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Diffstat (limited to 'Magic2/MagicView.h')
-rw-r--r-- | Magic2/MagicView.h | 225 |
1 files changed, 225 insertions, 0 deletions
diff --git a/Magic2/MagicView.h b/Magic2/MagicView.h new file mode 100644 index 0000000..287982c --- /dev/null +++ b/Magic2/MagicView.h @@ -0,0 +1,225 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Magic.exe + FILE: MagicView.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Interface of the MagicView class +*/ + + +#if !defined(AFX_MAGICVIEW_H__387B567A_8235_41B8_A993_E41567E680D7__INCLUDED_) +#define AFX_MAGICVIEW_H__387B567A_8235_41B8_A993_E41567E680D7__INCLUDED_ + +#if _MSC_VER > 1000 +#pragma once +#endif // _MSC_VER > 1000 + +// +--------------------------------------------------------------------+ + +class MagicDoc; +class ActiveWindow; +class Grid; +class Light; +class Scene; +class Screen; +class Video; +class VideoSettings; +class ModelView; +class UVMapView; + +// +--------------------------------------------------------------------+ + +class MagicView : public CView +{ +protected: // create from serialization only + MagicView(); + DECLARE_DYNCREATE(MagicView) + +// Attributes +public: + MagicDoc* GetDocument(); + + static MagicView* GetInstance(); + +// Operations +public: + +// Overrides + // ClassWizard generated virtual function overrides + //{{AFX_VIRTUAL(MagicView) + public: + virtual BOOL PreCreateWindow(CREATESTRUCT& cs); + virtual void OnInitialUpdate(); + protected: + virtual void OnDraw(CDC* pDC); + virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint); + //}}AFX_VIRTUAL + +// Implementation +public: + virtual ~MagicView(); +#ifdef _DEBUG + virtual void AssertValid() const; + virtual void Dump(CDumpContext& dc) const; +#endif + + virtual void OnEnterSizeMove(); + virtual void OnExitSizeMove(); + virtual void ResizeVideo(); + virtual CPoint LPtoWP(const CPoint& p); + +protected: + Video* video; + VideoSettings* video_settings; + Screen* screen; + RECT client_rect; + DWORD window_style; + bool is_minimized; + bool is_maximized; + bool is_sizing; + + Grid* grid; + Scene* scene; + Light* main_light; + Light* back_light; + ActiveWindow* main_win; + ActiveWindow* view_win[4]; + ModelView* model_view[4]; + ActiveWindow* uvmap_win; + UVMapView* uvmap_view; + int view_mode; + int view_focus; + bool drag_left; + bool drag_right; + CPoint drag_start; + + bool view_bumpmaps; + bool view_shadows; + bool animate_light; + + enum VIEW_MODE { + VIEW_TOP = 0, + VIEW_PERSPECTIVE = 1, + VIEW_SIDE = 2, + VIEW_FRONT = 3, + VIEW_ALL = 4, + VIEW_UV_MAP = 5 + }; + + virtual void SetupModelViews(); + virtual void SetFocusModelView(int f); + virtual int GetWinIndexByPoint(int x, int y); + ModelView* GetModelViewByIndex(int index); + + bool IsUVEdit() const { return (view_mode == VIEW_UV_MAP) && (uvmap_view != 0); } + void CloseUVEditor(); + +// Generated message map functions +protected: + //{{AFX_MSG(MagicView) + afx_msg void OnSize(UINT nType, int cx, int cy); + afx_msg void OnRender(); + afx_msg void OnPaint(); + afx_msg void OnViewAll(); + afx_msg void OnUpdateViewAll(CCmdUI* pCmdUI); + afx_msg void OnViewFront(); + afx_msg void OnUpdateViewFront(CCmdUI* pCmdUI); + afx_msg void OnViewPerspective(); + afx_msg void OnUpdateViewPerspective(CCmdUI* pCmdUI); + afx_msg void OnViewSide(); + afx_msg void OnUpdateViewSide(CCmdUI* pCmdUI); + afx_msg void OnViewTop(); + afx_msg void OnUpdateViewTop(CCmdUI* pCmdUI); + afx_msg void OnTextureMap(); + afx_msg void OnModifyMaterial(); + afx_msg void OnLButtonDown(UINT nFlags, CPoint point); + afx_msg void OnLButtonUp(UINT nFlags, CPoint point); + afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); + afx_msg void OnRButtonDown(UINT nFlags, CPoint point); + afx_msg void OnRButtonUp(UINT nFlags, CPoint point); + afx_msg void OnMouseMove(UINT nFlags, CPoint point); + afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt); + afx_msg void OnViewZoomNormal(); + afx_msg void OnViewZoomIn(); + afx_msg void OnViewZoomOut(); + afx_msg void OnViewModeWireframe(); + afx_msg void OnViewModeSolid(); + afx_msg void OnViewModeTextured(); + afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point); + afx_msg void OnGridProperties(); + afx_msg void OnGridShow(); + afx_msg void OnGridSnap(); + afx_msg void OnUpdateGridSnap(CCmdUI* pCmdUI); + afx_msg void OnViewBackColor(); + afx_msg void OnFileImport(); + afx_msg void OnFileExport(); + afx_msg void OnSelectAll(); + afx_msg void OnSelectNone(); + afx_msg void OnUpdateTextureMap(CCmdUI* pCmdUI); + afx_msg void OnUpdateModifyMaterial(CCmdUI* pCmdUI); + afx_msg void OnSelectInverse(); + afx_msg void OnModifyUVMap(); + afx_msg void OnUpdateModifyUVMap(CCmdUI* pCmdUI); + afx_msg void OnViewShadows(); + afx_msg void OnUpdateViewShadows(CCmdUI* pCmdUI); + afx_msg void OnViewAnimatelight(); + afx_msg void OnUpdateViewAnimatelight(CCmdUI* pCmdUI); + afx_msg void OnViewBumpmaps(); + afx_msg void OnUpdateViewBumpmaps(CCmdUI* pCmdUI); + afx_msg void OnViewVertexshader(); + afx_msg void OnUpdateViewVertexshader(CCmdUI* pCmdUI); + afx_msg void OnViewPixelshader(); + afx_msg void OnUpdateViewPixelshader(CCmdUI* pCmdUI); + afx_msg void OnViewVisibleshadows(); + afx_msg void OnUpdateViewVisibleshadows(CCmdUI* pCmdUI); + afx_msg void OnEditUndo(); + afx_msg void OnUpdateEditUndo(CCmdUI* pCmdUI); + afx_msg void OnEditRedo(); + afx_msg void OnUpdateEditRedo(CCmdUI* pCmdUI); + afx_msg void OnSurfaceProperties(); + afx_msg void OnUpdateSurfaceProperties(CCmdUI* pCmdUI); + //}}AFX_MSG + DECLARE_MESSAGE_MAP() +}; + +#ifndef _DEBUG // debug version in MagicView.cpp +inline MagicDoc* MagicView::GetDocument() + { return (MagicDoc*)m_pDocument; } +#endif + +// +--------------------------------------------------------------------+ + +//{{AFX_INSERT_LOCATION}} +// Microsoft Visual C++ will insert additional declarations immediately before the previous line. + +#endif // !defined(AFX_MAGICVIEW_H__387B567A_8235_41B8_A993_E41567E680D7__INCLUDED_) |