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Diffstat (limited to 'Magic2/Grid.h')
-rw-r--r-- | Magic2/Grid.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/Magic2/Grid.h b/Magic2/Grid.h new file mode 100644 index 0000000..7e0491c --- /dev/null +++ b/Magic2/Grid.h @@ -0,0 +1,105 @@ +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Magic.exe + FILE: Grid.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Interface of the Grid class +*/ + + +#ifndef Grid_h +#define Grid_h + +#include "Bitmap.h" +#include "Graphic.h" + +// +--------------------------------------------------------------------+ + +class Grid : public Graphic +{ +public: + enum PLANE { GRID_XY, GRID_XZ, GRID_YZ }; + + Grid(); + virtual ~Grid(); + + CPoint& Snap(CPoint& p); + + bool IsSnap() const { return snap; } + bool IsShow() const { return show; } + void SetSnap(bool s) { snap = s; } + void SetShow(bool s) { show = s; } + void SetSize(int x, int y = 0); + void SetSkip(int x, int y = 0); + void ShowMinor(bool show) { minor = show; } + void ShowPlane(int p) { plane = p; } + void ShowReference(bool show) { show_ref = show; } + + const char* GetReferencePlan() const; + void SetReferencePlan(const char* fname); + const char* GetReferenceFront() const; + void SetReferenceFront(const char* fname); + const char* GetReferenceSide() const; + void SetReferenceSide(const char* fname); + + int GetSize() const { return x_size; } + + // operations + virtual void Render(Video* video, DWORD flags); + virtual void RenderReference(Video* video); + +protected: + int snapto(int i, int dim); + + bool show; + bool show_ref; + bool snap; + bool minor; + + int x_size, y_size; + int x_skip, y_skip; + int plane; + + Vec3* x_major; + Vec3* x_minor; + Vec3* y_major; + Vec3* y_minor; + + Bitmap* bmp_plan; + Bitmap* bmp_front; + Bitmap* bmp_side; +}; + +// +--------------------------------------------------------------------+ + +#endif Grid_h |