + CComboBox mShadowList; + CComboBox mBlendModeList; + CListBox mMaterialList; + CStatic mMaterialThumb; + CStatic mSpecularColor; + CStatic mEmissiveColor; + CStatic mDiffuseColor; + CStatic mAmbientColor; + float mAmbientValue; + float mBrillianceValue; + float mBumpValue; + float mDiffuseValue; + float mEmissiveValue; + CString mMaterialName; + float mPowerValue; + float mSpecularValue; + CString mSpecularTexture; + CString mDiffuseTexture; + CString mBumpTexture; + CString mEmissiveTexture; + CString mMaterialShader; + //}}AFX_DATA + + +// Overrides + // ClassWizard generated virtual function overrides + //{{AFX_VIRTUAL(MaterialDialog) + protected: + virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support + //}}AFX_VIRTUAL + +// Implementation +protected: + void UpdateMaterial(); + void OnFileTexture(int type); + void ChangeFileTexture(char* fname, int type); + + MagicDoc* doc; + Solid* solid; + Material* material; + + // Generated message map functions + //{{AFX_MSG(MaterialDialog) + virtual BOOL OnInitDialog(); + afx_msg void OnPaint(); + afx_msg void OnAmbientColor(); + afx_msg void OnDiffuseColor(); + afx_msg void OnEmissiveColor(); + afx_msg void OnSpecularColor(); + afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct); + afx_msg void OnChangeMaterialValue(); + afx_msg void OnFileDiffuse(); + afx_msg void OnFileSpecular(); + afx_msg void OnFileEmissive(); + afx_msg void OnFileBump(); + afx_msg void OnChangeDiffuseTexture(); + afx_msg void OnChangeSpecularTexture(); + afx_msg void OnChangeEmissiveTexture(); + afx_msg void OnChangeBumpTexture(); + afx_msg void OnChangeMaterialName(); + afx_msg void OnSelectMaterial(); + afx_msg void OnSelectPolys(); + afx_msg void OnNewMaterial(); + afx_msg void OnDelMaterial(); + afx_msg void OnSelectBlendMode(); + afx_msg void OnSelectShadow(); + virtual void OnOK(); + afx_msg void OnChangeMaterialShader(); + //}}AFX_MSG + DECLARE_MESSAGE_MAP() +}; + +//{{AFX_INSERT_LOCATION}} +// Microsoft Visual C++ will insert additional declarations immediately before the previous line. + +#endif |