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+/* Starshatter OpenSource Distribution
+ Copyright (c) 1997-2004, Destroyer Studios LLC.
+ All Rights Reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+ * Neither the name "Destroyer Studios" nor the names of its contributors
+ may be used to endorse or promote products derived from this software
+ without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ POSSIBILITY OF SUCH DAMAGE.
+
+ SUBSYSTEM: nGenEx.lib
+ FILE: Locale.cpp
+ AUTHOR: John DiCamillo
+
+
+ OVERVIEW
+ ========
+ 3D Locale (Polygon) Object
+*/
+
+#include "MemDebug.h"
+#include "Locale_ss.h"
+
+void Print(const char* fmt, ...);
+
+// +--------------------------------------------------------------------+
+
+static List<Locale> locales;
+
+// +--------------------------------------------------------------------+
+
+Locale::Locale(const char* l, const char* c, const char* v)
+{
+ ZeroMemory(this, sizeof(Locale));
+ if (l && *l) {
+ strncpy_s(language, l, 6);
+ char* p = language;
+ while (*p) {
+ *p = tolower(*p);
+ p++;
+ }
+ }
+
+ if (c && *c) {
+ strncpy_s(country, c, 6);
+ char* p = country;
+ while (*p) {
+ *p = toupper(*p);
+ p++;
+ }
+ }
+
+ if (v && *v) {
+ strncpy_s(variant, v, 6);
+ char* p = variant;
+ while (*p) {
+ *p = tolower(*p);
+ p++;
+ }
+ }
+
+ locales.append(this);
+}
+
+// +--------------------------------------------------------------------+
+
+Locale::~Locale()
+{
+ locales.remove(this);
+}
+
+// +--------------------------------------------------------------------+
+
+int
+Locale::operator == (const Locale& that) const
+{
+ if (this == &that) return 1;
+
+ return !_stricmp(language, that.language) &&
+ !_stricmp(country, that.country) &&
+ !_stricmp(variant, that.variant);
+}
+
+// +--------------------------------------------------------------------+
+
+Locale*
+Locale::ParseLocale(const char* str)
+{
+ if (str && *str) {
+ int i = 0;
+ char s1[4];
+ char s2[4];
+ char s3[4];
+
+ while (*str && *str != '_' && i < 3) {
+ s1[i] = *str++;
+ i++;
+ }
+ s1[i] = 0;
+ i = 0;
+
+ if (*str == '_')
+ str++;
+
+ while (*str && *str != '_' && i < 3) {
+ s2[i] = *str++;
+ i++;
+ }
+ s2[i] = 0;
+ i = 0;
+
+ if (*str == '_')
+ str++;
+
+ while (*str && *str != '_' && i < 3) {
+ s3[i] = *str++;
+ i++;
+ }
+ s3[i] = 0;
+ i = 0;
+
+ return CreateLocale(s1, s2, s3);
+ }
+
+ return 0;
+}
+
+// +--------------------------------------------------------------------+
+
+Locale*
+Locale::CreateLocale(const char* l, const char* c, const char* v)
+{
+ ListIter<Locale> iter = locales;
+ while (++iter) {
+ Locale* loc = iter.value();
+ if (!_stricmp(l, loc->GetLanguage())) {
+ if (c && *c) {
+ if (!_stricmp(c, loc->GetCountry())) {
+ if (v && *v) {
+ if (!_stricmp(v, loc->GetVariant())) {
+ return loc;
+ }
+ }
+ else {
+ return loc;
+ }
+ }
+ }
+ else {
+ return loc;
+ }
+ }
+ }
+
+ if (l[0]) {
+ if (c[0]) {
+ if (v[0]) {
+ return new(__FILE__,__LINE__) Locale(l, c, v);
+ }
+ return new(__FILE__,__LINE__) Locale(l, c);
+ }
+ return new(__FILE__,__LINE__) Locale(l);
+ }
+
+ return 0;
+}
+
+// +--------------------------------------------------------------------+
+
+const List<Locale>&
+Locale::GetAllLocales()
+{
+ return locales;
+}
+
+// +--------------------------------------------------------------------+
+
+const Text
+Locale::GetFullCode() const
+{
+ Text result = language;
+ if (*country) {
+ result.append("_");
+ result.append(country);
+
+ if (*variant) {
+ result.append("_");
+ result.append(variant);
+ }
+ }
+ return result;
+}
+
+// +--------------------------------------------------------------------+
+
+static const char* languages[] = {
+ "en", "English",
+ "fr", "French",
+ "de", "German",
+ "it", "Italian",
+ "pt", "Portuguese",
+ "ru", "Russian",
+ "es", "Spanish"
+};
+
+static const char* countries[] = {
+ "US", "USA",
+ "CA", "Canada",
+ "FR", "France",
+ "DE", "Germany",
+ "IT", "Italy",
+ "PT", "Portugal",
+ "RU", "Russia",
+ "ES", "Spain",
+ "UK", "United Kingdom"
+};
+
+const Text
+Locale::GetDisplayName() const
+{
+ Text result;
+ if (*language) {
+ for (int i = 0; i < 14; i += 2) {
+ if (!_stricmp(language, languages[i])) {
+ result = languages[i+1];
+ break;
+ }
+ }
+
+ if (*country) {
+ for (int i = 0; i < 18; i += 2) {
+ if (!_stricmp(country, countries[i])) {
+ result.append(" - ");
+ result.append(countries[i+1]);
+ break;
+ }
+ }
+ }
+
+ }
+ return result;
+}
+